| Index: Source/core/paint/InlineTextBoxPainter.cpp
|
| diff --git a/Source/core/paint/InlineTextBoxPainter.cpp b/Source/core/paint/InlineTextBoxPainter.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4a8540bc812838f73f63b47af585db4712b12a78
|
| --- /dev/null
|
| +++ b/Source/core/paint/InlineTextBoxPainter.cpp
|
| @@ -0,0 +1,791 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +#include "core/paint/InlineTextBoxPainter.h"
|
| +
|
| +#include "core/dom/DocumentMarkerController.h"
|
| +#include "core/dom/RenderedDocumentMarker.h"
|
| +#include "core/editing/CompositionUnderline.h"
|
| +#include "core/editing/CompositionUnderlineRangeFilter.h"
|
| +#include "core/editing/Editor.h"
|
| +#include "core/editing/InputMethodController.h"
|
| +#include "core/frame/LocalFrame.h"
|
| +#include "core/paint/BoxPainter.h"
|
| +#include "core/rendering/InlineTextBox.h"
|
| +#include "core/rendering/PaintInfo.h"
|
| +#include "core/rendering/RenderBlock.h"
|
| +#include "core/rendering/RenderCombineText.h"
|
| +#include "core/rendering/RenderTheme.h"
|
| +#include "core/rendering/TextPainter.h"
|
| +
|
| +namespace blink {
|
| +
|
| +typedef WTF::HashMap<const InlineTextBox*, TextBlobPtr> InlineTextBoxBlobCacheMap;
|
| +static InlineTextBoxBlobCacheMap* gTextBlobCache;
|
| +
|
| +static const int misspellingLineThickness = 3;
|
| +
|
| +void InlineTextBoxPainter::removeFromTextBlobCache(InlineTextBox& inlineTextBox)
|
| +{
|
| + if (gTextBlobCache)
|
| + gTextBlobCache->remove(&inlineTextBox);
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + if (m_inlineTextBox.isLineBreak() || !paintInfo.shouldPaintWithinRoot(&m_inlineTextBox.renderer()) || m_inlineTextBox.renderer().style()->visibility() != VISIBLE
|
| + || m_inlineTextBox.truncation() == cFullTruncation || paintInfo.phase == PaintPhaseOutline || !m_inlineTextBox.len())
|
| + return;
|
| +
|
| + ASSERT(paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines);
|
| +
|
| + LayoutRect logicalVisualOverflow = m_inlineTextBox.logicalOverflowRect();
|
| + LayoutUnit logicalStart = logicalVisualOverflow.x() + (m_inlineTextBox.isHorizontal() ? paintOffset.x() : paintOffset.y());
|
| + LayoutUnit logicalExtent = logicalVisualOverflow.width();
|
| +
|
| + LayoutUnit paintEnd = m_inlineTextBox.isHorizontal() ? paintInfo.rect.maxX() : paintInfo.rect.maxY();
|
| + LayoutUnit paintStart = m_inlineTextBox.isHorizontal() ? paintInfo.rect.x() : paintInfo.rect.y();
|
| +
|
| + // When subpixel font scaling is enabled text runs are positioned at
|
| + // subpixel boundaries on the x-axis and thus there is no reason to
|
| + // snap the x value. We still round the y-axis to ensure consistent
|
| + // line heights.
|
| + LayoutPoint adjustedPaintOffset = RuntimeEnabledFeatures::subpixelFontScalingEnabled()
|
| + ? LayoutPoint(paintOffset.x(), paintOffset.y().round())
|
| + : roundedIntPoint(paintOffset);
|
| +
|
| + if (logicalStart >= paintEnd || logicalStart + logicalExtent <= paintStart)
|
| + return;
|
| +
|
| + bool isPrinting = m_inlineTextBox.renderer().document().printing();
|
| +
|
| + // Determine whether or not we're selected.
|
| + bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && m_inlineTextBox.selectionState() != RenderObject::SelectionNone;
|
| + if (!haveSelection && paintInfo.phase == PaintPhaseSelection) {
|
| + // When only painting the selection, don't bother to paint if there is none.
|
| + return;
|
| + }
|
| +
|
| + if (m_inlineTextBox.truncation() != cNoTruncation) {
|
| + if (m_inlineTextBox.renderer().containingBlock()->style()->isLeftToRightDirection() != m_inlineTextBox.isLeftToRightDirection()) {
|
| + // Make the visible fragment of text hug the edge closest to the rest of the run by moving the origin
|
| + // at which we start drawing text.
|
| + // e.g. In the case of LTR text truncated in an RTL Context, the correct behavior is:
|
| + // |Hello|CBA| -> |...He|CBA|
|
| + // In order to draw the fragment "He" aligned to the right edge of it's box, we need to start drawing
|
| + // farther to the right.
|
| + // NOTE: WebKit's behavior differs from that of IE which appears to just overlay the ellipsis on top of the
|
| + // truncated string i.e. |Hello|CBA| -> |...lo|CBA|
|
| + LayoutUnit widthOfVisibleText = m_inlineTextBox.renderer().width(m_inlineTextBox.start(), m_inlineTextBox.truncation(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
|
| + LayoutUnit widthOfHiddenText = m_inlineTextBox.logicalWidth() - widthOfVisibleText;
|
| + // FIXME: The hit testing logic also needs to take this translation into account.
