| Index: Source/platform/audio/chromium/AudioDestinationChromium.cpp
|
| diff --git a/Source/platform/audio/chromium/AudioDestinationChromium.cpp b/Source/platform/audio/chromium/AudioDestinationChromium.cpp
|
| index 82eaf5da2a04885486877b03163df9af5f59e773..22b68305ee19837617988ed6f9333c06afa550c1 100644
|
| --- a/Source/platform/audio/chromium/AudioDestinationChromium.cpp
|
| +++ b/Source/platform/audio/chromium/AudioDestinationChromium.cpp
|
| @@ -59,7 +59,7 @@ AudioDestinationChromium::AudioDestinationChromium(AudioIOCallback& callback, co
|
| , m_isPlaying(false)
|
| {
|
| // Use the optimal buffer size recommended by the audio backend.
|
| - m_callbackBufferSize = WebKit::Platform::current()->audioHardwareBufferSize();
|
| + m_callbackBufferSize = blink::Platform::current()->audioHardwareBufferSize();
|
|
|
| #if OS(ANDROID)
|
| // The optimum low-latency hardware buffer size is usually too small on Android for WebAudio to
|
| @@ -82,7 +82,7 @@ AudioDestinationChromium::AudioDestinationChromium(AudioIOCallback& callback, co
|
| if (m_callbackBufferSize + renderBufferSize > fifoSize)
|
| return;
|
|
|
| - m_audioDevice = adoptPtr(WebKit::Platform::current()->createAudioDevice(m_callbackBufferSize, numberOfInputChannels, numberOfOutputChannels, sampleRate, this, inputDeviceId));
|
| + m_audioDevice = adoptPtr(blink::Platform::current()->createAudioDevice(m_callbackBufferSize, numberOfInputChannels, numberOfOutputChannels, sampleRate, this, inputDeviceId));
|
| ASSERT(m_audioDevice);
|
|
|
| // Create a FIFO to handle the possibility of the callback size
|
| @@ -127,15 +127,15 @@ void AudioDestinationChromium::stop()
|
|
|
| float AudioDestination::hardwareSampleRate()
|
| {
|
| - return static_cast<float>(WebKit::Platform::current()->audioHardwareSampleRate());
|
| + return static_cast<float>(blink::Platform::current()->audioHardwareSampleRate());
|
| }
|
|
|
| unsigned long AudioDestination::maxChannelCount()
|
| {
|
| - return static_cast<float>(WebKit::Platform::current()->audioHardwareOutputChannels());
|
| + return static_cast<float>(blink::Platform::current()->audioHardwareOutputChannels());
|
| }
|
|
|
| -void AudioDestinationChromium::render(const WebKit::WebVector<float*>& sourceData, const WebKit::WebVector<float*>& audioData, size_t numberOfFrames)
|
| +void AudioDestinationChromium::render(const blink::WebVector<float*>& sourceData, const blink::WebVector<float*>& audioData, size_t numberOfFrames)
|
| {
|
| bool isNumberOfChannelsGood = audioData.size() == m_numberOfOutputChannels;
|
| if (!isNumberOfChannelsGood) {
|
|
|