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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/gles2/command_buffer_client_impl.h" | 5 #include "mojo/gles2/command_buffer_client_impl.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/process/process_handle.h" | 10 #include "base/process/process_handle.h" |
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57 } | 57 } |
58 | 58 |
59 CommandBufferStatePtr WaitForProgress() { | 59 CommandBufferStatePtr WaitForProgress() { |
60 if (!WaitForIncomingMethodCall()) | 60 if (!WaitForIncomingMethodCall()) |
61 return CommandBufferStatePtr(); | 61 return CommandBufferStatePtr(); |
62 return command_buffer_state_.Pass(); | 62 return command_buffer_state_.Pass(); |
63 } | 63 } |
64 | 64 |
65 private: | 65 private: |
66 // CommandBufferSyncClient methods: | 66 // CommandBufferSyncClient methods: |
67 virtual void DidInitialize(bool success) OVERRIDE { | 67 virtual void DidInitialize(bool success) override { |
68 initialized_successfully_ = success; | 68 initialized_successfully_ = success; |
69 } | 69 } |
70 virtual void DidMakeProgress(CommandBufferStatePtr state) OVERRIDE { | 70 virtual void DidMakeProgress(CommandBufferStatePtr state) override { |
71 command_buffer_state_ = state.Pass(); | 71 command_buffer_state_ = state.Pass(); |
72 } | 72 } |
73 | 73 |
74 bool initialized_successfully_; | 74 bool initialized_successfully_; |
75 CommandBufferStatePtr command_buffer_state_; | 75 CommandBufferStatePtr command_buffer_state_; |
76 }; | 76 }; |
77 | 77 |
78 CommandBufferClientImpl::CommandBufferClientImpl( | 78 CommandBufferClientImpl::CommandBufferClientImpl( |
79 CommandBufferDelegate* delegate, | 79 CommandBufferDelegate* delegate, |
80 const MojoAsyncWaiter* async_waiter, | 80 const MojoAsyncWaiter* async_waiter, |
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281 DidDestroy(); | 281 DidDestroy(); |
282 return; | 282 return; |
283 } | 283 } |
284 | 284 |
285 if (state->generation - last_state_.generation < 0x80000000U) | 285 if (state->generation - last_state_.generation < 0x80000000U) |
286 last_state_ = state.To<State>(); | 286 last_state_ = state.To<State>(); |
287 } | 287 } |
288 | 288 |
289 } // namespace gles2 | 289 } // namespace gles2 |
290 } // namespace mojo | 290 } // namespace mojo |
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