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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 101 int32* id) OVERRIDE; | 101 int32* id) OVERRIDE; |
| 102 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; | 102 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; |
| 103 virtual uint32 InsertSyncPoint() OVERRIDE; | 103 virtual uint32 InsertSyncPoint() OVERRIDE; |
| 104 virtual uint32 InsertFutureSyncPoint() OVERRIDE; | 104 virtual uint32 InsertFutureSyncPoint() OVERRIDE; |
| 105 virtual void RetireSyncPoint(uint32 sync_point) OVERRIDE; | 105 virtual void RetireSyncPoint(uint32 sync_point) OVERRIDE; |
| 106 virtual void SignalSyncPoint(uint32 sync_point, | 106 virtual void SignalSyncPoint(uint32 sync_point, |
| 107 const base::Closure& callback) OVERRIDE; | 107 const base::Closure& callback) OVERRIDE; |
| 108 virtual void SignalQuery(uint32 query_id, | 108 virtual void SignalQuery(uint32 query_id, |
| 109 const base::Closure& callback) OVERRIDE; | 109 const base::Closure& callback) OVERRIDE; |
| 110 virtual void SetSurfaceVisible(bool visible) OVERRIDE; | 110 virtual void SetSurfaceVisible(bool visible) OVERRIDE; |
| 111 virtual void Echo(const base::Closure& callback) OVERRIDE; | |
| 112 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; | 111 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; |
| 113 | 112 |
| 114 // The serializer interface to the GPU service (i.e. thread). | 113 // The serializer interface to the GPU service (i.e. thread). |
| 115 class Service { | 114 class Service { |
| 116 public: | 115 public: |
| 117 Service(); | 116 Service(); |
| 118 virtual ~Service(); | 117 virtual ~Service(); |
| 119 | 118 |
| 120 virtual void AddRef() const = 0; | 119 virtual void AddRef() const = 0; |
| 121 virtual void Release() const = 0; | 120 virtual void Release() const = 0; |
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| 227 | 226 |
| 228 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; | 227 base::WeakPtr<InProcessCommandBuffer> gpu_thread_weak_ptr_; |
| 229 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; | 228 base::WeakPtrFactory<InProcessCommandBuffer> gpu_thread_weak_ptr_factory_; |
| 230 | 229 |
| 231 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); | 230 DISALLOW_COPY_AND_ASSIGN(InProcessCommandBuffer); |
| 232 }; | 231 }; |
| 233 | 232 |
| 234 } // namespace gpu | 233 } // namespace gpu |
| 235 | 234 |
| 236 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 235 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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