Chromium Code Reviews| Index: Source/core/paint/InlineTextBoxPainter.cpp |
| diff --git a/Source/core/paint/InlineTextBoxPainter.cpp b/Source/core/paint/InlineTextBoxPainter.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b9f28f9b5b8b357e39ec74e9fb56aa8507c918cb |
| --- /dev/null |
| +++ b/Source/core/paint/InlineTextBoxPainter.cpp |
| @@ -0,0 +1,785 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| +#include "core/paint/InlineTextBoxPainter.h" |
| + |
| +#include "core/dom/DocumentMarkerController.h" |
| +#include "core/dom/RenderedDocumentMarker.h" |
| +#include "core/editing/CompositionUnderline.h" |
| +#include "core/editing/CompositionUnderlineRangeFilter.h" |
| +#include "core/editing/Editor.h" |
| +#include "core/editing/InputMethodController.h" |
| +#include "core/frame/LocalFrame.h" |
| +#include "core/paint/BoxPainter.h" |
| +#include "core/rendering/InlineTextBox.h" |
| +#include "core/rendering/PaintInfo.h" |
| +#include "core/rendering/RenderBlock.h" |
| +#include "core/rendering/RenderCombineText.h" |
| +#include "core/rendering/RenderTheme.h" |
| +#include "core/rendering/TextPainter.h" |
| + |
| +namespace blink { |
| + |
| +typedef WTF::HashMap<const InlineTextBox*, TextBlobPtr> InlineTextBoxBlobCacheMap; |
| +extern InlineTextBoxBlobCacheMap* gTextBlobCache; |
| + |
| +static const int misspellingLineThickness = 3; |
| + |
| +void InlineTextBoxPainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| +{ |
| + if (m_inlineTextBox.isLineBreak() || !paintInfo.shouldPaintWithinRoot(&m_inlineTextBox.renderer()) || m_inlineTextBox.renderer().style()->visibility() != VISIBLE |
| + || m_inlineTextBox.truncation() == cFullTruncation || paintInfo.phase == PaintPhaseOutline || !m_inlineTextBox.len()) |
| + return; |
| + |
| + ASSERT(paintInfo.phase != PaintPhaseSelfOutline && paintInfo.phase != PaintPhaseChildOutlines); |
| + |
| + LayoutRect logicalVisualOverflow = m_inlineTextBox.logicalOverflowRect(); |
| + LayoutUnit logicalStart = logicalVisualOverflow.x() + (m_inlineTextBox.isHorizontal() ? paintOffset.x() : paintOffset.y()); |
| + LayoutUnit logicalExtent = logicalVisualOverflow.width(); |
| + |
| + LayoutUnit paintEnd = m_inlineTextBox.isHorizontal() ? paintInfo.rect.maxX() : paintInfo.rect.maxY(); |
| + LayoutUnit paintStart = m_inlineTextBox.isHorizontal() ? paintInfo.rect.x() : paintInfo.rect.y(); |
| + |
| + // When subpixel font scaling is enabled text runs are positioned at |
| + // subpixel boundaries on the x-axis and thus there is no reason to |
| + // snap the x value. We still round the y-axis to ensure consistent |
| + // line heights. |
| + LayoutPoint adjustedPaintOffset = RuntimeEnabledFeatures::subpixelFontScalingEnabled() |
| + ? LayoutPoint(paintOffset.x(), paintOffset.y().round()) |
| + : roundedIntPoint(paintOffset); |
| + |
| + if (logicalStart >= paintEnd || logicalStart + logicalExtent <= paintStart) |
| + return; |
| + |
| + bool isPrinting = m_inlineTextBox.renderer().document().printing(); |
| + |
| + // Determine whether or not we're selected. |
| + bool haveSelection = !isPrinting && paintInfo.phase != PaintPhaseTextClip && m_inlineTextBox.selectionState() != RenderObject::SelectionNone; |
| + if (!haveSelection && paintInfo.phase == PaintPhaseSelection) { |
| + // When only painting the selection, don't bother to paint if there is none. |
| + return; |
| + } |
| + |
| + if (m_inlineTextBox.truncation() != cNoTruncation) { |
| + if (m_inlineTextBox.renderer().containingBlock()->style()->isLeftToRightDirection() != m_inlineTextBox.isLeftToRightDirection()) { |
| + // Make the visible fragment of text hug the edge closest to the rest of the run by moving the origin |
| + // at which we start drawing text. |
| + // e.g. In the case of LTR text truncated in an RTL Context, the correct behavior is: |
| + // |Hello|CBA| -> |...He|CBA| |
| + // In order to draw the fragment "He" aligned to the right edge of it's box, we need to start drawing |
| + // farther to the right. |
| + // NOTE: WebKit's behavior differs from that of IE which appears to just overlay the ellipsis on top of the |
| + // truncated string i.e. |Hello|CBA| -> |...lo|CBA| |
| + LayoutUnit widthOfVisibleText = m_inlineTextBox.renderer().width(m_inlineTextBox.start(), m_inlineTextBox.truncation(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle()); |
| + LayoutUnit widthOfHiddenText = m_inlineTextBox.logicalWidth() - widthOfVisibleText; |
| + // FIXME: The hit testing logic also needs to take this translation into account. |
| + LayoutSize truncationOffset(m_inlineTextBox.isLeftToRightDirection() ? widthOfHiddenText : -widthOfHiddenText, 0); |
| + adjustedPaintOffset.move(m_inlineTextBox.isHorizontal() ? truncationOffset : truncationOffset.transposedSize()); |
| + } |
| + } |
| + |
| + GraphicsContext* context = paintInfo.context; |
| + RenderStyle* styleToUse = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle()); |
| + |
| + adjustedPaintOffset.move(0, styleToUse->isHorizontalWritingMode() ? 0 : -m_inlineTextBox.logicalHeight()); |
| + |
| + FloatPoint boxOrigin = m_inlineTextBox.locationIncludingFlipping(); |
| + boxOrigin.move(adjustedPaintOffset.x().toFloat(), adjustedPaintOffset.y().toFloat()); |
| + FloatRect boxRect(boxOrigin, LayoutSize(m_inlineTextBox.logicalWidth(), m_inlineTextBox.logicalHeight())); |
| + |
| + RenderCombineText* combinedText = styleToUse->hasTextCombine() && m_inlineTextBox.renderer().isCombineText() && toRenderCombineText(m_inlineTextBox.renderer()).isCombined() ? &toRenderCombineText(m_inlineTextBox.renderer()) : 0; |
| + |
| + bool shouldRotate = !m_inlineTextBox.isHorizontal() && !combinedText; |
| + if (shouldRotate) |
| + context->concatCTM(m_inlineTextBox.rotation(boxRect, InlineTextBox::Clockwise)); |
|
jbroman
2014/10/03 17:46:17
InlineTextBox::rotation is static. It seems funny
jbroman
2014/10/03 17:48:43
Alternatively, maybe rotation() belongs in InlineT
chrishtr
2014/10/03 18:10:36
Made it static.
