| Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| index cb52a28c46d156ab8cb55c75c7d9f29074b30545..565e77593ce066204228ce50c842008346de0bed 100644
|
| --- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| +++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
|
| @@ -811,6 +811,13 @@ void GLES2GetImageParameterivCHROMIUM(GLuint image_id,
|
| GLint* params) {
|
| gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params);
|
| }
|
| +GLuint GLES2CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
|
| + GLsizei height,
|
| + GLenum internalformat,
|
| + GLenum usage) {
|
| + return gles2::GetGLContext()->CreateGpuMemoryBufferImageCHROMIUM(
|
| + width, height, internalformat, usage);
|
| +}
|
| void GLES2GetTranslatedShaderSourceANGLE(GLuint shader,
|
| GLsizei bufsize,
|
| GLsizei* length,
|
| @@ -983,17 +990,20 @@ namespace gles2 {
|
|
|
| extern const NameToFunc g_gles2_function_table[] = {
|
| {
|
| - "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| + "glActiveTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
|
| },
|
| {
|
| - "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| + "glAttachShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
|
| },
|
| {
|
| "glBindAttribLocation",
|
| reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation),
|
| },
|
| {
|
| - "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| + "glBindBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
|
| },
|
| {
|
| "glBindFramebuffer",
|
| @@ -1004,52 +1014,64 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
|
| },
|
| {
|
| - "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| + "glBindTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
|
| },
|
| {
|
| - "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| + "glBlendColor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
|
| },
|
| {
|
| - "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| + "glBlendEquation",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
|
| },
|
| {
|
| "glBlendEquationSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate),
|
| },
|
| {
|
| - "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| + "glBlendFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
|
| },
|
| {
|
| "glBlendFuncSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate),
|
| },
|
| {
|
| - "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| + "glBufferData",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBufferData),
|
| },
|
| {
|
| - "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| + "glBufferSubData",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
|
| },
|
| {
|
| "glCheckFramebufferStatus",
|
| reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus),
|
| },
|
| {
|
| - "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| + "glClear",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClear),
|
| },
|
| {
|
| - "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| + "glClearColor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearColor),
|
| },
|
| {
|
| - "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| + "glClearDepthf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
|
| },
|
| {
|
| - "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| + "glClearStencil",
|
| + reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
|
| },
|
| {
|
| - "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| + "glColorMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glColorMask),
|
| },
|
| {
|
| - "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| + "glCompileShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
|
| },
|
| {
|
| "glCompressedTexImage2D",
|
| @@ -1068,72 +1090,88 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
|
| },
|
| {
|
| - "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| + "glCreateProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
|
| },
|
| {
|
| - "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| + "glCreateShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
|
| },
|
| {
|
| - "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| + "glCullFace",
|
| + reinterpret_cast<GLES2FunctionPointer>(glCullFace),
|
| },
|
| {
|
| - "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| + "glDeleteBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
|
| },
|
| {
|
| "glDeleteFramebuffers",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers),
|
| },
|
| {
|
| - "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| + "glDeleteProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
|
| },
|
| {
|
| "glDeleteRenderbuffers",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
|
| },
|
| {
|
| - "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| + "glDeleteShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
|
| },
|
| {
|
| "glDeleteTextures",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
|
| },
|
| {
|
| - "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| + "glDepthFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
|
| },
|
| {
|
| - "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| + "glDepthMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
|
| },
|
| {
|
| - "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| + "glDepthRangef",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
|
| },
|
| {
|
| - "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| + "glDetachShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
|
| },
|
| {
|
| - "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| + "glDisable",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDisable),
|
| },
|
| {
|
| "glDisableVertexAttribArray",
|
| reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray),
|
| },
|
| {
|
| - "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| + "glDrawArrays",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
|
| },
|
| {
|
| - "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| + "glDrawElements",
|
| + reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
|
| },
|
| {
|
| - "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| + "glEnable",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEnable),
|
| },
|
| {
|
| "glEnableVertexAttribArray",
|
| reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
|
| },
|
| {
|
| - "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| + "glFinish",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFinish),
|
| },
|
| {
|
| - "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| + "glFlush",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFlush),
|
| },
|
| {
|
| "glFramebufferRenderbuffer",
|
| @@ -1144,10 +1182,12 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
|
| },
|
| {
|
| - "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| + "glFrontFace",
|
| + reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
|
| },
|
| {
|
| - "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| + "glGenBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
|
| },
|
| {
|
| "glGenerateMipmap",
|
| @@ -1162,7 +1202,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
|
| },
|
| {
|
| - "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| + "glGenTextures",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
|
| },
|
| {
|
| "glGetActiveAttrib",
|
| @@ -1181,17 +1222,20 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
