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Issue 619853007: Fix Windows compile. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/heap/gc-idle-time-handler.h" 5 #include "src/heap/gc-idle-time-handler.h"
6 #include "src/heap/gc-tracer.h" 6 #include "src/heap/gc-tracer.h"
7 #include "src/utils.h" 7 #include "src/utils.h"
8 8
9 namespace v8 { 9 namespace v8 {
10 namespace internal { 10 namespace internal {
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80 80
81 // If the limit is larger than the new space size, then scavenging used to be 81 // If the limit is larger than the new space size, then scavenging used to be
82 // really fast. We can take advantage of the whole new space. 82 // really fast. We can take advantage of the whole new space.
83 if (new_space_allocation_limit > new_space_size) { 83 if (new_space_allocation_limit > new_space_size) {
84 new_space_allocation_limit = new_space_size; 84 new_space_allocation_limit = new_space_size;
85 } 85 }
86 86
87 // We do not know the allocation throughput before the first Scavenge. 87 // We do not know the allocation throughput before the first Scavenge.
88 // TODO(hpayer): Estimate allocation throughput before the first Scavenge. 88 // TODO(hpayer): Estimate allocation throughput before the first Scavenge.
89 if (new_space_allocation_throughput_in_bytes_per_ms == 0) { 89 if (new_space_allocation_throughput_in_bytes_per_ms == 0) {
90 new_space_allocation_limit = new_space_size * kConservativeTimeRatio; 90 new_space_allocation_limit =
91 static_cast<size_t>(new_space_size * kConservativeTimeRatio);
91 } else { 92 } else {
92 // We have to trigger scavenge before we reach the end of new space. 93 // We have to trigger scavenge before we reach the end of new space.
93 new_space_allocation_limit -= 94 new_space_allocation_limit -=
94 new_space_allocation_throughput_in_bytes_per_ms * 95 new_space_allocation_throughput_in_bytes_per_ms *
95 kMaxFrameRenderingIdleTime; 96 kMaxFrameRenderingIdleTime;
96 } 97 }
97 98
98 if (scavenge_speed_in_bytes_per_ms == 0) { 99 if (scavenge_speed_in_bytes_per_ms == 0) {
99 scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed; 100 scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed;
100 } 101 }
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180 if (heap_state.incremental_marking_stopped && 181 if (heap_state.incremental_marking_stopped &&
181 !heap_state.can_start_incremental_marking) { 182 !heap_state.can_start_incremental_marking) {
182 return GCIdleTimeAction::Nothing(); 183 return GCIdleTimeAction::Nothing();
183 } 184 }
184 size_t step_size = EstimateMarkingStepSize( 185 size_t step_size = EstimateMarkingStepSize(
185 idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms); 186 idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms);
186 return GCIdleTimeAction::IncrementalMarking(step_size); 187 return GCIdleTimeAction::IncrementalMarking(step_size);
187 } 188 }
188 } 189 }
189 } 190 }
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