|
| + |
| + // Determine whether or not we have composition underlines to draw. |
| + bool containsComposition = m_inlineTextBox.renderer().node() && m_inlineTextBox.renderer().frame()->inputMethodController().compositionNode() == m_inlineTextBox.renderer().node(); |
| + bool useCustomUnderlines = containsComposition && m_inlineTextBox.renderer().frame()->inputMethodController().compositionUsesCustomUnderlines(); |
| + |
| + // Determine text colors. |
| + TextPainter::Style textStyle = TextPainter::textPaintingStyle(m_inlineTextBox.renderer(), styleToUse, paintInfo.forceBlackText(), isPrinting); |
| + TextPainter::Style selectionStyle = TextPainter::selectionPaintingStyle(m_inlineTextBox.renderer(), haveSelection, paintInfo.forceBlackText(), isPrinting, textStyle); |
| + bool paintSelectedTextOnly = (paintInfo.phase == PaintPhaseSelection); |
| + bool paintSelectedTextSeparately = !paintSelectedTextOnly && textStyle != selectionStyle; |
| + |
| + // Set our font. |
| + const Font& font = styleToUse->font(); |
| + |
| + FloatPoint textOrigin = FloatPoint(boxOrigin.x(), boxOrigin.y() + font.fontMetrics().ascent()); |
| + if (combinedText) |
| + combinedText->adjustTextOrigin(textOrigin, boxRect); |
| + |
| + // 1. Paint backgrounds behind text if needed. Examples of such backgrounds include selection |
| + // and composition highlights. |
| + if (paintInfo.phase != PaintPhaseSelection && paintInfo.phase != PaintPhaseTextClip && !isPrinting) { |
| + if (containsComposition) { |
| + paintCompositionBackgrounds(context, boxOrigin, styleToUse, font, useCustomUnderlines); |
| + } |
| + |
| + paintDocumentMarkers(context, boxOrigin, styleToUse, font, true); |
| + |
| + if (haveSelection && !useCustomUnderlines) |
| + paintSelection(context, boxOrigin, styleToUse, font, selectionStyle.fillColor); |
| + } |
| + |
| + // 2. Now paint the foreground, including text and decorations like underline/overline (in quirks mode only). |
| + int length = m_inlineTextBox.len(); |
| + int maximumLength; |
| + StringView string; |
| + if (!combinedText) { |
| + string = m_inlineTextBox.renderer().text().createView(); |
| + if (static_cast<unsigned>(length) != string.length() || m_inlineTextBox.start()) |
| + string.narrow(m_inlineTextBox.start(), length); |
| + maximumLength = m_inlineTextBox.renderer().textLength() - m_inlineTextBox.start(); |
| + } else { |
| + combinedText->getStringToRender(m_inlineTextBox.start(), string, length); |
| + maximumLength = length; |
| + } |
| + |
| + StringBuilder charactersWithHyphen; |
| + TextRun textRun = m_inlineTextBox.constructTextRun(styleToUse, font, string, maximumLength, m_inlineTextBox.hasHyphen() ? &charactersWithHyphen : 0); |
| + if (m_inlineTextBox.hasHyphen()) |
| + length = textRun.length(); |
| + |
| + int selectionStart = 0; |
| + int selectionEnd = 0; |
| + if (paintSelectedTextOnly || paintSelectedTextSeparately) |
| + m_inlineTextBox.selectionStartEnd(selectionStart, selectionEnd); |
| + |
| + bool respectHyphen = selectionEnd == static_cast<int>(m_inlineTextBox.len()) && m_inlineTextBox.hasHyphen(); |
| + if (respectHyphen) |
| + selectionEnd = textRun.length(); |
| + |
| + if (m_inlineTextBox.truncation() != cNoTruncation) { |
| + selectionStart = std::min<int>(selectionStart, m_inlineTextBox.truncation()); |
| + selectionEnd = std::min<int>(selectionEnd, m_inlineTextBox.truncation()); |
| + length = m_inlineTextBox.truncation(); |
| + } |
| + |
| + TextPainter textPainter(context, font, textRun, textOrigin, boxRect, m_inlineTextBox.isHorizontal()); |
| + TextEmphasisPosition emphasisMarkPosition; |
| + bool hasTextEmphasis = m_inlineTextBox.getEmphasisMarkPosition(styleToUse, emphasisMarkPosition); |
| + if (hasTextEmphasis) |
| + textPainter.setEmphasisMark(styleToUse->textEmphasisMarkString(), emphasisMarkPosition); |
| + if (combinedText) |
| + textPainter.setCombinedText(combinedText); |
| + |
| + if (!paintSelectedTextOnly) { |
| + // FIXME: Truncate right-to-left text correctly. |
| + int startOffset = 0; |
| + int endOffset = length; |
| + if (paintSelectedTextSeparately && selectionStart < selectionEnd) { |
| + startOffset = selectionEnd; |
| + endOffset = selectionStart; |
| + } |
| + |
| + // FIXME: This cache should probably ultimately be held somewhere else. |
| + // A hashmap is convenient to avoid a memory hit when the |
| + // RuntimeEnabledFeature is off. |
| + bool textBlobIsCacheable = RuntimeEnabledFeatures::textBlobEnabled() && startOffset == 0 && endOffset == length; |
| + TextBlobPtr* cachedTextBlob = 0; |
| + if (textBlobIsCacheable) { |
| + if (!gTextBlobCache) |
| + gTextBlobCache = new InlineTextBoxBlobCacheMap; |
| + cachedTextBlob = &gTextBlobCache->add(&m_inlineTextBox, nullptr).storedValue->value; |
