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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
| 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "ui/gfx/overlay_transform.h" | 9 #include "ui/gfx/overlay_transform.h" |
| 10 #include "ui/gfx/rect.h" | 10 #include "ui/gfx/rect.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 // passed the glEndQueryEXT() point. | 21 // passed the glEndQueryEXT() point. |
| 22 virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0; | 22 virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0; |
| 23 | 23 |
| 24 // For onscreen contexts, indicates that the surface visibility has changed. | 24 // For onscreen contexts, indicates that the surface visibility has changed. |
| 25 // Clients aren't expected to draw to an invisible surface. | 25 // Clients aren't expected to draw to an invisible surface. |
| 26 virtual void SetSurfaceVisible(bool visible) = 0; | 26 virtual void SetSurfaceVisible(bool visible) = 0; |
| 27 | 27 |
| 28 virtual void Swap() = 0; | 28 virtual void Swap() = 0; |
| 29 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; | 29 virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0; |
| 30 | 30 |
| 31 virtual void SetSwapBuffersCompleteCallback( | |
| 32 const base::Closure& callback) = 0; | |
| 33 | |
| 34 // Schedule a texture to be presented as an overlay synchronously with the | 31 // Schedule a texture to be presented as an overlay synchronously with the |
| 35 // primary surface during the next buffer swap. | 32 // primary surface during the next buffer swap. |
| 36 // This method is not stateful and needs to be re-scheduled every frame. | 33 // This method is not stateful and needs to be re-scheduled every frame. |
| 37 virtual void ScheduleOverlayPlane(int plane_z_order, | 34 virtual void ScheduleOverlayPlane(int plane_z_order, |
| 38 gfx::OverlayTransform plane_transform, | 35 gfx::OverlayTransform plane_transform, |
| 39 unsigned overlay_texture_id, | 36 unsigned overlay_texture_id, |
| 40 const gfx::Rect& display_bounds, | 37 const gfx::Rect& display_bounds, |
| 41 const gfx::RectF& uv_rect) = 0; | 38 const gfx::RectF& uv_rect) = 0; |
| 42 | 39 |
| 43 virtual uint32 InsertFutureSyncPointCHROMIUM() = 0; | 40 virtual uint32 InsertFutureSyncPointCHROMIUM() = 0; |
| 44 virtual void RetireSyncPointCHROMIUM(uint32 sync_point) = 0; | 41 virtual void RetireSyncPointCHROMIUM(uint32 sync_point) = 0; |
| 45 | 42 |
| 46 protected: | 43 protected: |
| 47 ContextSupport() {} | 44 ContextSupport() {} |
| 48 virtual ~ContextSupport() {} | 45 virtual ~ContextSupport() {} |
| 49 }; | 46 }; |
| 50 | 47 |
| 51 } | 48 } |
| 52 | 49 |
| 53 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ | 50 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_ |
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