| Index: include/gpu/GrProcessor.h
|
| diff --git a/include/gpu/GrProcessor.h b/include/gpu/GrProcessor.h
|
| index b309d2d67c6a77759bbb8fc6df8c1d56a9e8939f..7053872bbe4a75d6e0039c0c646daf00af8043a9 100644
|
| --- a/include/gpu/GrProcessor.h
|
| +++ b/include/gpu/GrProcessor.h
|
| @@ -37,49 +37,14 @@
|
|
|
| virtual ~GrProcessor();
|
|
|
| - struct InvariantOutput{
|
| - GrColor fColor;
|
| - uint32_t fValidFlags;
|
| - bool fIsSingleComponent;
|
| -
|
| - bool isOpaque() const {
|
| - return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
|
| - }
|
| -
|
| - bool isSolidWhite() const {
|
| - return (fValidFlags == kRGBA_GrColorComponentFlags &&
|
| - 0xFFFFFFFF == GrColorUnpackA(fColor));
|
| - }
|
| -
|
| - /**
|
| - * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
|
| - * same. If the flags are all set then all color components must be equal.
|
| - */
|
| - SkDEBUGCODE(void validate() const;)
|
| -
|
| - private:
|
| - SkDEBUGCODE(bool colorComponentsAllEqual() const;)
|
| -
|
| - /**
|
| - * If alpha is valid, check that any valid R,G,B values are <= A
|
| - */
|
| - SkDEBUGCODE(bool validPreMulColor() const;)
|
| - };
|
| -
|
| - /**
|
| - * This function is used to perform optimizations. When called the invarientOuput param
|
| + /**
|
| + * This function is used to perform optimizations. When called the color and validFlags params
|
| * indicate whether the input components to this effect in the FS will have known values.
|
| - * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
|
| - * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
|
| - * inout to indicate known values of its output. A component of the color member only has
|
| - * meaning if the corresponding bit in validFlags is set.
|
| - */
|
| - void computeInvariantOutput(InvariantOutput* inout) const {
|
| - this->onComputeInvariantOutput(inout);
|
| -#ifdef SK_DEBUG
|
| - inout->validate();
|
| -#endif
|
| - }
|
| + * validFlags is a bitfield of GrColorComponentFlags. The function updates both params to
|
| + * indicate known values of its output. A component of the color param only has meaning if the
|
| + * corresponding bit in validFlags is set.
|
| + */
|
| + virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const = 0;
|
|
|
| /** This object, besides creating back-end-specific helper objects, is used for run-time-type-
|
| identification. The factory should be an instance of templated class,
|
| @@ -193,10 +158,6 @@
|
| getFactory()).*/
|
| virtual bool onIsEqual(const GrProcessor& other) const = 0;
|
|
|
| - /**
|
| - * Subclass implements this to support getConstantColorComponents(...).
|
| - */
|
| - virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
|
| friend class GrGeometryProcessor; // to set fRequiresVertexShader and build fVertexAttribTypes.
|
|
|
| SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
|
|
|