|
jbroman
2014/10/03 17:46:17
Sharing this member this way seems fishy. If I wer
chrishtr
2014/10/03 18:10:36
Good points.
Went with option (b).
|
| + } |
| + textPainter.paint(startOffset, endOffset, length, textStyle, cachedTextBlob); |
| + } |
| + |
| + if ((paintSelectedTextOnly || paintSelectedTextSeparately) && selectionStart < selectionEnd) { |
| + // paint only the text that is selected |
| + textPainter.paint(selectionStart, selectionEnd, length, selectionStyle); |
| + } |
| + |
| + // Paint decorations |
| + TextDecoration textDecorations = styleToUse->textDecorationsInEffect(); |
| + if (textDecorations != TextDecorationNone && !paintSelectedTextOnly) { |
| + GraphicsContextStateSaver stateSaver(*context, false); |
| + TextPainter::updateGraphicsContext(context, textStyle, m_inlineTextBox.isHorizontal(), stateSaver); |
| + if (combinedText) |
| + context->concatCTM(m_inlineTextBox.rotation(boxRect, InlineTextBox::Clockwise)); |
| + paintDecoration(context, boxOrigin, textDecorations); |
| + if (combinedText) |
| + context->concatCTM(m_inlineTextBox.rotation(boxRect, InlineTextBox::Counterclockwise)); |
| + } |
| + |
| + if (paintInfo.phase == PaintPhaseForeground) { |
| + paintDocumentMarkers(context, boxOrigin, styleToUse, font, false); |
| + |
| + // Paint custom underlines for compositions. |
| + if (useCustomUnderlines) { |
| + const Vector<CompositionUnderline>& underlines = m_inlineTextBox.renderer().frame()->inputMethodController().customCompositionUnderlines(); |
| + CompositionUnderlineRangeFilter filter(underlines, m_inlineTextBox.start(), m_inlineTextBox.end()); |
| + for (CompositionUnderlineRangeFilter::ConstIterator it = filter.begin(); it != filter.end(); ++it) { |
| + if (it->color == Color::transparent) |
| + continue; |
| + paintCompositionUnderline(context, boxOrigin, *it); |
| + } |
| + } |
| + } |
| + |
| + if (shouldRotate) |
| + context->concatCTM(m_inlineTextBox.rotation(boxRect, InlineTextBox::Counterclockwise)); |
| +} |
| + |
| +unsigned InlineTextBoxPainter::underlinePaintStart(const CompositionUnderline& underline) |
| +{ |
| + return std::max(static_cast<unsigned>(m_inlineTextBox.start()), underline.startOffset); |
| +} |
| + |
| +unsigned InlineTextBoxPainter::underlinePaintEnd(const CompositionUnderline& underline) |
| +{ |
| + unsigned paintEnd = std::min(m_inlineTextBox.end() + 1, underline.endOffset); // end() points at the last char, not past it. |
| + if (m_inlineTextBox.truncation() != cNoTruncation) |
| + paintEnd = std::min(paintEnd, static_cast<unsigned>(m_inlineTextBox.start() + m_inlineTextBox.truncation())); |
| + return paintEnd; |
| +} |
| + |
| +void InlineTextBoxPainter::paintCompositionBackgrounds(GraphicsContext* pt, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, bool useCustomUnderlines) |
| +{ |
| + if (useCustomUnderlines) { |
| + // Paint custom background highlights for compositions. |
| + const Vector<CompositionUnderline>& underlines = m_inlineTextBox.renderer().frame()->inputMethodController().customCompositionUnderlines(); |
| + CompositionUnderlineRangeFilter filter(underlines, m_inlineTextBox.start(), m_inlineTextBox.end()); |
| + for (CompositionUnderlineRangeFilter::ConstIterator it = filter.begin(); it != filter.end(); ++it) { |
| + if (it->backgroundColor == Color::transparent) |
| + continue; |
| + paintSingleCompositionBackgroundRun(pt, boxOrigin, style, font, it->backgroundColor, underlinePaintStart(*it), underlinePaintEnd(*it)); |
| + } |
| + |
| + } else { |
| + paintSingleCompositionBackgroundRun(pt, boxOrigin, style, font, RenderTheme::theme().platformDefaultCompositionBackgroundColor(), |
| + m_inlineTextBox.renderer().frame()->inputMethodController().compositionStart(), |
| + m_inlineTextBox.renderer().frame()->inputMethodController().compositionEnd()); |
| + } |
| +} |
| + |
| +void InlineTextBoxPainter::paintSingleCompositionBackgroundRun(GraphicsContext* context, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, Color backgroundColor, int startPos, int endPos) |
| +{ |
| + int sPos = std::max(startPos - static_cast<int>(m_inlineTextBox.start()), 0); |
| + int ePos = std::min(endPos - static_cast<int>(m_inlineTextBox.start()), static_cast<int>(m_inlineTextBox.len())); |
| + if (sPos >= ePos) |
| + return; |
| + |
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop(); |
| + int selHeight = m_inlineTextBox.root().selectionHeight(); |
| + FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY); |
| + context->drawHighlightForText(font, m_inlineTextBox.constructTextRun(style, font), localOrigin, selHeight, backgroundColor, sPos, ePos); |
| +} |
| + |
| +void InlineTextBoxPainter::paintDocumentMarkers(GraphicsContext* pt, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, bool background) |
