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Side by Side Diff: Source/modules/gamepad/NavigatorGamepad.cpp

Issue 61773005: Rename WebKit namespace to blink (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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28 28
29 #include "core/frame/Navigator.h" 29 #include "core/frame/Navigator.h"
30 #include "modules/gamepad/GamepadList.h" 30 #include "modules/gamepad/GamepadList.h"
31 #include "public/platform/Platform.h" 31 #include "public/platform/Platform.h"
32 #include "wtf/PassOwnPtr.h" 32 #include "wtf/PassOwnPtr.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 static void sampleGamepads(GamepadList* into) 36 static void sampleGamepads(GamepadList* into)
37 { 37 {
38 WebKit::WebGamepads gamepads; 38 blink::WebGamepads gamepads;
39 39
40 WebKit::Platform::current()->sampleGamepads(gamepads); 40 blink::Platform::current()->sampleGamepads(gamepads);
41 41
42 for (unsigned i = 0; i < WebKit::WebGamepads::itemsLengthCap; ++i) { 42 for (unsigned i = 0; i < blink::WebGamepads::itemsLengthCap; ++i) {
43 WebKit::WebGamepad& webGamepad = gamepads.items[i]; 43 blink::WebGamepad& webGamepad = gamepads.items[i];
44 if (i < gamepads.length && webGamepad.connected) { 44 if (i < gamepads.length && webGamepad.connected) {
45 RefPtr<Gamepad> gamepad = into->item(i); 45 RefPtr<Gamepad> gamepad = into->item(i);
46 if (!gamepad) 46 if (!gamepad)
47 gamepad = Gamepad::create(); 47 gamepad = Gamepad::create();
48 gamepad->id(webGamepad.id); 48 gamepad->id(webGamepad.id);
49 gamepad->index(i); 49 gamepad->index(i);
50 gamepad->timestamp(webGamepad.timestamp); 50 gamepad->timestamp(webGamepad.timestamp);
51 gamepad->axes(webGamepad.axesLength, webGamepad.axes); 51 gamepad->axes(webGamepad.axesLength, webGamepad.axes);
52 gamepad->buttons(webGamepad.buttonsLength, webGamepad.buttons); 52 gamepad->buttons(webGamepad.buttonsLength, webGamepad.buttons);
53 into->set(i, gamepad); 53 into->set(i, gamepad);
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87 87
88 GamepadList* NavigatorGamepad::gamepads() 88 GamepadList* NavigatorGamepad::gamepads()
89 { 89 {
90 if (!m_gamepads) 90 if (!m_gamepads)
91 m_gamepads = GamepadList::create(); 91 m_gamepads = GamepadList::create();
92 sampleGamepads(m_gamepads.get()); 92 sampleGamepads(m_gamepads.get());
93 return m_gamepads.get(); 93 return m_gamepads.get();
94 } 94 }
95 95
96 } // namespace WebCore 96 } // namespace WebCore
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