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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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31 #include "WebCommon.h" | 31 #include "WebCommon.h" |
32 #include "WebCompositingReasons.h" | 32 #include "WebCompositingReasons.h" |
33 #include "WebPoint.h" | 33 #include "WebPoint.h" |
34 #include "WebRect.h" | 34 #include "WebRect.h" |
35 #include "WebString.h" | 35 #include "WebString.h" |
36 #include "WebVector.h" | 36 #include "WebVector.h" |
37 | 37 |
38 class SkMatrix44; | 38 class SkMatrix44; |
39 class SkImageFilter; | 39 class SkImageFilter; |
40 | 40 |
41 namespace WebKit { | 41 namespace blink { |
42 class WebAnimationDelegate; | 42 class WebAnimationDelegate; |
43 class WebFilterOperations; | 43 class WebFilterOperations; |
44 class WebLayerClient; | 44 class WebLayerClient; |
45 class WebLayerScrollClient; | 45 class WebLayerScrollClient; |
46 struct WebFloatPoint; | 46 struct WebFloatPoint; |
47 struct WebFloatRect; | 47 struct WebFloatRect; |
48 struct WebLayerPositionConstraint; | 48 struct WebLayerPositionConstraint; |
49 struct WebSize; | 49 struct WebSize; |
50 | 50 |
51 class WebLayer { | 51 class WebLayer { |
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207 // Forces this layer to use a render surface. There is no benefit in doing | 207 // Forces this layer to use a render surface. There is no benefit in doing |
208 // so, but this is to facilitate benchmarks and tests. | 208 // so, but this is to facilitate benchmarks and tests. |
209 virtual void setForceRenderSurface(bool) = 0; | 209 virtual void setForceRenderSurface(bool) = 0; |
210 | 210 |
211 // True if the layer is not part of a tree attached to a WebLayerTreeView. | 211 // True if the layer is not part of a tree attached to a WebLayerTreeView. |
212 virtual bool isOrphan() const = 0; | 212 virtual bool isOrphan() const = 0; |
213 | 213 |
214 virtual void setWebLayerClient(WebLayerClient*) = 0; | 214 virtual void setWebLayerClient(WebLayerClient*) = 0; |
215 }; | 215 }; |
216 | 216 |
217 } // namespace WebKit | 217 } // namespace blink |
218 | 218 |
219 #endif // WebLayer_h | 219 #endif // WebLayer_h |
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