| +{ |
| + if (!m_inlineTextBox.renderer().node()) |
| + return; |
| + |
| + DocumentMarkerVector markers = m_inlineTextBox.renderer().document().markers().markersFor(m_inlineTextBox.renderer().node()); |
| + DocumentMarkerVector::const_iterator markerIt = markers.begin(); |
| + |
| + // Give any document markers that touch this run a chance to draw before the text has been drawn. |
| + // Note end() points at the last char, not one past it like endOffset and ranges do. |
| + for ( ; markerIt != markers.end(); ++markerIt) { |
| + DocumentMarker* marker = *markerIt; |
| + |
| + // Paint either the background markers or the foreground markers, but not both |
| + switch (marker->type()) { |
| + case DocumentMarker::Grammar: |
| + case DocumentMarker::Spelling: |
| + if (background) |
| + continue; |
| + break; |
| + case DocumentMarker::TextMatch: |
| + if (!background) |
| + continue; |
| + break; |
| + default: |
| + continue; |
| + } |
| + |
| + if (marker->endOffset() <= m_inlineTextBox.start()) { |
| + // marker is completely before this run. This might be a marker that sits before the |
| + // first run we draw, or markers that were within runs we skipped due to truncation. |
| + continue; |
| + } |
| + if (marker->startOffset() > m_inlineTextBox.end()) { |
| + // marker is completely after this run, bail. A later run will paint it. |
| + break; |
| + } |
| + |
| + // marker intersects this run. Paint it. |
| + switch (marker->type()) { |
| + case DocumentMarker::Spelling: |
| + m_inlineTextBox.paintDocumentMarker(pt, boxOrigin, marker, style, font, false); |
| + break; |
| + case DocumentMarker::Grammar: |
| + m_inlineTextBox.paintDocumentMarker(pt, boxOrigin, marker, style, font, true); |
| + break; |
| + case DocumentMarker::TextMatch: |
| + m_inlineTextBox.paintTextMatchMarker(pt, boxOrigin, marker, style, font); |
| + break; |
| + default: |
| + ASSERT_NOT_REACHED(); |
| + } |
| + } |
| +} |
| + |
| +static GraphicsContext::DocumentMarkerLineStyle lineStyleForMarkerType(DocumentMarker::MarkerType markerType) |
| +{ |
| + switch (markerType) { |
| + case DocumentMarker::Spelling: |
| + return GraphicsContext::DocumentMarkerSpellingLineStyle; |
| + case DocumentMarker::Grammar: |
| + return GraphicsContext::DocumentMarkerGrammarLineStyle; |
| + default: |
| + ASSERT_NOT_REACHED(); |
| + return GraphicsContext::DocumentMarkerSpellingLineStyle; |
| + } |
| +} |
| + |
| +void InlineTextBoxPainter::paintDocumentMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font, bool grammar) |
| +{ |
| + // Never print spelling/grammar markers (5327887) |
| + if (m_inlineTextBox.renderer().document().printing()) |
| + return; |
| + |
| + if (m_inlineTextBox.truncation() == cFullTruncation) |
| + return; |
| + |
| + float start = 0; // start of line to draw, relative to tx |
| + float width = m_inlineTextBox.logicalWidth(); // how much line to draw |
| + |
| + // Determine whether we need to measure text |
| + bool markerSpansWholeBox = true; |
| + if (m_inlineTextBox.start() <= marker->startOffset()) |
| + markerSpansWholeBox = false; |
| + if ((m_inlineTextBox.end() + 1) != marker->endOffset()) // end points at the last char, not past it |
| + markerSpansWholeBox = false; |
| + if (m_inlineTextBox.truncation() != cNoTruncation) |
| + markerSpansWholeBox = false; |
| + |
| + if (!markerSpansWholeBox || grammar) { |
| + int startPosition = std::max<int>(marker->startOffset() - m_inlineTextBox.start(), 0); |
| + int endPosition = std::min<int>(marker->endOffset() - static_cast<int>(m_inlineTextBox.start()), m_inlineTextBox.len()); |
| + |
| + if (m_inlineTextBox.truncation() != cNoTruncation) |
| + endPosition = std::min<int>(endPosition, m_inlineTextBox.truncation()); |
| + |
| + // Calculate start & width |
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop(); |
| + int selHeight = m_inlineTextBox.root().selectionHeight(); |
| + FloatPoint startPoint(boxOrigin.x(), boxOrigin.y() - deltaY); |
| + TextRun run = m_inlineTextBox.constructTextRun(style, font); |
| + |
| + // FIXME: Convert the document markers to float rects. |
| + IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, startPoint, selHeight, startPosition, endPosition)); |
| + start = markerRect.x() - startPoint.x(); |
| + width = markerRect.width(); |
| + |
| + // Store rendered rects for bad grammar markers, so we can hit-test against it elsewhere in order to |
| + // display a toolTip. We don't do this for misspelling markers. |
| + if (grammar) { |
| + markerRect.move(-boxOrigin.x(), -boxOrigin.y()); |
| + markerRect = m_inlineTextBox.renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox(); |
| + toRenderedDocumentMarker(marker)->setRenderedRect(markerRect); |
| + } |
| + } |
