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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrCustomCoordsTextureEffect.h" | 8 #include "GrCustomCoordsTextureEffect.h" |
| 9 #include "gl/builders/GrGLFullProgramBuilder.h" | 9 #include "gl/builders/GrGLFullProgramBuilder.h" |
| 10 #include "gl/GrGLProcessor.h" | 10 #include "gl/GrGLProcessor.h" |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 65 kVec2f_GrSLType, | 65 kVec2f_GrSLType, |
| 66 GrShaderVar::kAttribute
_TypeModifier))) { | 66 GrShaderVar::kAttribute
_TypeModifier))) { |
| 67 this->addTextureAccess(&fTextureAccess); | 67 this->addTextureAccess(&fTextureAccess); |
| 68 } | 68 } |
| 69 | 69 |
| 70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrProcessor& other) const { | 70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrProcessor& other) const { |
| 71 const GrCustomCoordsTextureEffect& cte = other.cast<GrCustomCoordsTextureEff
ect>(); | 71 const GrCustomCoordsTextureEffect& cte = other.cast<GrCustomCoordsTextureEff
ect>(); |
| 72 return fTextureAccess == cte.fTextureAccess; | 72 return fTextureAccess == cte.fTextureAccess; |
| 73 } | 73 } |
| 74 | 74 |
| 75 void GrCustomCoordsTextureEffect::onComputeInvariantOutput(InvariantOutput* inou
t) const { | 75 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, |
| 76 if (inout->isOpaque() && GrPixelConfigIsOpaque(this->texture(0)->config()))
{ | 76 uint32_t* validFlag
s) const { |
| 77 inout->fValidFlags = kA_GrColorComponentFlag; | 77 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color
) && |
| 78 GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| 79 *validFlags = kA_GrColorComponentFlag; |
| 78 } else { | 80 } else { |
| 79 inout->fValidFlags = 0; | 81 *validFlags = 0; |
| 80 } | 82 } |
| 81 inout->fIsSingleComponent = false; | |
| 82 } | 83 } |
| 83 | 84 |
| 84 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory
() const { | 85 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory
() const { |
| 85 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI
nstance(); | 86 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI
nstance(); |
| 86 } | 87 } |
| 87 | 88 |
| 88 /////////////////////////////////////////////////////////////////////////////// | 89 /////////////////////////////////////////////////////////////////////////////// |
| 89 | 90 |
| 90 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCustomCoordsTextureEffect); | 91 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCustomCoordsTextureEffect); |
| 91 | 92 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 102 }; | 103 }; |
| 103 SkShader::TileMode tileModes[] = { | 104 SkShader::TileMode tileModes[] = { |
| 104 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 106 }; | 107 }; |
| 107 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
| 108 GrTextureParams::kNon
e_FilterMode); | 109 GrTextureParams::kNon
e_FilterMode); |
| 109 | 110 |
| 110 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); | 111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); |
| 111 } | 112 } |
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