|
| + LayoutSize truncationOffset(m_inlineTextBox.isLeftToRightDirection() ? widthOfHiddenText : -widthOfHiddenText, 0);
|
| + adjustedPaintOffset.move(m_inlineTextBox.isHorizontal() ? truncationOffset : truncationOffset.transposedSize());
|
| + }
|
| + }
|
| +
|
| + GraphicsContext* context = paintInfo.context;
|
| + RenderStyle* styleToUse = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle());
|
| +
|
| + adjustedPaintOffset.move(0, styleToUse->isHorizontalWritingMode() ? 0 : -m_inlineTextBox.logicalHeight());
|
| +
|
| + FloatPoint boxOrigin = m_inlineTextBox.locationIncludingFlipping();
|
| + boxOrigin.move(adjustedPaintOffset.x().toFloat(), adjustedPaintOffset.y().toFloat());
|
| + FloatRect boxRect(boxOrigin, LayoutSize(m_inlineTextBox.logicalWidth(), m_inlineTextBox.logicalHeight()));
|
| +
|
| + RenderCombineText* combinedText = styleToUse->hasTextCombine() && m_inlineTextBox.renderer().isCombineText() && toRenderCombineText(m_inlineTextBox.renderer()).isCombined() ? &toRenderCombineText(m_inlineTextBox.renderer()) : 0;
|
| +
|
| + bool shouldRotate = !m_inlineTextBox.isHorizontal() && !combinedText;
|
| + if (shouldRotate)
|
| + context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise));
|
| +
|
| + // Determine whether or not we have composition underlines to draw.
|
| + bool containsComposition = m_inlineTextBox.renderer().node() && m_inlineTextBox.renderer().frame()->inputMethodController().compositionNode() == m_inlineTextBox.renderer().node();
|
| + bool useCustomUnderlines = containsComposition && m_inlineTextBox.renderer().frame()->inputMethodController().compositionUsesCustomUnderlines();
|
| +
|
| + // Determine text colors.
|
| + TextPainter::Style textStyle = TextPainter::textPaintingStyle(m_inlineTextBox.renderer(), styleToUse, paintInfo.forceBlackText(), isPrinting);
|
| + TextPainter::Style selectionStyle = TextPainter::selectionPaintingStyle(m_inlineTextBox.renderer(), haveSelection, paintInfo.forceBlackText(), isPrinting, textStyle);
|
| + bool paintSelectedTextOnly = (paintInfo.phase == PaintPhaseSelection);
|
| + bool paintSelectedTextSeparately = !paintSelectedTextOnly && textStyle != selectionStyle;
|
| +
|
| + // Set our font.
|
| + const Font& font = styleToUse->font();
|
| +
|
| + FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent());
|
| + if (combinedText)
|
| + combinedText->adjustTextOrigin(textOrigin, boxRect);
|
| +
|
| + // 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection
|
| + // and composition highlights.
|
| + if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseTextClip && !isPrinting) {
|
| + if (containsComposition) {
|
| + paintCompositionBackgrounds(context, boxOrigin, styleToUse, font, useCustomUnderlines);
|
| + }
|
| +
|
| + paintDocumentMarkers(context, boxOrigin, styleToUse, font, true);
|
| +
|
| + if (haveSelection && !useCustomUnderlines)
|
| + paintSelection(context, boxOrigin, styleToUse, font, selectionStyle.fillColor);
|
| + }
|
| +
|
| + // 2. Now paint the foreground, including text and decorations like underline/overline (in quirks mode only).
|
| + int length = m_inlineTextBox.len();
|
| + int maximumLength;
|
| + StringView string;
|
| + if (!combinedText) {
|
| + string = m_inlineTextBox.renderer().text().createView();
|
| + if (static_cast<unsigned>(length) != string.length() || m_inlineTextBox.start())
|
| + string.narrow(m_inlineTextBox.start(), length);
|
| + maximumLength = m_inlineTextBox.renderer().textLength() - m_inlineTextBox.start();
|
| + } else {
|
| + combinedText->getStringToRender(m_inlineTextBox.start(), string, length);
|
| + maximumLength = length;
|
| + }
|
| +
|
| + StringBuilder charactersWithHyphen;
|
| + TextRun textRun = m_inlineTextBox.constructTextRun(styleToUse, font, string, maximumLength, m_inlineTextBox.hasHyphen() ? &charactersWithHyphen : 0);
|
| + if (m_inlineTextBox.hasHyphen())
|
| + length = textRun.length();
|
| +
|
| + int selectionStart = 0;
|
| + int selectionEnd = 0;
|
| + if (paintSelectedTextOnly || paintSelectedTextSeparately)
|
| + m_inlineTextBox.selectionStartEnd(selectionStart, selectionEnd);
|
| +
|
| + bool respectHyphen = selectionEnd == static_cast<int>(m_inlineTextBox.len()) && m_inlineTextBox.hasHyphen();
|
| + if (respectHyphen)
|
| + selectionEnd = textRun.length();
|
| +
|
| + if (m_inlineTextBox.truncation() != cNoTruncation) {
|
| + selectionStart = std::min<int>(selectionStart, m_inlineTextBox.truncation());
|
| + selectionEnd = std::min<int>(selectionEnd, m_inlineTextBox.truncation());
|
| + length = m_inlineTextBox.truncation();
|
| + }
|
| +
|
| + TextPainter textPainter(context, font, textRun, textOrigin, boxRect, m_inlineTextBox.isHorizontal());
|
| + TextEmphasisPosition emphasisMarkPosition;
|
| + bool hasTextEmphasis = m_inlineTextBox.getEmphasisMarkPosition(styleToUse, emphasisMarkPosition);
|
| + if (hasTextEmphasis)
|
| + textPainter.setEmphasisMark(styleToUse->textEmphasisMarkString(), emphasisMarkPosition);
|
| + if (combinedText)
|
| + textPainter.setCombinedText(combinedText);
|
| +
|
| + if (!paintSelectedTextOnly) {
|
| + // FIXME: Truncate right-to-left text correctly.