| + |
| + // IMPORTANT: The misspelling underline is not considered when calculating the text bounds, so we have to |
| + // make sure to fit within those bounds. This means the top pixel(s) of the underline will overlap the |
| + // bottom pixel(s) of the glyphs in smaller font sizes. The alternatives are to increase the line spacing (bad!!) |
| + // or decrease the underline thickness. The overlap is actually the most useful, and matches what AppKit does. |
| + // So, we generally place the underline at the bottom of the text, but in larger fonts that's not so good so |
| + // we pin to two pixels under the baseline. |
| + int lineThickness = misspellingLineThickness; |
| + int baseline = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle())->fontMetrics().ascent(); |
| + int descent = m_inlineTextBox.logicalHeight() - baseline; |
| + int underlineOffset; |
| + if (descent <= (2 + lineThickness)) { |
| + // Place the underline at the very bottom of the text in small/medium fonts. |
| + underlineOffset = m_inlineTextBox.logicalHeight() - lineThickness; |
| + } else { |
| + // In larger fonts, though, place the underline up near the baseline to prevent a big gap. |
| + underlineOffset = baseline + 2; |
| + } |
| + pt->drawLineForDocumentMarker(FloatPoint(boxOrigin.x() + start, boxOrigin.y() + underlineOffset), width, lineStyleForMarkerType(marker->type())); |
| +} |
| + |
| +void InlineTextBoxPainter::paintSelection(GraphicsContext* context, const FloatPoint& boxOrigin, RenderStyle* style, const Font& font, Color textColor) |
| +{ |
| + // See if we have a selection to paint at all. |
| + int sPos, ePos; |
| + m_inlineTextBox.selectionStartEnd(sPos, ePos); |
| + if (sPos >= ePos) |
| + return; |
| + |
| + Color c = m_inlineTextBox.renderer().selectionBackgroundColor(); |
| + if (!c.alpha()) |
| + return; |
| + |
| + // If the text color ends up being the same as the selection background, invert the selection |
| + // background. |
| + if (textColor == c) |
| + c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue()); |
| + |
| + // If the text is truncated, let the thing being painted in the truncation |
| + // draw its own highlight. |
| + int length = m_inlineTextBox.truncation() != cNoTruncation ? m_inlineTextBox.truncation() : m_inlineTextBox.len(); |
| + StringView string = m_inlineTextBox.renderer().text().createView(); |
| + |
| + if (string.length() != static_cast<unsigned>(length) || m_inlineTextBox.start()) |
| + string.narrow(m_inlineTextBox.start(), length); |
| + |
| + StringBuilder charactersWithHyphen; |
| + bool respectHyphen = ePos == length && m_inlineTextBox.hasHyphen(); |
| + TextRun textRun = m_inlineTextBox.constructTextRun(style, font, string, m_inlineTextBox.renderer().textLength() - m_inlineTextBox.start(), respectHyphen ? &charactersWithHyphen : 0); |
| + if (respectHyphen) |
| + ePos = textRun.length(); |
| + |
| + LayoutUnit selectionBottom = m_inlineTextBox.root().selectionBottom(); |
| + LayoutUnit selectionTop = m_inlineTextBox.root().selectionTopAdjustedForPrecedingBlock(); |
| + |
| + int deltaY = roundToInt(m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? selectionBottom - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - selectionTop); |
| + int selHeight = std::max(0, roundToInt(selectionBottom - selectionTop)); |
| + |
| + FloatPoint localOrigin(boxOrigin.x(), boxOrigin.y() - deltaY); |
| + FloatRect clipRect(localOrigin, FloatSize(m_inlineTextBox.logicalWidth(), selHeight)); |
| + |
| + GraphicsContextStateSaver stateSaver(*context); |
| + context->clip(clipRect); |
| + context->drawHighlightForText(font, textRun, localOrigin, selHeight, c, sPos, ePos); |
| +} |
| + |
| +static int computeUnderlineOffset(const TextUnderlinePosition underlinePosition, const FontMetrics& fontMetrics, const InlineTextBox* inlineTextBox, const float textDecorationThickness) |
| +{ |
| + // Compute the gap between the font and the underline. Use at least one |
| + // pixel gap, if underline is thick then use a bigger gap. |
| + int gap = 0; |
| + |
| + // Underline position of zero means draw underline on Baseline Position, |
| + // in Blink we need at least 1-pixel gap to adding following check. |
| + // Positive underline Position means underline should be drawn above baselin e |
| + // and negative value means drawing below baseline, negating the value as in Blink |
| + // downward Y-increases. |
| + |
| + if (fontMetrics.underlinePosition()) |
| + gap = -fontMetrics.underlinePosition(); |
| + else |
| + gap = std::max<int>(1, ceilf(textDecorationThickness / 2.f)); |
| + |
| + // FIXME: We support only horizontal text for now. |
| + switch (underlinePosition) { |
| + case TextUnderlinePositionAuto: |
