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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.h

Issue 617853003: Revert of Add isSingleComponent bool to getConstantColorComponent (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrConfigConversionEffect_DEFINED 8 #ifndef GrConfigConversionEffect_DEFINED
9 #define GrConfigConversionEffect_DEFINED 9 #define GrConfigConversionEffect_DEFINED
10 10
(...skipping 25 matching lines...) Expand all
36 36
37 // Installs an effect in the GrProcessorStage to perform a config conversion . 37 // Installs an effect in the GrProcessorStage to perform a config conversion .
38 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM Conversion, 38 static const GrFragmentProcessor* Create(GrTexture*, bool swapRedAndBlue, PM Conversion,
39 const SkMatrix&); 39 const SkMatrix&);
40 40
41 static const char* Name() { return "Config Conversion"; } 41 static const char* Name() { return "Config Conversion"; }
42 typedef GrGLConfigConversionEffect GLProcessor; 42 typedef GrGLConfigConversionEffect GLProcessor;
43 43
44 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR IDE; 44 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR IDE;
45 45
46 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
47
46 bool swapsRedAndBlue() const { return fSwapRedAndBlue; } 48 bool swapsRedAndBlue() const { return fSwapRedAndBlue; }
47 PMConversion pmConversion() const { return fPMConversion; } 49 PMConversion pmConversion() const { return fPMConversion; }
48 50
49 // This function determines whether it is possible to choose PM->UPM and UPM ->PM conversions 51 // This function determines whether it is possible to choose PM->UPM and UPM ->PM conversions
50 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam e. This means that 52 // for which in any PM->UPM->PM->UPM sequence the two UPM values are the sam e. This means that
51 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a nd read back again 53 // if pixels are read back to a UPM buffer, written back to PM to the GPU, a nd read back again
52 // both reads will produce the same result. This test is quite expensive and should not be run 54 // both reads will produce the same result. This test is quite expensive and should not be run
53 // multiple times for a given context. 55 // multiple times for a given context.
54 static void TestForPreservingPMConversions(GrContext* context, 56 static void TestForPreservingPMConversions(GrContext* context,
55 PMConversion* PMToUPMRule, 57 PMConversion* PMToUPMRule,
56 PMConversion* UPMToPMRule); 58 PMConversion* UPMToPMRule);
57 59
58 private: 60 private:
59 GrConfigConversionEffect(GrTexture*, 61 GrConfigConversionEffect(GrTexture*,
60 bool swapRedAndBlue, 62 bool swapRedAndBlue,
61 PMConversion pmConversion, 63 PMConversion pmConversion,
62 const SkMatrix& matrix); 64 const SkMatrix& matrix);
63 65
64 virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; 66 virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE;
65 67
66 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE;
67
68 bool fSwapRedAndBlue; 68 bool fSwapRedAndBlue;
69 PMConversion fPMConversion; 69 PMConversion fPMConversion;
70 70
71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 71 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
72 72
73 typedef GrSingleTextureEffect INHERITED; 73 typedef GrSingleTextureEffect INHERITED;
74 }; 74 };
75 75
76 #endif 76 #endif
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