|
| + int startOffset = 0;
|
| + int endOffset = length;
|
| + if (paintSelectedTextSeparately && selectionStart < selectionEnd) {
|
| + startOffset = selectionEnd;
|
| + endOffset = selectionStart;
|
| + }
|
| +
|
| + // FIXME: This cache should probably ultimately be held somewhere else.
|
| + // A hashmap is convenient to avoid a memory hit when the
|
| + // RuntimeEnabledFeature is off.
|
| + bool textBlobIsCacheable = RuntimeEnabledFeatures::textBlobEnabled() && startOffset == 0 && endOffset == length;
|
| + TextBlobPtr* cachedTextBlob = 0;
|
| + if (textBlobIsCacheable) {
|
| + if (!gTextBlobCache)
|
| + gTextBlobCache = new InlineTextBoxBlobCacheMap;
|
| + cachedTextBlob = &gTextBlobCache->add(&m_inlineTextBox, nullptr).storedValue->value;
|
| + }
|
| + textPainter.paint(startOffset, endOffset, length, textStyle, cachedTextBlob);
|
| + }
|
| +
|
| + if ((paintSelectedTextOnly || paintSelectedTextSeparately) && selectionStart < selectionEnd) {
|
| + // paint only the text that is selected
|
| + textPainter.paint(selectionStart, selectionEnd, length, selectionStyle);
|
| + }
|
| +
|
| + // Paint decorations
|
| + TextDecoration textDecorations = styleToUse->textDecorationsInEffect();
|
| + if (textDecorations != TextDecorationNone && !paintSelectedTextOnly) {
|
| + GraphicsContextStateSaver stateSaver(*context, false);
|
| + TextPainter::updateGraphicsContext(context, textStyle, m_inlineTextBox.isHorizontal(), stateSaver);
|
| + if (combinedText)
|
| + context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Clockwise));
|
| + paintDecoration(context, boxOrigin, textDecorations);
|
| + if (combinedText)
|
| + context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Counterclockwise));
|
| + }
|
| +
|
| + if (paintInfo.phase == PaintPhaseForeground) {
|
| + paintDocumentMarkers(context, boxOrigin, styleToUse, font, false);
|
| +
|
| + // Paint custom underlines for compositions.
|
| + if (useCustomUnderlines) {
|
| + const Vector<CompositionUnderline>& underlines = m_inlineTextBox.renderer().frame()->inputMethodController().customCompositionUnderlines();
|
| + CompositionUnderlineRangeFilter filter(underlines, m_inlineTextBox.start(), m_inlineTextBox.end());
|
| + for (CompositionUnderlineRangeFilter::ConstIterator it = filter.begin(); it != filter.end(); ++it) {
|
| + if (it->color == Color::transparent)
|
| + continue;
|
| + paintCompositionUnderline(context, boxOrigin, *it);
|
| + }
|
| + }
|
| + }
|
| +
|
| + if (shouldRotate)
|
| + context->concatCTM(InlineTextBox::rotation(boxRect, InlineTextBox::Counterclockwise));
|
| +}
|
| +
|
| +unsigned InlineTextBoxPainter::underlinePaintStart(const CompositionUnderline& underline)
|
| +{
|
| + return std::max(static_cast<unsigned>(m_inlineTextBox.start()), underline.startOffset);
|
| +}
|
| +
|
| +unsigned InlineTextBoxPainter::underlinePaintEnd(const CompositionUnderline& underline)
|
| +{
|
| + unsigned paintEnd = std::min(m_inlineTextBox.end() + 1, underline.endOffset); // end() points at the last char, not past it.
|
| + if (m_inlineTextBox.truncation() != cNoTruncation)
|
| + paintEnd = std::min(paintEnd, static_cast<unsigned>(m_inlineTextBox.start() + m_inlineTextBox.truncation()));
|
| + return paintEnd;
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintCompositionBackgrounds(GraphicsContext* pt, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, bool useCustomUnderlines)
|
| +{
|
| + if (useCustomUnderlines) {
|
| + // Paint custom background highlights for compositions.