| + return fontMetrics.ascent() + gap; // Position underline near the alphabetic baseline. |
| + case TextUnderlinePositionUnder: { |
| + // Position underline relative to the under edge of the lowest element's content box. |
| + const float offset = inlineTextBox->root().maxLogicalTop() - inlineTextBox->logicalTop(); |
| + if (offset > 0) |
| + return inlineTextBox->logicalHeight() + gap + offset; |
| + return inlineTextBox->logicalHeight() + gap; |
| + } |
| + } |
| + |
| + ASSERT_NOT_REACHED(); |
| + return fontMetrics.ascent() + gap; |
| +} |
| + |
| +static bool shouldSetDecorationAntialias(TextDecorationStyle decorationStyle) |
| +{ |
| + return decorationStyle == TextDecorationStyleDotted || decorationStyle == TextDecorationStyleDashed; |
| +} |
| + |
| +static bool shouldSetDecorationAntialias(TextDecorationStyle underline, TextDecorationStyle overline, TextDecorationStyle linethrough) |
| +{ |
| + return shouldSetDecorationAntialias(underline) || shouldSetDecorationAntialias(overline) || shouldSetDecorationAntialias(linethrough); |
| +} |
| + |
| +static StrokeStyle textDecorationStyleToStrokeStyle(TextDecorationStyle decorationStyle) |
| +{ |
| + StrokeStyle strokeStyle = SolidStroke; |
| + switch (decorationStyle) { |
| + case TextDecorationStyleSolid: |
| + strokeStyle = SolidStroke; |
| + break; |
| + case TextDecorationStyleDouble: |
| + strokeStyle = DoubleStroke; |
| + break; |
| + case TextDecorationStyleDotted: |
| + strokeStyle = DottedStroke; |
| + break; |
| + case TextDecorationStyleDashed: |
| + strokeStyle = DashedStroke; |
| + break; |
| + case TextDecorationStyleWavy: |
| + strokeStyle = WavyStroke; |
| + break; |
| + } |
| + |
| + return strokeStyle; |
| +} |
| + |
| +static void adjustStepToDecorationLength(float& step, float& controlPointDistance, float length) |
| +{ |
| + ASSERT(step > 0); |
| + |
| + if (length <= 0) |
| + return; |
| + |
| + unsigned stepCount = static_cast<unsigned>(length / step); |
| + |
| + // Each Bezier curve starts at the same pixel that the previous one |
| + // ended. We need to subtract (stepCount - 1) pixels when calculating the |
| + // length covered to account for that. |
| + float uncoveredLength = length - (stepCount * step - (stepCount - 1)); |
| + float adjustment = uncoveredLength / stepCount; |
| + step += adjustment; |
| + controlPointDistance += adjustment; |
| +} |
| + |
| +/* |
| + * Draw one cubic Bezier curve and repeat the same pattern long the the decoration's axis. |
| + * The start point (p1), controlPoint1, controlPoint2 and end point (p2) of the Bezier curve |
| + * form a diamond shape: |
| + * |
| + * step |
| + * |-----------| |
| + * |
| + * controlPoint1 |
| + * + |
| + * |
| + * |
| + * . . |
| + * . . |
| + * . . |
| + * (x1, y1) p1 + . + p2 (x2, y2) - <--- Decoration's axis |
| + * . . | |
| + * . . | |
| + * . . | controlPointDistance |
| + * | |
| + * | |
| + * + - |
| + * controlPoint2 |
| + * |
| + * |-----------| |
| + * step |
| + */ |
| +static void strokeWavyTextDecoration(GraphicsContext* context, FloatPoint p1, FloatPoint p2, float strokeThickness) |
| +{ |
| + context->adjustLineToPixelBoundaries(p1, p2, strokeThickness, context->strokeStyle()); |
| + |
| + Path path; |
| + path.moveTo(p1); |
| + |
| + // Distance between decoration's axis and Bezier curve's control points. |
| + // The height of the curve is based on this distance. Use a minimum of 6 pixels distance since |
| + // the actual curve passes approximately at half of that distance, that is 3 pixels. |
| + // The minimum height of the curve is also approximately 3 pixels. Increases the curve's height |
| + // as strockThickness increases to make the curve looks better. |
| + float controlPointDistance = 3 * std::max<float>(2, strokeThickness); |
| + |
| + // Increment used to form the diamond shape between start point (p1), control |
| + // points and end point (p2) along the axis of the decoration. Makes the |
| + // curve wider as strockThickness increases to make the curve looks better. |
| + float step = 2 * std::max<float>(2, strokeThickness); |
| + |
| + bool isVerticalLine = (p1.x() == p2.x()); |
| + |
| + if (isVerticalLine) { |
| + ASSERT(p1.x() == p2.x()); |
| + |
| + float xAxis = p1.x(); |
| + float y1; |
| + float y2; |
| + |
| + if (p1.y() < p2.y()) { |
| + y1 = p1.y(); |
| + y2 = p2.y(); |
| + } else { |
| + y1 = p2.y(); |
| + y2 = p1.y(); |
| + } |
| + |
| + adjustStepToDecorationLength(step, controlPointDistance, y2 - y1); |
| + FloatPoint controlPoint1(xAxis + controlPointDistance, 0); |
| + FloatPoint controlPoint2(xAxis - controlPointDistance, 0); |
| + |
| + for (float y = y1; y + 2 * step <= y2;) { |
| + controlPoint1.setY(y + step); |
| + controlPoint2.setY(y + step); |
| + y += 2 * step; |
