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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <queue> | 9 #include <queue> |
10 #include <string> | 10 #include <string> |
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105 int32* id) OVERRIDE; | 105 int32* id) OVERRIDE; |
106 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; | 106 virtual void DestroyGpuMemoryBuffer(int32 id) OVERRIDE; |
107 virtual uint32 InsertSyncPoint() OVERRIDE; | 107 virtual uint32 InsertSyncPoint() OVERRIDE; |
108 virtual uint32_t InsertFutureSyncPoint() OVERRIDE; | 108 virtual uint32_t InsertFutureSyncPoint() OVERRIDE; |
109 virtual void RetireSyncPoint(uint32_t sync_point) OVERRIDE; | 109 virtual void RetireSyncPoint(uint32_t sync_point) OVERRIDE; |
110 virtual void SignalSyncPoint(uint32 sync_point, | 110 virtual void SignalSyncPoint(uint32 sync_point, |
111 const base::Closure& callback) OVERRIDE; | 111 const base::Closure& callback) OVERRIDE; |
112 virtual void SignalQuery(uint32 query, | 112 virtual void SignalQuery(uint32 query, |
113 const base::Closure& callback) OVERRIDE; | 113 const base::Closure& callback) OVERRIDE; |
114 virtual void SetSurfaceVisible(bool visible) OVERRIDE; | 114 virtual void SetSurfaceVisible(bool visible) OVERRIDE; |
115 virtual void Echo(const base::Closure& callback) OVERRIDE; | |
116 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; | 115 virtual uint32 CreateStreamTexture(uint32 texture_id) OVERRIDE; |
117 | 116 |
118 int GetRouteID() const; | 117 int GetRouteID() const; |
119 bool ProduceFrontBuffer(const gpu::Mailbox& mailbox); | 118 bool ProduceFrontBuffer(const gpu::Mailbox& mailbox); |
120 void SetChannelErrorCallback(const base::Closure& callback); | 119 void SetChannelErrorCallback(const base::Closure& callback); |
121 | 120 |
122 typedef base::Callback<void(const gpu::MemoryAllocation&)> | 121 typedef base::Callback<void(const gpu::MemoryAllocation&)> |
123 MemoryAllocationChangedCallback; | 122 MemoryAllocationChangedCallback; |
124 void SetMemoryAllocationChangedCallback( | 123 void SetMemoryAllocationChangedCallback( |
125 const MemoryAllocationChangedCallback& callback); | 124 const MemoryAllocationChangedCallback& callback); |
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152 GpuMemoryBufferMap; | 151 GpuMemoryBufferMap; |
153 | 152 |
154 // Send an IPC message over the GPU channel. This is private to fully | 153 // Send an IPC message over the GPU channel. This is private to fully |
155 // encapsulate the channel; all callers of this function must explicitly | 154 // encapsulate the channel; all callers of this function must explicitly |
156 // verify that the context has not been lost. | 155 // verify that the context has not been lost. |
157 bool Send(IPC::Message* msg); | 156 bool Send(IPC::Message* msg); |
158 | 157 |
159 // Message handlers: | 158 // Message handlers: |
160 void OnUpdateState(const gpu::CommandBuffer::State& state); | 159 void OnUpdateState(const gpu::CommandBuffer::State& state); |
161 void OnDestroyed(gpu::error::ContextLostReason reason); | 160 void OnDestroyed(gpu::error::ContextLostReason reason); |
162 void OnEchoAck(); | |
163 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); | 161 void OnConsoleMessage(const GPUCommandBufferConsoleMessage& message); |
164 void OnSetMemoryAllocation(const gpu::MemoryAllocation& allocation); | 162 void OnSetMemoryAllocation(const gpu::MemoryAllocation& allocation); |
165 void OnSignalSyncPointAck(uint32 id); | 163 void OnSignalSyncPointAck(uint32 id); |
166 | 164 |
167 // Try to read an updated copy of the state from shared memory. | 165 // Try to read an updated copy of the state from shared memory. |
168 void TryUpdateState(); | 166 void TryUpdateState(); |
169 | 167 |
170 // The shared memory area used to update state. | 168 // The shared memory area used to update state. |
171 gpu::CommandBufferSharedState* shared_state() const; | 169 gpu::CommandBufferSharedState* shared_state() const; |
172 | 170 |
173 // Unowned list of DeletionObservers. | 171 // Unowned list of DeletionObservers. |
174 ObserverList<DeletionObserver> deletion_observers_; | 172 ObserverList<DeletionObserver> deletion_observers_; |
175 | 173 |
176 // The last cached state received from the service. | 174 // The last cached state received from the service. |
177 State last_state_; | 175 State last_state_; |
178 | 176 |
179 // The shared memory area used to update state. | 177 // The shared memory area used to update state. |
180 scoped_ptr<base::SharedMemory> shared_state_shm_; | 178 scoped_ptr<base::SharedMemory> shared_state_shm_; |
181 | 179 |
182 // |*this| is owned by |*channel_| and so is always outlived by it, so using a | 180 // |*this| is owned by |*channel_| and so is always outlived by it, so using a |
183 // raw pointer is ok. | 181 // raw pointer is ok. |
184 GpuChannelHost* channel_; | 182 GpuChannelHost* channel_; |
185 int route_id_; | 183 int route_id_; |
186 unsigned int flush_count_; | 184 unsigned int flush_count_; |
187 int32 last_put_offset_; | 185 int32 last_put_offset_; |
188 | 186 |
189 // Tasks to be invoked in echo responses. | |
190 std::queue<base::Closure> echo_tasks_; | |
191 | |
192 base::Closure channel_error_callback_; | 187 base::Closure channel_error_callback_; |
193 | 188 |
194 MemoryAllocationChangedCallback memory_allocation_changed_callback_; | 189 MemoryAllocationChangedCallback memory_allocation_changed_callback_; |
195 | 190 |
196 GpuConsoleMessageCallback console_message_callback_; | 191 GpuConsoleMessageCallback console_message_callback_; |
197 | 192 |
198 // Tasks to be invoked in SignalSyncPoint responses. | 193 // Tasks to be invoked in SignalSyncPoint responses. |
199 uint32 next_signal_id_; | 194 uint32 next_signal_id_; |
200 SignalTaskMap signal_tasks_; | 195 SignalTaskMap signal_tasks_; |
201 | 196 |
202 // Local cache of id to gpu memory buffer mapping. | 197 // Local cache of id to gpu memory buffer mapping. |
203 GpuMemoryBufferMap gpu_memory_buffers_; | 198 GpuMemoryBufferMap gpu_memory_buffers_; |
204 | 199 |
205 gpu::Capabilities capabilities_; | 200 gpu::Capabilities capabilities_; |
206 | 201 |
207 std::vector<ui::LatencyInfo> latency_info_; | 202 std::vector<ui::LatencyInfo> latency_info_; |
208 | 203 |
209 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); | 204 DISALLOW_COPY_AND_ASSIGN(CommandBufferProxyImpl); |
210 }; | 205 }; |
211 | 206 |
212 } // namespace content | 207 } // namespace content |
213 | 208 |
214 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ | 209 #endif // CONTENT_COMMON_GPU_CLIENT_COMMAND_BUFFER_PROXY_IMPL_H_ |
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