|
| + const Vector<CompositionUnderline>& underlines = m_inlineTextBox.renderer().frame()->inputMethodController().customCompositionUnderlines();
|
| + CompositionUnderlineRangeFilter filter(underlines, m_inlineTextBox.start(), m_inlineTextBox.end());
|
| + for (CompositionUnderlineRangeFilter::ConstIterator it = filter.begin(); it != filter.end(); ++it) {
|
| + if (it->backgroundColor == Color::transparent)
|
| + continue;
|
| + paintSingleCompositionBackgroundRun(pt, boxOrigin, style, font, it->backgroundColor, underlinePaintStart(*it), underlinePaintEnd(*it));
|
| + }
|
| +
|
| + } else {
|
| + paintSingleCompositionBackgroundRun(pt, boxOrigin, style, font, RenderTheme::theme().platformDefaultCompositionBackgroundColor(),
|
| + m_inlineTextBox.renderer().frame()->inputMethodController().compositionStart(),
|
| + m_inlineTextBox.renderer().frame()->inputMethodController().compositionEnd());
|
| + }
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintSingleCompositionBackgroundRun(GraphicsContext* context, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, Color backgroundColor, int startPos, int endPos)
|
| +{
|
| + int sPos = std::max(startPos - static_cast<int>(m_inlineTextBox.start()), 0);
|
| + int ePos = std::min(endPos - static_cast<int>(m_inlineTextBox.start()), static_cast<int>(m_inlineTextBox.len()));
|
| + if (sPos >= ePos)
|
| + return;
|
| +
|
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
|
| + int selHeight = m_inlineTextBox.root().selectionHeight();
|
| + FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY);
|
| + context->drawHighlightForText(font, m_inlineTextBox.constructTextRun(style, font), localOrigin, selHeight, backgroundColor, sPos, ePos);
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintDocumentMarkers(GraphicsContext* pt, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, bool background)
|
| +{
|
| + if (!m_inlineTextBox.renderer().node())
|
| + return;
|
| +
|
| + DocumentMarkerVector markers = m_inlineTextBox.renderer().document().markers().markersFor(m_inlineTextBox.renderer().node());
|
| + DocumentMarkerVector::const_iterator markerIt = markers.begin();
|
| +
|
| + // Give any document markers that touch this run a chance to draw before the text has been drawn.
|
| + // Note end() points at the last char, not one past it like endOffset and ranges do.
|
| + for ( ; markerIt != markers.end(); ++markerIt) {
|
| + DocumentMarker* marker = *markerIt;
|
| +
|
| + // Paint either the background markers or the foreground markers, but not both
|
| + switch (marker->type()) {
|
| + case DocumentMarker::Grammar:
|
| + case DocumentMarker::Spelling:
|
| + if (background)
|
| + continue;
|
| + break;
|
| + case DocumentMarker::TextMatch:
|
| + if (!background)
|
| + continue;
|
| + break;
|
| + default:
|
| + continue;
|
| + }
|
| +
|
| + if (marker->endOffset() <= m_inlineTextBox.start()) {
|
| + // marker is completely before this run. This might be a marker that sits before the
|
| + // first run we draw, or markers that were within runs we skipped due to truncation.
|
| + continue;
|
| + }
|
| + if (marker->startOffset() > m_inlineTextBox.end()) {
|
| + // marker is completely after this run, bail. A later run will paint it.
|
| + break;
|
| + }
|
| +
|
| + // marker intersects this run. Paint it.
|
| + switch (marker->type()) {
|
| + case DocumentMarker::Spelling:
|
| + m_inlineTextBox.paintDocumentMarker(pt, boxOrigin, marker, style, font, false);
|
| + break;
|
| + case DocumentMarker::Grammar:
|
| + m_inlineTextBox.paintDocumentMarker(pt, boxOrigin, marker, style, font, true);
|
| + break;
|
| + case DocumentMarker::TextMatch:
|
| + m_inlineTextBox.paintTextMatchMarker(pt, boxOrigin, marker, style, font);
|
| + break;
|
| + default:
|
| + ASSERT_NOT_REACHED();
|
| + }
|
| + }
|
| +}
|
| +
|
| +static GraphicsContext::DocumentMarkerLineStyle lineStyleForMarkerType(DocumentMarker::MarkerType markerType)
|
| +{
|
| + switch (markerType) {
|
| + case DocumentMarker::Spelling:
|
| + return GraphicsContext::DocumentMarkerSpellingLineStyle;
|
| + case DocumentMarker::Grammar:
|
| + return GraphicsContext::DocumentMarkerGrammarLineStyle;
|
| + default:
|
| + ASSERT_NOT_REACHED();
|
| + return GraphicsContext::DocumentMarkerSpellingLineStyle;
|
| + }
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintDocumentMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font, bool grammar)
|
| +{
|
| + // Never print spelling/grammar markers (5327887)
|
| + if (m_inlineTextBox.renderer().document().printing())
|
| + return;
|
| +
|
| + if (m_inlineTextBox.truncation() == cFullTruncation)
|
| + return;
|
| +
|
| + float start = 0; // start of line to draw, relative to tx
|
| + float width = m_inlineTextBox.logicalWidth(); // how much line to draw
|
| +
|
| + // Determine whether we need to measure text
|
| + bool markerSpansWholeBox = true;
|
| + if (m_inlineTextBox.start() <= marker->startOffset())
|
| + markerSpansWholeBox = false;
|
| + if ((m_inlineTextBox.end() + 1) != marker->endOffset()) // end points at the last char, not past it
|
| + markerSpansWholeBox = false;
|
| + if (m_inlineTextBox.truncation() != cNoTruncation)
|
| + markerSpansWholeBox = false;
|
| +
|
| + if (!markerSpansWholeBox || grammar) {
|
| + int startPosition = std::max<int>(marker->startOffset() - m_inlineTextBox.start(), 0);
|
| + int endPosition = std::min<int>(marker->endOffset() - static_cast<int>(m_inlineTextBox.start()), m_inlineTextBox.len());
|
| +
|
| + if (m_inlineTextBox.truncation() != cNoTruncation)
|
| + endPosition = std::min<int>(endPosition, m_inlineTextBox.truncation());
|
| +
|
| + // Calculate start & width
|
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
|
| + int selHeight = m_inlineTextBox.root().selectionHeight();
|
| + FloatPoint startPoint(boxOrigin.x(), boxOrigin.y() - deltaY);
|
| + TextRun run = m_inlineTextBox.constructTextRun(style, font);
|
| +
|
| + // FIXME: Convert the document markers to float rects.