| + path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(xAxis, y)); |
| + } |
| + } else { |
| + ASSERT(p1.y() == p2.y()); |
| + |
| + float yAxis = p1.y(); |
| + float x1; |
| + float x2; |
| + |
| + if (p1.x() < p2.x()) { |
| + x1 = p1.x(); |
| + x2 = p2.x(); |
| + } else { |
| + x1 = p2.x(); |
| + x2 = p1.x(); |
| + } |
| + |
| + adjustStepToDecorationLength(step, controlPointDistance, x2 - x1); |
| + FloatPoint controlPoint1(0, yAxis + controlPointDistance); |
| + FloatPoint controlPoint2(0, yAxis - controlPointDistance); |
| + |
| + for (float x = x1; x + 2 * step <= x2;) { |
| + controlPoint1.setX(x + step); |
| + controlPoint2.setX(x + step); |
| + x += 2 * step; |
| + path.addBezierCurveTo(controlPoint1, controlPoint2, FloatPoint(x, yAxis)); |
| + } |
| + } |
| + |
| + context->setShouldAntialias(true); |
| + context->strokePath(path); |
| +} |
| + |
| +static void paintAppliedDecoration(GraphicsContext* context, FloatPoint start, float width, float doubleOffset, int wavyOffsetFactor, |
| + RenderObject::AppliedTextDecoration decoration, float thickness, bool antialiasDecoration, bool isPrinting) |
| +{ |
| + context->setStrokeStyle(textDecorationStyleToStrokeStyle(decoration.style)); |
| + context->setStrokeColor(decoration.color); |
| + |
| + switch (decoration.style) { |
| + case TextDecorationStyleWavy: |
| + strokeWavyTextDecoration(context, start + FloatPoint(0, doubleOffset * wavyOffsetFactor), start + FloatPoint(width, doubleOffset * wavyOffsetFactor), thickness); |
| + break; |
| + case TextDecorationStyleDotted: |
| + case TextDecorationStyleDashed: |
| + context->setShouldAntialias(antialiasDecoration); |
| + // Fall through |
| + default: |
| + context->drawLineForText(start, width, isPrinting); |
| + |
| + if (decoration.style == TextDecorationStyleDouble) |
| + context->drawLineForText(start + FloatPoint(0, doubleOffset), width, isPrinting); |
| + } |
| +} |
| + |
| +void InlineTextBoxPainter::paintDecoration(GraphicsContext* context, const FloatPoint& boxOrigin, TextDecoration deco) |
| +{ |
| + GraphicsContextStateSaver stateSaver(*context); |
| + |
| + if (m_inlineTextBox.truncation() == cFullTruncation) |
| + return; |
| + |
| + FloatPoint localOrigin = boxOrigin; |
| + |
| + float width = m_inlineTextBox.logicalWidth(); |
| + if (m_inlineTextBox.truncation() != cNoTruncation) { |
| + width = m_inlineTextBox.renderer().width(m_inlineTextBox.start(), m_inlineTextBox.truncation(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle()); |
| + if (!m_inlineTextBox.isLeftToRightDirection()) |
| + localOrigin.move(m_inlineTextBox.logicalWidth() - width, 0); |
| + } |
| + |
| + // Get the text decoration colors. |
| + RenderObject::AppliedTextDecoration underline, overline, linethrough; |
| + m_inlineTextBox.renderer().getTextDecorations(deco, underline, overline, linethrough, true); |
| + if (m_inlineTextBox.isFirstLineStyle()) |
| + m_inlineTextBox.renderer().getTextDecorations(deco, underline, overline, linethrough, true, true); |
| + |
| + // Use a special function for underlines to get the positioning exactly right. |
| + bool isPrinting = m_inlineTextBox.renderer().document().printing(); |
| + |
| + RenderStyle* styleToUse = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle()); |
| + int baseline = styleToUse->fontMetrics().ascent(); |
| + |
| + // Set the thick of the line to be 10% (or something else ?)of the computed font size and not less than 1px. |
| + // Using computedFontSize should take care of zoom as well. |
| + |
| + // Update Underline thickness, in case we have Faulty Font Metrics calculating underline thickness by old method. |
| + float textDecorationThickness = styleToUse->fontMetrics().underlineThickness(); |
| + int fontHeightInt = (int)(styleToUse->fontMetrics().floatHeight() + 0.5); |
| + if ((textDecorationThickness == 0.f) || (textDecorationThickness >= (fontHeightInt >> 1))) |
| + textDecorationThickness = std::max(1.f, styleToUse->computedFontSize() / 10.f); |
| + |
| + context->setStrokeThickness(textDecorationThickness); |
| + |
| + bool antialiasDecoration = shouldSetDecorationAntialias(overline.style, underline.style, linethrough.style) |
| + && BoxPainter::shouldAntialiasLines(context); |
| + |
| + // Offset between lines - always non-zero, so lines never cross each other. |
| + float doubleOffset = textDecorationThickness + 1.f; |
| + |
| + if (deco & TextDecorationUnderline) { |
| + const int underlineOffset = computeUnderlineOffset(styleToUse->textUnderlinePosition(), styleToUse->fontMetrics(), &m_inlineTextBox, textDecorationThickness); |
| + paintAppliedDecoration(context, localOrigin + FloatPoint(0, underlineOffset), width, doubleOffset, 1, underline, textDecorationThickness, antialiasDecoration, isPrinting); |
