| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 7a84f80805d9bf5cc6ab8c1b3d205f4525634343..4ae0ebc7efafc1089ea2e568c217d6d7240ca3d0 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -73,6 +73,11 @@
|
| gCircleFillEdge->ref();
|
| return gCircleFillEdge;
|
| }
|
| + }
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color,
|
| + uint32_t* validFlags) const SK_OVERRIDE {
|
| + *validFlags = 0;
|
| }
|
|
|
| const GrShaderVar& inCircleEdge() const { return fInCircleEdge; }
|
| @@ -145,11 +150,6 @@
|
| return cee.fStroke == fStroke;
|
| }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->fValidFlags = 0;
|
| - inout->fIsSingleComponent = false;
|
| - }
|
| -
|
| const GrShaderVar& fInCircleEdge;
|
| bool fStroke;
|
|
|
| @@ -190,6 +190,11 @@
|
| gEllipseFillEdge->ref();
|
| return gEllipseFillEdge;
|
| }
|
| + }
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color,
|
| + uint32_t* validFlags) const SK_OVERRIDE {
|
| + *validFlags = 0;
|
| }
|
|
|
| virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
|
| @@ -286,11 +291,6 @@
|
| return eee.fStroke == fStroke;
|
| }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->fValidFlags = 0;
|
| - inout->fIsSingleComponent = false;
|
| - }
|
| -
|
| const GrShaderVar& fInEllipseOffset;
|
| const GrShaderVar& fInEllipseRadii;
|
| bool fStroke;
|
| @@ -339,6 +339,11 @@
|
| gEllipseFillEdge->ref();
|
| return gEllipseFillEdge;
|
| }
|
| + }
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color,
|
| + uint32_t* validFlags) const SK_OVERRIDE {
|
| + *validFlags = 0;
|
| }
|
|
|
| virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERRIDE {
|
| @@ -453,11 +458,6 @@
|
| virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE {
|
| const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>();
|
| return eee.fMode == fMode;
|
| - }
|
| -
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->fValidFlags = 0;
|
| - inout->fIsSingleComponent = false;
|
| }
|
|
|
| const GrShaderVar& fInEllipseOffsets0;
|
|
|