|
| + IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, startPoint, selHeight, startPosition, endPosition));
|
| + start = markerRect.x() - startPoint.x();
|
| + width = markerRect.width();
|
| +
|
| + // Store rendered rects for bad grammar markers, so we can hit-test against it elsewhere in order to
|
| + // display a toolTip. We don't do this for misspelling markers.
|
| + if (grammar) {
|
| + markerRect.move(-boxOrigin.x(), -boxOrigin.y());
|
| + markerRect = m_inlineTextBox.renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox();
|
| + toRenderedDocumentMarker(marker)->setRenderedRect(markerRect);
|
| + }
|
| + }
|
| +
|
| + // IMPORTANT: The misspelling underline is not considered when calculating the text bounds, so we have to
|
| + // make sure to fit within those bounds. This means the top pixel(s) of the underline will overlap the
|
| + // bottom pixel(s) of the glyphs in smaller font sizes. The alternatives are to increase the line spacing (bad!!)
|
| + // or decrease the underline thickness. The overlap is actually the most useful, and matches what AppKit does.
|
| + // So, we generally place the underline at the bottom of the text, but in larger fonts that's not so good so
|
| + // we pin to two pixels under the baseline.
|
| + int lineThickness = misspellingLineThickness;
|
| + int baseline = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle())->fontMetrics().ascent();
|
| + int descent = m_inlineTextBox.logicalHeight() - baseline;
|
| + int underlineOffset;
|
| + if (descent <= (2 + lineThickness)) {
|
| + // Place the underline at the very bottom of the text in small/medium fonts.
|
| + underlineOffset = m_inlineTextBox.logicalHeight() - lineThickness;
|
| + } else {
|
| + // In larger fonts, though, place the underline up near the baseline to prevent a big gap.
|
| + underlineOffset = baseline + 2;
|
| + }
|
| + pt->drawLineForDocumentMarker(FloatPoint(boxOrigin.x() + start, boxOrigin.y() + underlineOffset), width, lineStyleForMarkerType(marker->type()));
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintSelection(GraphicsContext* context, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, Color textColor)
|
| +{
|
| + // See if we have a selection to paint at all.
|
| + int sPos, ePos;
|
| + m_inlineTextBox.selectionStartEnd(sPos, ePos);
|
| + if (sPos >= ePos)
|
| + return;
|
| +
|
| + Color c = m_inlineTextBox.renderer().selectionBackgroundColor();
|
| + if (!c.alpha())
|
| + return;
|
| +
|
| + // If the text color ends up being the same as the selection background, invert the selection
|
| + // background.
|
| + if (textColor == c)
|
| + c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
|
| +
|
| + // If the text is truncated, let the thing being painted in the truncation
|
| + // draw its own highlight.
|
| + int length = m_inlineTextBox.truncation() != cNoTruncation ? m_inlineTextBox.truncation() : m_inlineTextBox.len();
|
| + StringView string = m_inlineTextBox.renderer().text().createView();
|
| +
|
| + if (string.length() != static_cast<unsigned>(length) || m_inlineTextBox.start())
|
| + string.narrow(m_inlineTextBox.start(), length);
|
| +
|
| + StringBuilder charactersWithHyphen;
|
| + bool respectHyphen = ePos == length && m_inlineTextBox.hasHyphen();
|
| + TextRun textRun = m_inlineTextBox.constructTextRun(style, font, string, m_inlineTextBox.renderer().textLength() - m_inlineTextBox.start(), respectHyphen ? &charactersWithHyphen : 0);
|
| + if (respectHyphen)
|
| + ePos = textRun.length();
|
| +
|
| + LayoutUnit selectionBottom = m_inlineTextBox.root().selectionBottom();
|
| + LayoutUnit selectionTop = m_inlineTextBox.root().selectionTopAdjustedForPrecedingBlock();
|
| +
|
| + int deltaY = roundToInt(m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - selectionTop);
|
| + int selHeight = std::max(0, roundToInt(selectionBottom - selectionTop));
|
| +
|
| + FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY);
|
| + FloatRect clipRect(localOrigin, FloatSize(m_inlineTextBox.logicalWidth(), selHeight));
|
| +
|
| + GraphicsContextStateSaver stateSaver(*context);
|
| + context->clip(clipRect);
|
| + context->drawHighlightForText(font, textRun, localOrigin, selHeight, c, sPos, ePos);
|
| +}
|
| +
|
| +static int computeUnderlineOffset(const TextUnderlinePosition underlinePosition, const FontMetrics& fontMetrics, const InlineTextBox* inlineTextBox, const float textDecorationThickness)
|
| +{
|
| + // Compute the gap between the font and the underline. Use at least one
|
| + // pixel gap, if underline is thick then use a bigger gap.
|
| + int gap = 0;
|
| +
|
| + // Underline position of zero means draw underline on Baseline Position,
|
| + // in Blink we need at least 1-pixel gap to adding following check.
|
| + // Positive underline Position means underline should be drawn above baselin e
|
| + // and negative value means drawing below baseline, negating the value as in Blink
|
| + // downward Y-increases.