| + } |
| + if (deco & TextDecorationOverline) { |
| + paintAppliedDecoration(context, localOrigin, width, -doubleOffset, 1, overline, textDecorationThickness, antialiasDecoration, isPrinting); |
| + } |
| + if (deco & TextDecorationLineThrough) { |
| + const float lineThroughOffset = 2 * baseline / 3; |
| + paintAppliedDecoration(context, localOrigin + FloatPoint(0, lineThroughOffset), width, doubleOffset, 0, linethrough, textDecorationThickness, antialiasDecoration, isPrinting); |
| + } |
| +} |
| + |
| +void InlineTextBoxPainter::paintCompositionUnderline(GraphicsContext* ctx, const FloatPoint& boxOrigin, const CompositionUnderline& underline) |
| +{ |
| + if (m_inlineTextBox.truncation() == cFullTruncation) |
| + return; |
| + |
| + unsigned paintStart = underlinePaintStart(underline); |
| + unsigned paintEnd = underlinePaintEnd(underline); |
| + |
| + // start of line to draw, relative to paintOffset. |
| + float start = paintStart == static_cast<unsigned>(m_inlineTextBox.start()) ? 0 : |
| + m_inlineTextBox.renderer().width(m_inlineTextBox.start(), paintStart - m_inlineTextBox.start(), m_inlineTextBox.textPos(), m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle()); |
| + // how much line to draw |
| + float width = (paintStart == static_cast<unsigned>(m_inlineTextBox.start()) && paintEnd == static_cast<unsigned>(m_inlineTextBox.end()) + 1) ? m_inlineTextBox.logicalWidth() : |
| + m_inlineTextBox.renderer().width(paintStart, paintEnd - paintStart, m_inlineTextBox.textPos() + start, m_inlineTextBox.isLeftToRightDirection() ? LTR : RTL, m_inlineTextBox.isFirstLineStyle()); |
| + |
| + // Thick marked text underlines are 2px thick as long as there is room for the 2px line under the baseline. |
| + // All other marked text underlines are 1px thick. |
| + // If there's not enough space the underline will touch or overlap characters. |
| + int lineThickness = 1; |
| + int baseline = m_inlineTextBox.renderer().style(m_inlineTextBox.isFirstLineStyle())->fontMetrics().ascent(); |
| + if (underline.thick && m_inlineTextBox.logicalHeight() - baseline >= 2) |
| + lineThickness = 2; |
| + |
| + // We need to have some space between underlines of subsequent clauses, because some input methods do not use different underline styles for those. |
| + // We make each line shorter, which has a harmless side effect of shortening the first and last clauses, too. |
| + start += 1; |
| + width -= 2; |
| + |
| + ctx->setStrokeColor(underline.color); |
| + ctx->setStrokeThickness(lineThickness); |
| + ctx->drawLineForText(FloatPoint(boxOrigin.x() + start, boxOrigin.y() + m_inlineTextBox.logicalHeight() - lineThickness), width, m_inlineTextBox.renderer().document().printing()); |
| +} |
| + |
| +void InlineTextBoxPainter::paintTextMatchMarker(GraphicsContext* pt, const FloatPoint& boxOrigin, DocumentMarker* marker, RenderStyle* style, const Font& font) |
| +{ |
| + // Use same y positioning and height as for selection, so that when the selection and this highlight are on |
| + // the same word there are no pieces sticking out. |
| + int deltaY = m_inlineTextBox.renderer().style()->isFlippedLinesWritingMode() ? m_inlineTextBox.root().selectionBottom() - m_inlineTextBox.logicalBottom() : m_inlineTextBox.logicalTop() - m_inlineTextBox.root().selectionTop(); |
| + int selHeight = m_inlineTextBox.root().selectionHeight(); |
| + |
| + int sPos = std::max(marker->startOffset() - m_inlineTextBox.start(), (unsigned)0); |
| + int ePos = std::min(marker->endOffset() - m_inlineTextBox.start(), m_inlineTextBox.len()); |
| + TextRun run = m_inlineTextBox.constructTextRun(style, font); |
| + |
| + // Always compute and store the rect associated with this marker. The computed rect is in absolute coordinates. |
| + IntRect markerRect = enclosingIntRect(font.selectionRectForText(run, IntPoint(m_inlineTextBox.x(), m_inlineTextBox.root().selectionTop()), selHeight, sPos, ePos)); |
| + markerRect = m_inlineTextBox.renderer().localToAbsoluteQuad(FloatRect(markerRect)).enclosingBoundingBox(); |
| + toRenderedDocumentMarker(marker)->setRenderedRect(markerRect); |
| + |
| + // Optionally highlight the text |
| + if (m_inlineTextBox.renderer().frame()->editor().markedTextMatchesAreHighlighted()) { |
| + Color color = marker->activeMatch() ? |
| + RenderTheme::theme().platformActiveTextSearchHighlightColor() : |
| + RenderTheme::theme().platformInactiveTextSearchHighlightColor(); |
| + GraphicsContextStateSaver stateSaver(*pt); |
| + pt->clip(FloatRect(boxOrigin.x(), boxOrigin.y() - deltaY, m_inlineTextBox.logicalWidth(), selHeight)); |
| + pt->drawHighlightForText(font, run, FloatPoint(boxOrigin.x(), boxOrigin.y() - deltaY), selHeight, color, sPos, ePos); |
| + } |
| +} |
| + |
| + |
| +} // namespace blink |