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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread()); | 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread()); |
68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); | 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); |
69 } | 69 } |
70 | 70 |
71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; | 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; | 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
73 | 73 |
74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } | 74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } |
75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } | 75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } |
76 | 76 |
77 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } | |
mstensho (USE GERRIT)
2014/10/01 22:21:37
Please keep this, and kill logicalHeightOfAllFlowT
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78 | |
79 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing. | 77 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing. |
80 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); } | 78 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); } |
81 | 79 |
82 // Find the column that contains the given block offset, and return the tran slation needed to | 80 // Find the column that contains the given block offset, and return the tran slation needed to |
83 // get from flow thread coordinates to visual coordinates. | 81 // get from flow thread coordinates to visual coordinates. |
84 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; | 82 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; |
85 | 83 |
86 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; | 84 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; |
87 | 85 |
88 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } | 86 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } |
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109 // Expand this set's flow thread portion rectangle to contain all trailing f low thread | 107 // Expand this set's flow thread portion rectangle to contain all trailing f low thread |
110 // overflow. Only to be called on the last set. | 108 // overflow. Only to be called on the last set. |
111 void expandToEncompassFlowThreadContentsIfNeeded(); | 109 void expandToEncompassFlowThreadContentsIfNeeded(); |
112 | 110 |
113 void attachRegion(); | 111 void attachRegion(); |
114 void detachRegion(); | 112 void detachRegion(); |
115 | 113 |
116 // This method represents the logical height of the entire flow thread porti on used by the region or set. | 114 // This method represents the logical height of the entire flow thread porti on used by the region or set. |
117 // For RenderRegions it matches logicalPaginationHeight(), but for sets it i s the height of all the pages | 115 // For RenderRegions it matches logicalPaginationHeight(), but for sets it i s the height of all the pages |
118 // or columns added together. | 116 // or columns added together. |
119 LayoutUnit logicalHeightOfAllFlowThreadContent() const { return logicalHeigh tInFlowThread(); } | 117 LayoutUnit logicalHeightOfAllFlowThreadContent() const { return isHorizontal WritingMode() ? flowThreadPortionRect().height() : flowThreadPortionRect().width (); } |
120 | 118 |
121 void paintInvalidationForFlowThreadContent(const LayoutRect& paintInvalidati onRect) const; | 119 void paintInvalidationForFlowThreadContent(const LayoutRect& paintInvalidati onRect) const; |
122 | 120 |
123 // The top of the nearest page inside the region. For RenderRegions, this is just the logical top of the | 121 // The top of the nearest page inside the region. For RenderRegions, this is just the logical top of the |
124 // flow thread portion we contain. For sets, we have to figure out the top o f the nearest column or | 122 // flow thread portion we contain. For sets, we have to figure out the top o f the nearest column or |
125 // page. | 123 // page. |
126 LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const; | 124 LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const; |
127 | 125 |
128 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect); | 126 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect); |
129 | 127 |
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206 }; | 204 }; |
207 Vector<ContentRun, 1> m_contentRuns; | 205 Vector<ContentRun, 1> m_contentRuns; |
208 }; | 206 }; |
209 | 207 |
210 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); | 208 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); |
211 | 209 |
212 } // namespace blink | 210 } // namespace blink |
213 | 211 |
214 #endif // RenderMultiColumnSet_h | 212 #endif // RenderMultiColumnSet_h |
215 | 213 |
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