|
| +
|
| + if (fontMetrics.underlinePosition())
|
| + gap = -fontMetrics.underlinePosition();
|
| + else
|
| + gap = std::max<int>(1, ceilf(textDecorationThickness / 2.f));
|
| +
|
| + // FIXME: We support only horizontal text for now.
|
| + switch (underlinePosition) {
|
| + case TextUnderlinePositionAuto:
|
| + return fontMetrics.ascent() + gap; // Position underline near the alphabetic baseline.
|
| + case TextUnderlinePositionUnder: {
|
| + // Position underline relative to the under edge of the lowest element's content box.
|
| + const float offset = inlineTextBox->root().maxLogicalTop() - inlineTextBox->logicalTop();
|
| + if (offset > 0)
|
| + return inlineTextBox->logicalHeight() + gap + offset;
|
| + return inlineTextBox->logicalHeight() + gap;
|
| + }
|
| + }
|
| +
|
| + ASSERT_NOT_REACHED();
|
| + return fontMetrics.ascent() + gap;
|
| +}
|
| +
|
| +static bool shouldSetDecorationAntialias(TextDecorationStyle decorationStyle)
|
| +{
|
| + return decorationStyle == TextDecorationStyleDotted || decorationStyle == TextDecorationStyleDashed;
|
| +}
|
| +
|
| +static bool shouldSetDecorationAntialias(TextDecorationStyle underline, TextDecorationStyle overline, TextDecorationStyle linethrough)
|
| +{
|
| + return shouldSetDecorationAntialias(underline) || shouldSetDecorationAntialias(overline) || shouldSetDecorationAntialias(linethrough);
|
| +}
|
| +
|
| +static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorationStyle)
|
| +{
|
| + StrokeStyle strokeStyle = SolidStroke;
|
| + switch (decorationStyle) {
|
| + case TextDecorationStyleSolid:
|
| + strokeStyle = SolidStroke;
|
| + break;
|
| + case TextDecorationStyleDouble:
|
| + strokeStyle = DoubleStroke;
|
| + break;
|
| + case TextDecorationStyleDotted:
|
| + strokeStyle = DottedStroke;
|
| + break;
|
| + case TextDecorationStyleDashed:
|
| + strokeStyle = DashedStroke;
|
| + break;
|
| + case TextDecorationStyleWavy:
|
| + strokeStyle = WavyStroke;
|
| + break;
|
| + }
|
| +
|
| + return strokeStyle;
|
| +}
|
| +
|
| +static void adjustStepToDecorationLength(float& step, float& controlPointDistance, float length)
|
| +{
|
| + ASSERT(step > 0);
|
| +
|
| + if (length <= 0)
|
| + return;
|
| +
|
| + unsigned stepCount = static_cast<unsigned>(length / step);
|
| +
|
| + // Each Bezier curve starts at the same pixel that the previous one
|
| + // ended. We need to subtract (stepCount - 1) pixels when calculating the
|
| + // length covered to account for that.
|
| + float uncoveredLength = length - (stepCount * step - (stepCount - 1));
|
| + float adjustment = uncoveredLength / stepCount;
|
| + step += adjustment;
|
| + controlPointDistance += adjustment;
|
| +}
|
| +
|
| +/*
|
| + * Draw one cubic Bezier curve and repeat the same pattern long the the decoration's axis.
|
| + * The start point (p1), controlPoint1, controlPoint2 and end point (p2) of the Bezier curve
|
| + * form a diamond shape:
|
| + *
|
| + * step
|
| + * |-----------|
|
| + *
|
| + * controlPoint1
|
| + * +
|
| + *
|
| + *
|
| + * . .
|
| + * . .
|
| + * . .
|
| + * (x1, y1) p1 + . + p2 (x2, y2) - <--- Decoration's axis
|
| + * . . |
|
| + * . . |
|
| + * . . | controlPointDistance
|
| + * |
|
| + * |
|
| + * + -
|
| + * controlPoint2
|
| + *
|
| + * |-----------|
|
| + * step
|
| + */
|
| +static void strokeWavyTextDecoration(GraphicsContext* context, FloatPoint p1, FloatPoint p2, float strokeThickness)
|
| +{
|
| + context->adjustLineToPixelBoundaries(p1, p2, strokeThickness, context->strokeStyle());
|
| +
|
| + Path path;
|
| + path.moveTo(p1);
|
| +
|
| + // Distance between decoration's axis and Bezier curve's control points.
|
| + // The height of the curve is based on this distance. Use a minimum of 6 pixels distance since
|
| + // the actual curve passes approximately at half of that distance, that is 3 pixels.
|
| + // The minimum height of the curve is also approximately 3 pixels. Increases the curve's height
|
| + // as strockThickness increases to make the curve looks better.
|
| + float controlPointDistance = 3 * std::max<float>(2, strokeThickness);
|
| +
|
| + // Increment used to form the diamond shape between start point (p1), control
|
| + // points and end point (p2) along the axis of the decoration. Makes the
|
| + // curve wider as strockThickness increases to make the curve looks better.
