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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
10 | 10 |
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510 static GrGeometryProcessor* Create() { | 510 static GrGeometryProcessor* Create() { |
511 GR_CREATE_STATIC_GEOMETRY_PROCESSOR(gQuadEdgeEffect, QuadEdgeEffect, ())
; | 511 GR_CREATE_STATIC_GEOMETRY_PROCESSOR(gQuadEdgeEffect, QuadEdgeEffect, ())
; |
512 gQuadEdgeEffect->ref(); | 512 gQuadEdgeEffect->ref(); |
513 return gQuadEdgeEffect; | 513 return gQuadEdgeEffect; |
514 } | 514 } |
515 | 515 |
516 virtual ~QuadEdgeEffect() {} | 516 virtual ~QuadEdgeEffect() {} |
517 | 517 |
518 static const char* Name() { return "QuadEdge"; } | 518 static const char* Name() { return "QuadEdge"; } |
519 | 519 |
| 520 virtual void getConstantColorComponents(GrColor* color, |
| 521 uint32_t* validFlags) const SK_OVERR
IDE { |
| 522 *validFlags = 0; |
| 523 } |
| 524 |
520 const GrShaderVar& inQuadEdge() const { return fInQuadEdge; } | 525 const GrShaderVar& inQuadEdge() const { return fInQuadEdge; } |
521 | 526 |
522 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR
IDE { | 527 virtual const GrBackendGeometryProcessorFactory& getFactory() const SK_OVERR
IDE { |
523 return GrTBackendGeometryProcessorFactory<QuadEdgeEffect>::getInstance()
; | 528 return GrTBackendGeometryProcessorFactory<QuadEdgeEffect>::getInstance()
; |
524 } | 529 } |
525 | 530 |
526 class GLProcessor : public GrGLGeometryProcessor { | 531 class GLProcessor : public GrGLGeometryProcessor { |
527 public: | 532 public: |
528 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&
) | 533 GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&
) |
529 : INHERITED (factory) {} | 534 : INHERITED (factory) {} |
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581 QuadEdgeEffect() | 586 QuadEdgeEffect() |
582 : fInQuadEdge(this->addVertexAttrib(GrShaderVar("inQuadEdge", | 587 : fInQuadEdge(this->addVertexAttrib(GrShaderVar("inQuadEdge", |
583 kVec4f_GrSLType, | 588 kVec4f_GrSLType, |
584 GrShaderVar::kAttribute_
TypeModifier))) { | 589 GrShaderVar::kAttribute_
TypeModifier))) { |
585 } | 590 } |
586 | 591 |
587 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { | 592 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { |
588 return true; | 593 return true; |
589 } | 594 } |
590 | 595 |
591 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE { | |
592 inout->fValidFlags = 0; | |
593 inout->fIsSingleComponent = false; | |
594 } | |
595 | |
596 const GrShaderVar& fInQuadEdge; | 596 const GrShaderVar& fInQuadEdge; |
597 | 597 |
598 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 598 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
599 | 599 |
600 typedef GrFragmentProcessor INHERITED; | 600 typedef GrFragmentProcessor INHERITED; |
601 }; | 601 }; |
602 | 602 |
603 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(QuadEdgeEffect); | 603 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(QuadEdgeEffect); |
604 | 604 |
605 GrGeometryProcessor* QuadEdgeEffect::TestCreate(SkRandom* random, | 605 GrGeometryProcessor* QuadEdgeEffect::TestCreate(SkRandom* random, |
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713 vOffset, // start vertex | 713 vOffset, // start vertex |
714 0, // start index | 714 0, // start index |
715 draw.fVertexCnt, | 715 draw.fVertexCnt, |
716 draw.fIndexCnt, | 716 draw.fIndexCnt, |
717 &devBounds); | 717 &devBounds); |
718 vOffset += draw.fVertexCnt; | 718 vOffset += draw.fVertexCnt; |
719 } | 719 } |
720 | 720 |
721 return true; | 721 return true; |
722 } | 722 } |
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