| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index cdbe654edec2e9e2bb3f76f4d383592cb7180d57..436106c991e388731391885ca98ef68fb1925e54 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -26,6 +26,13 @@
|
|
|
| virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
|
| return GrTBackendFragmentProcessorFactory<YUVtoRGBEffect>::getInstance();
|
| + }
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color,
|
| + uint32_t* validFlags) const SK_OVERRIDE {
|
| + // YUV is opaque
|
| + *color = 0xFF;
|
| + *validFlags = kA_GrColorComponentFlag;
|
| }
|
|
|
| SkYUVColorSpace getColorSpace() const {
|
| @@ -110,13 +117,6 @@
|
| fColorSpace == s.getColorSpace();
|
| }
|
|
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - // YUV is opaque
|
| - inout->fColor = 0xFF;
|
| - inout->fValidFlags = kA_GrColorComponentFlag;
|
| - inout->fIsSingleComponent = false;
|
| - }
|
| -
|
| GrCoordTransform fCoordTransform;
|
| GrTextureAccess fYAccess;
|
| GrTextureAccess fUAccess;
|
|
|