Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index cdbe654edec2e9e2bb3f76f4d383592cb7180d57..436106c991e388731391885ca98ef68fb1925e54 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -26,6 +26,13 @@ |
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE { |
return GrTBackendFragmentProcessorFactory<YUVtoRGBEffect>::getInstance(); |
+ } |
+ |
+ virtual void getConstantColorComponents(GrColor* color, |
+ uint32_t* validFlags) const SK_OVERRIDE { |
+ // YUV is opaque |
+ *color = 0xFF; |
+ *validFlags = kA_GrColorComponentFlag; |
} |
SkYUVColorSpace getColorSpace() const { |
@@ -110,13 +117,6 @@ |
fColorSpace == s.getColorSpace(); |
} |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
- // YUV is opaque |
- inout->fColor = 0xFF; |
- inout->fValidFlags = kA_GrColorComponentFlag; |
- inout->fIsSingleComponent = false; |
- } |
- |
GrCoordTransform fCoordTransform; |
GrTextureAccess fYAccess; |
GrTextureAccess fUAccess; |