|
| + float step = 2 * std::max<float>(2, strokeThickness);
|
| +
|
| + bool isVerticalLine = (p1.x() == p2.x());
|
| +
|
| + if (isVerticalLine) {
|
| + ASSERT(p1.x() == p2.x());
|
| +
|
| + float xAxis = p1.x();
|
| + float y1;
|
| + float y2;
|
| +
|
| + if (p1.y() < p2.y()) {
|
| + y1 = p1.y();
|
| + y2 = p2.y();
|
| + } else {
|
| + y1 = p2.y();
|
| + y2 = p1.y();
|
| + }
|
| +
|
| + adjustStepToDecorationLength(step, controlPointDistance, y2 - y1);
|
| + FloatPoint controlPoint1(xAxis + controlPointDistance, 0);
|
| + FloatPoint controlPoint2(xAxis - controlPointDistance, 0);
|
| +
|
| + for (float y = y1; y + 2 * step <= y2;) {
|
| + controlPoint1.setY(y + step);
|
| + controlPoint2.setY(y + step);
|
| + y += 2 * step;
|
| + path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(xAxis, y));
|
| + }
|
| + } else {
|
| + ASSERT(p1.y() == p2.y());
|
| +
|
| + float yAxis = p1.y();
|
| + float x1;
|
| + float x2;
|
| +
|
| + if (p1.x() < p2.x()) {
|
| + x1 = p1.x();
|
| + x2 = p2.x();
|
| + } else {
|
| + x1 = p2.x();
|
| + x2 = p1.x();
|
| + }
|
| +
|
| + adjustStepToDecorationLength(step, controlPointDistance, x2 - x1);
|
| + FloatPoint controlPoint1(0, yAxis + controlPointDistance);
|
| + FloatPoint controlPoint2(0, yAxis - controlPointDistance);
|
| +
|
| + for (float x = x1; x + 2 * step <= x2;) {
|
| + controlPoint1.setX(x + step);
|
| + controlPoint2.setX(x + step);
|
| + x += 2 * step;
|
| + path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(x, yAxis));
|
| + }
|
| + }
|
| +
|
| + context->setShouldAntialias(true);
|
| + context->strokePath(path);
|
| +}
|
| +
|
| +static void paintAppliedDecoration(GraphicsContext* context, FloatPoint start, float width, float doubleOffset, int wavyOffsetFactor,
|
| + RenderObject::AppliedTextDecoration decoration, float thickness, bool antialiasDecoration, bool isPrinting)
|
| +{
|
| + context->setStrokeStyle(textDecorationStyleToStrokeStyle(decoration.style));
|
| + context->setStrokeColor(decoration.color);
|
| +
|
| + switch (decoration.style) {
|
| + case TextDecorationStyleWavy:
|
| + strokeWavyTextDecoration(context, start + FloatPoint(0, doubleOffset * wavyOffsetFactor), start + FloatPoint(width, doubleOffset * wavyOffsetFactor), thickness);
|
| + break;
|
| + case TextDecorationStyleDotted:
|
| + case TextDecorationStyleDashed:
|
| + context->setShouldAntialias(antialiasDecoration);
|
| + // Fall through
|
| + default:
|
| + context->drawLineForText(start, width, isPrinting);
|
| +
|
| + if (decoration.style == TextDecorationStyleDouble)
|
| + context->drawLineForText(start + FloatPoint(0, doubleOffset), width, isPrinting);
|
| + }
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintDecoration(GraphicsContext* context, const FloatPoint& boxOrigin, TextDecoration deco)
|
| +{
|
| + GraphicsContextStateSaver stateSaver(*context);
|
| +
|
| + if (m_inlineTextBox.truncation() == cFullTruncation)
|
| + return;
|
| +
|
| + FloatPoint localOrigin = boxOrigin;
|
| +
|
| + float width = m_inlineTextBox.logicalWidth();
|
| + if (m_inlineTextBox.truncation() != cNoTruncation) {
|
| + width = m_inlineTextBox.renderer().width(m_inlineTextBox.start(), m_inlineTextBox.truncation(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
|
| + if (!m_inlineTextBox.isLeftToRightDirection())
|
| + localOrigin.move(m_inlineTextBox.logicalWidth() - width, 0);
|
| + }
|
| +
|
| + // Get the text decoration colors.
|
| + RenderObject::AppliedTextDecoration underline, overline, linethrough;
|
| + m_inlineTextBox.renderer().getTextDecorations(deco, underline, overline, linethrough, true);
|
| + if (m_inlineTextBox.isFirstLineStyle())
|
| + m_inlineTextBox.renderer().getTextDecorations(deco, underline, overline, linethrough, true, true);
|
| +
|
| + // Use a special function for underlines to get the positioning exactly right.
|
| + bool isPrinting = m_inlineTextBox.renderer().document().printing();
|
| +
|
| + RenderStyle* styleToUse = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle());
|
| + int baseline = styleToUse->fontMetrics().ascent();
|
| +
|
| + // Set the thick of the line to be 10% (or something else ?)of the computed font size and not less than 1px.
|
| + // Using computedFontSize should take care of zoom as well.
|
| +
|
| + // Update Underline thickness, in case we have Faulty Font Metrics calculating underline thickness by old method.
|
| + float textDecorationThickness = styleToUse->fontMetrics().underlineThickness();
|
| + int fontHeightInt = (int)(styleToUse->fontMetrics().floatHeight() + 0.5);
|
| + if ((textDecorationThickness == 0.f) || (textDecorationThickness >= (fontHeightInt >> 1)))
|
| + textDecorationThickness = std::max(1.f, styleToUse->computedFontSize() / 10.f);
|
| +
|
| + context->setStrokeThickness(textDecorationThickness);
|
| +
|
| + bool antialiasDecoration = shouldSetDecorationAntialias(overline.style, underline.style, linethrough.style)
|
| + && BoxPainter::shouldAntialiasLines(context);
|
| +
|
| + // Offset between lines - always non-zero, so lines never cross each other.
