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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.cc

Issue 619453002: gpu: Remove Echo and SwapCompletion GL interfacess (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@tits
Patch Set: remove comment Created 6 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" 5 #include "gpu/command_buffer/service/in_process_command_buffer.h"
6 6
7 #include <queue> 7 #include <queue>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 10
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696 696
697 gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id); 697 gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id);
698 if (!query) 698 if (!query)
699 callback.Run(); 699 callback.Run();
700 else 700 else
701 query->AddCallback(callback); 701 query->AddCallback(callback);
702 } 702 }
703 703
704 void InProcessCommandBuffer::SetSurfaceVisible(bool visible) {} 704 void InProcessCommandBuffer::SetSurfaceVisible(bool visible) {}
705 705
706 void InProcessCommandBuffer::Echo(const base::Closure& callback) {
707 QueueTask(WrapCallback(callback));
708 }
709
710 uint32 InProcessCommandBuffer::CreateStreamTexture(uint32 texture_id) { 706 uint32 InProcessCommandBuffer::CreateStreamTexture(uint32 texture_id) {
711 base::WaitableEvent completion(true, false); 707 base::WaitableEvent completion(true, false);
712 uint32 stream_id = 0; 708 uint32 stream_id = 0;
713 base::Callback<uint32(void)> task = 709 base::Callback<uint32(void)> task =
714 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread, 710 base::Bind(&InProcessCommandBuffer::CreateStreamTextureOnGpuThread,
715 base::Unretained(this), 711 base::Unretained(this),
716 texture_id); 712 texture_id);
717 QueueTask( 713 QueueTask(
718 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion)); 714 base::Bind(&RunTaskWithResult<uint32>, task, &stream_id, &completion));
719 completion.Wait(); 715 completion.Wait();
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773 769
774 #if defined(OS_ANDROID) 770 #if defined(OS_ANDROID)
775 scoped_refptr<gfx::SurfaceTexture> 771 scoped_refptr<gfx::SurfaceTexture>
776 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) { 772 InProcessCommandBuffer::GetSurfaceTexture(uint32 stream_id) {
777 DCHECK(stream_texture_manager_); 773 DCHECK(stream_texture_manager_);
778 return stream_texture_manager_->GetSurfaceTexture(stream_id); 774 return stream_texture_manager_->GetSurfaceTexture(stream_id);
779 } 775 }
780 #endif 776 #endif
781 777
782 } // namespace gpu 778 } // namespace gpu
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