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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDistanceFieldTextureEffect.h" | 8 #include "GrDistanceFieldTextureEffect.h" |
9 #include "gl/builders/GrGLFullProgramBuilder.h" | 9 #include "gl/builders/GrGLFullProgramBuilder.h" |
10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
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199 bool GrDistanceFieldTextureEffect::onIsEqual(const GrProcessor& other) const { | 199 bool GrDistanceFieldTextureEffect::onIsEqual(const GrProcessor& other) const { |
200 const GrDistanceFieldTextureEffect& cte = other.cast<GrDistanceFieldTextureE
ffect>(); | 200 const GrDistanceFieldTextureEffect& cte = other.cast<GrDistanceFieldTextureE
ffect>(); |
201 return fTextureAccess == cte.fTextureAccess && | 201 return fTextureAccess == cte.fTextureAccess && |
202 #ifdef SK_GAMMA_APPLY_TO_A8 | 202 #ifdef SK_GAMMA_APPLY_TO_A8 |
203 fGammaTextureAccess == cte.fGammaTextureAccess && | 203 fGammaTextureAccess == cte.fGammaTextureAccess && |
204 fLuminance == cte.fLuminance && | 204 fLuminance == cte.fLuminance && |
205 #endif | 205 #endif |
206 fFlags == cte.fFlags; | 206 fFlags == cte.fFlags; |
207 } | 207 } |
208 | 208 |
209 void GrDistanceFieldTextureEffect::onComputeInvariantOutput( | 209 void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color, |
210 InvariantOutput* inout) const { | 210 uint32_t* validFlag
s) const { |
211 if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config()))
{ | 211 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color
) && |
212 inout->fValidFlags = kA_GrColorComponentFlag; | 212 GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| 213 *validFlags = kA_GrColorComponentFlag; |
213 } else { | 214 } else { |
214 inout->fValidFlags = 0; | 215 *validFlags = 0; |
215 } | 216 } |
216 inout->fIsSingleComponent = false; | |
217 } | 217 } |
218 | 218 |
219 const GrBackendGeometryProcessorFactory& GrDistanceFieldTextureEffect::getFactor
y() const { | 219 const GrBackendGeometryProcessorFactory& GrDistanceFieldTextureEffect::getFactor
y() const { |
220 return GrTBackendGeometryProcessorFactory<GrDistanceFieldTextureEffect>::get
Instance(); | 220 return GrTBackendGeometryProcessorFactory<GrDistanceFieldTextureEffect>::get
Instance(); |
221 } | 221 } |
222 | 222 |
223 /////////////////////////////////////////////////////////////////////////////// | 223 /////////////////////////////////////////////////////////////////////////////// |
224 | 224 |
225 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldTextureEffect); | 225 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldTextureEffect); |
226 | 226 |
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469 } | 469 } |
470 | 470 |
471 bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrProcessor& other) const
{ | 471 bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrProcessor& other) const
{ |
472 const GrDistanceFieldLCDTextureEffect& cte = other.cast<GrDistanceFieldLCDTe
xtureEffect>(); | 472 const GrDistanceFieldLCDTextureEffect& cte = other.cast<GrDistanceFieldLCDTe
xtureEffect>(); |
473 return (fTextureAccess == cte.fTextureAccess && | 473 return (fTextureAccess == cte.fTextureAccess && |
474 fGammaTextureAccess == cte.fGammaTextureAccess && | 474 fGammaTextureAccess == cte.fGammaTextureAccess && |
475 fTextColor == cte.fTextColor && | 475 fTextColor == cte.fTextColor && |
476 fFlags == cte.fFlags); | 476 fFlags == cte.fFlags); |
477 } | 477 } |
478 | 478 |
479 void GrDistanceFieldLCDTextureEffect::onComputeInvariantOutput( | 479 void GrDistanceFieldLCDTextureEffect::getConstantColorComponents(GrColor* color, |
480 InvariantOutput* inout) const { | 480 uint32_t* valid
Flags) const { |
481 if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config()))
{ | 481 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color
) && |
482 inout->fValidFlags = kA_GrColorComponentFlag; | 482 GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| 483 *validFlags = kA_GrColorComponentFlag; |
483 } else { | 484 } else { |
484 inout->fValidFlags = 0; | 485 *validFlags = 0; |
485 } | 486 } |
486 inout->fIsSingleComponent = false; | |
487 } | 487 } |
488 | 488 |
489 const GrBackendGeometryProcessorFactory& GrDistanceFieldLCDTextureEffect::getFac
tory() const { | 489 const GrBackendGeometryProcessorFactory& GrDistanceFieldLCDTextureEffect::getFac
tory() const { |
490 return GrTBackendGeometryProcessorFactory<GrDistanceFieldLCDTextureEffect>::
getInstance(); | 490 return GrTBackendGeometryProcessorFactory<GrDistanceFieldLCDTextureEffect>::
getInstance(); |
491 } | 491 } |
492 | 492 |
493 /////////////////////////////////////////////////////////////////////////////// | 493 /////////////////////////////////////////////////////////////////////////////// |
494 | 494 |
495 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextureEffect); | 495 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrDistanceFieldLCDTextureEffect); |
496 | 496 |
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520 random->nextULessThan(256), | 520 random->nextULessThan(256), |
521 random->nextULessThan(256)); | 521 random->nextULessThan(256)); |
522 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; | 522 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; |
523 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; | 523 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; |
524 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; | 524 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; |
525 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params, | 525 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params, |
526 textures[texIdx2], params2, | 526 textures[texIdx2], params2, |
527 textColor, | 527 textColor, |
528 flags); | 528 flags); |
529 } | 529 } |
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