|
| + float doubleOffset = textDecorationThickness + 1.f;
|
| +
|
| + if (deco & TextDecorationUnderline) {
|
| + const int underlineOffset = computeUnderlineOffset(styleToUse->textUnderlinePosition(), styleToUse->fontMetrics(), &m_inlineTextBox, textDecorationThickness);
|
| + paintAppliedDecoration(context, localOrigin + FloatPoint(0, underlineOffset), width, doubleOffset, 1, underline, textDecorationThickness, antialiasDecoration, isPrinting);
|
| + }
|
| + if (deco & TextDecorationOverline) {
|
| + paintAppliedDecoration(context, localOrigin, width, -doubleOffset, 1, overline, textDecorationThickness, antialiasDecoration, isPrinting);
|
| + }
|
| + if (deco & TextDecorationLineThrough) {
|
| + const float lineThroughOffset = 2 * baseline / 3;
|
| + paintAppliedDecoration(context, localOrigin + FloatPoint(0, lineThroughOffset), width, doubleOffset, 0, linethrough, textDecorationThickness, antialiasDecoration, isPrinting);
|
| + }
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintCompositionUnderline(GraphicsContext* ctx, const FloatPoint& boxOrigin, const CompositionUnderline& underline)
|
| +{
|
| + if (m_inlineTextBox.truncation() == cFullTruncation)
|
| + return;
|
| +
|
| + unsigned paintStart = underlinePaintStart(underline);
|
| + unsigned paintEnd = underlinePaintEnd(underline);
|
| +
|
| + // start of line to draw, relative to paintOffset.
|
| + float start = paintStart == static_cast<unsigned>(m_inlineTextBox.start()) ? 0 :
|
| + m_inlineTextBox.renderer().width(m_inlineTextBox.start(), paintStart - m_inlineTextBox.start(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
|
| + // how much line to draw
|
| + float width = (paintStart == static_cast<unsigned>(m_inlineTextBox.start()) && paintEnd == static_cast<unsigned>(m_inlineTextBox.end()) + 1) ? m_inlineTextBox.logicalWidth() :
|
| + m_inlineTextBox.renderer().width(paintStart, paintEnd - paintStart, m_inlineTextBox.textPos() + start, m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle());
|
| +
|
| + // Thick marked text underlines are 2px thick as long as there is room for the 2px line under the baseline.
|
| + // All other marked text underlines are 1px thick.
|
| + // If there's not enough space the underline will touch or overlap characters.
|
| + int lineThickness = 1;
|
| + int baseline = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle())->fontMetrics().ascent();
|
| + if (underline.thick && m_inlineTextBox.logicalHeight() - baseline >= 2)
|
| + lineThickness = 2;
|
| +
|
| + // We need to have some space between underlines of subsequent clauses, because some input methods do not use different underline styles for those.
|
| + // We make each line shorter, which has a harmless side effect of shortening the first and last clauses, too.
|
| + start += 1;
|
| + width -= 2;
|
| +
|
| + ctx->setStrokeColor(underline.color);
|
| + ctx->setStrokeThickness(lineThickness);
|
| + ctx->drawLineForText(FloatPoint(boxOrigin.x() + start, boxOrigin.y() + m_inlineTextBox.logicalHeight() - lineThickness), width, m_inlineTextBox.renderer().document().printing());
|
| +}
|
| +
|
| +void InlineTextBoxPainter::paintTextMatchMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font)
|
| +{
|
| + // Use same y positioning and height as for selection, so that when the selection and this highlight are on
|
| + // the same word there are no pieces sticking out.
|
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop();
|
| + int selHeight = m_inlineTextBox.root().selectionHeight();
|
| +
|
| + int sPos = std::max(marker->startOffset() - m_inlineTextBox.start(), (unsigned)0);
|
| + int ePos = std::min(marker->endOffset() - m_inlineTextBox.start(), m_inlineTextBox.len());
|
| + TextRun run = m_inlineTextBox.constructTextRun(style, font);
|
| +
|
| + // Always compute and store the rect associated with this marker. The computed rect is in absolute coordinates.
|
| + IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, IntPoint(m_inlineTextBox.x(), m_inlineTextBox.root().selectionTop()), selHeight, sPos, ePos));
|
| + markerRect = m_inlineTextBox.renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox();
|
| + toRenderedDocumentMarker(marker)->setRenderedRect(markerRect);
|
| +
|
| + // Optionally highlight the text
|
| + if (m_inlineTextBox.renderer().frame()->editor().markedTextMatchesAreHighlighted()) {
|
| + Color color = marker->activeMatch() ?
|
| + RenderTheme::theme().platformActiveTextSearchHighlightColor() :
|
| + RenderTheme::theme().platformInactiveTextSearchHighlightColor();
|
| + GraphicsContextStateSaver stateSaver(*pt);
|
| + pt->clip(FloatRect(boxOrigin.x(), boxOrigin.y() - deltaY, m_inlineTextBox.logicalWidth(), selHeight));
|
| + pt->drawHighlightForText(font, run, FloatPoint(boxOrigin.x(), boxOrigin.y() - deltaY), selHeight, color, sPos, ePos);
|
| + }
|
| +}
|
| +
|
| +
|
| +} // namespace blink
|
|
|