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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread()); | 67 ASSERT_WITH_SECURITY_IMPLICATION(!flowThread() || flowThread()->isRender MultiColumnFlowThread()); |
| 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); | 68 return static_cast<RenderMultiColumnFlowThread*>(flowThread()); |
| 69 } | 69 } |
| 70 | 70 |
| 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; | 71 RenderMultiColumnSet* nextSiblingMultiColumnSet() const; |
| 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; | 72 RenderMultiColumnSet* previousSiblingMultiColumnSet() const; |
| 73 | 73 |
| 74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } | 74 LayoutUnit logicalTopInFlowThread() const { return isHorizontalWritingMode() ? flowThreadPortionRect().y() : flowThreadPortionRect().x(); } |
| 75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } | 75 LayoutUnit logicalBottomInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().maxY() : flowThreadPortionRect().maxX(); } |
| 76 | 76 |
| 77 LayoutUnit logicalHeightInFlowThread() const { return isHorizontalWritingMod e() ? flowThreadPortionRect().height() : flowThreadPortionRect().width(); } | |
|
mstensho (USE GERRIT)
2014/10/01 22:21:37
Please keep this, and kill logicalHeightOfAllFlowT
| |
| 78 | |
| 79 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing. | 77 // The used CSS value of column-count, i.e. how many columns there are room for without overflowing. |
| 80 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); } | 78 unsigned usedColumnCount() const { return multiColumnFlowThread()->columnCou nt(); } |
| 81 | 79 |
| 82 // Find the column that contains the given block offset, and return the tran slation needed to | 80 // Find the column that contains the given block offset, and return the tran slation needed to |
| 83 // get from flow thread coordinates to visual coordinates. | 81 // get from flow thread coordinates to visual coordinates. |
| 84 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; | 82 LayoutSize flowThreadTranslationAtOffset(LayoutUnit) const; |
| 85 | 83 |
| 86 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; | 84 LayoutUnit heightAdjustedForSetOffset(LayoutUnit height) const; |
| 87 | 85 |
| 88 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } | 86 void updateMinimumColumnHeight(LayoutUnit height) { m_minimumColumnHeight = std::max(height, m_minimumColumnHeight); } |
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| 109 // Expand this set's flow thread portion rectangle to contain all trailing f low thread | 107 // Expand this set's flow thread portion rectangle to contain all trailing f low thread |
| 110 // overflow. Only to be called on the last set. | 108 // overflow. Only to be called on the last set. |
| 111 void expandToEncompassFlowThreadContentsIfNeeded(); | 109 void expandToEncompassFlowThreadContentsIfNeeded(); |
| 112 | 110 |
| 113 void attachRegion(); | 111 void attachRegion(); |
| 114 void detachRegion(); | 112 void detachRegion(); |
| 115 | 113 |
| 116 // This method represents the logical height of the entire flow thread porti on used by the region or set. | 114 // This method represents the logical height of the entire flow thread porti on used by the region or set. |
| 117 // For RenderRegions it matches logicalPaginationHeight(), but for sets it i s the height of all the pages | 115 // For RenderRegions it matches logicalPaginationHeight(), but for sets it i s the height of all the pages |
| 118 // or columns added together. | 116 // or columns added together. |
| 119 LayoutUnit logicalHeightOfAllFlowThreadContent() const { return logicalHeigh tInFlowThread(); } | 117 LayoutUnit logicalHeightOfAllFlowThreadContent() const { return isHorizontal WritingMode() ? flowThreadPortionRect().height() : flowThreadPortionRect().width (); } |
| 120 | 118 |
| 121 void paintInvalidationForFlowThreadContent(const LayoutRect& paintInvalidati onRect) const; | 119 void paintInvalidationForFlowThreadContent(const LayoutRect& paintInvalidati onRect) const; |
| 122 | 120 |
| 123 // The top of the nearest page inside the region. For RenderRegions, this is just the logical top of the | 121 // The top of the nearest page inside the region. For RenderRegions, this is just the logical top of the |
| 124 // flow thread portion we contain. For sets, we have to figure out the top o f the nearest column or | 122 // flow thread portion we contain. For sets, we have to figure out the top o f the nearest column or |
| 125 // page. | 123 // page. |
| 126 LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const; | 124 LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const; |
| 127 | 125 |
| 128 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect); | 126 void collectLayerFragments(LayerFragments&, const LayoutRect& layerBoundingB ox, const LayoutRect& dirtyRect); |
| 129 | 127 |
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| 206 }; | 204 }; |
| 207 Vector<ContentRun, 1> m_contentRuns; | 205 Vector<ContentRun, 1> m_contentRuns; |
| 208 }; | 206 }; |
| 209 | 207 |
| 210 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); | 208 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderMultiColumnSet, isRenderMultiColumnSet()); |
| 211 | 209 |
| 212 } // namespace blink | 210 } // namespace blink |
| 213 | 211 |
| 214 #endif // RenderMultiColumnSet_h | 212 #endif // RenderMultiColumnSet_h |
| 215 | 213 |
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