|
| },
|
| {
|
| - "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| + "glGetBooleanv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
|
| },
|
| {
|
| "glGetBufferParameteriv",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv),
|
| },
|
| {
|
| - "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| + "glGetError",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetError),
|
| },
|
| {
|
| - "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| + "glGetFloatv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
|
| },
|
| {
|
| "glGetFramebufferAttachmentParameteriv",
|
| @@ -1199,10 +1243,12 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| glGetFramebufferAttachmentParameteriv),
|
| },
|
| {
|
| - "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| + "glGetIntegerv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
|
| },
|
| {
|
| - "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| + "glGetProgramiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
|
| },
|
| {
|
| "glGetProgramInfoLog",
|
| @@ -1213,7 +1259,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
|
| },
|
| {
|
| - "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| + "glGetShaderiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
|
| },
|
| {
|
| "glGetShaderInfoLog",
|
| @@ -1228,7 +1275,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource),
|
| },
|
| {
|
| - "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| + "glGetString",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetString),
|
| },
|
| {
|
| "glGetTexParameterfv",
|
| @@ -1239,10 +1287,12 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
|
| },
|
| {
|
| - "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| + "glGetUniformfv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
|
| },
|
| {
|
| - "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| + "glGetUniformiv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
|
| },
|
| {
|
| "glGetUniformLocation",
|
| @@ -1261,44 +1311,56 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
|
| },
|
| {
|
| - "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| + "glHint",
|
| + reinterpret_cast<GLES2FunctionPointer>(glHint),
|
| },
|
| {
|
| - "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| + "glIsBuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
|
| },
|
| {
|
| - "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| + "glIsEnabled",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
|
| },
|
| {
|
| - "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| + "glIsFramebuffer",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
|
| },
|
| {
|
| - "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| + "glIsProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
|
| },
|
| {
|
| "glIsRenderbuffer",
|
| reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
|
| },
|
| {
|
| - "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| + "glIsShader",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsShader),
|
| },
|
| {
|
| - "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| + "glIsTexture",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
|
| },
|
| {
|
| - "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| + "glLineWidth",
|
| + reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
|
| },
|
| {
|
| - "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| + "glLinkProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
|
| },
|
| {
|
| - "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| + "glPixelStorei",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
|
| },
|
| {
|
| - "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| + "glPolygonOffset",
|
| + reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
|
| },
|
| {
|
| - "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| + "glReadPixels",
|
| + reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
|
| },
|
| {
|
| "glReleaseShaderCompiler",
|
| @@ -1313,13 +1375,16 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
|
| },
|
| {
|
| - "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| + "glScissor",
|
| + reinterpret_cast<GLES2FunctionPointer>(glScissor),
|
| },
|
| {
|
| - "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| + "glShaderBinary",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
|
| },
|
| {
|
| - "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| + "glShaderSource",
|
| + reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
|
| },
|
| {
|
| "glShallowFinishCHROMIUM",
|
| @@ -1330,93 +1395,116 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM),
|
| },
|
| {
|
| - "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| + "glStencilFunc",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
|
| },
|
| {
|
| "glStencilFuncSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate),
|
| },
|
| {
|
| - "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| + "glStencilMask",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
|
| },
|
| {
|
| "glStencilMaskSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate),
|
| },
|
| {
|
| - "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| + "glStencilOp",
|
| + reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
|
| },
|
| {
|
| "glStencilOpSeparate",
|
| reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate),
|
| },
|
| {
|
| - "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| + "glTexImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
|
| },
|
| {
|
| - "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| + "glTexParameterf",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
|
| },
|
| {
|
| "glTexParameterfv",
|
| reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv),
|
| },
|
| {
|
| - "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| + "glTexParameteri",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
|
| },
|
| {
|
| "glTexParameteriv",
|
| reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
|
| },
|
| {
|
| - "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| + "glTexSubImage2D",
|
| + reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
|
| },
|
| {
|
| - "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| + "glUniform1f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
|
| },
|
| {
|
| - "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| + "glUniform1fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
|
| },
|
| {
|
| - "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| + "glUniform1i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
|
| },
|
| {
|
| - "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| + "glUniform1iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
|
| },
|
| {
|
| - "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| + "glUniform2f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
|
| },
|
| {
|
| - "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| + "glUniform2fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
|
| },
|
| {
|
| - "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| + "glUniform2i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
|
| },
|
| {
|
| - "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| + "glUniform2iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
|
| },
|
| {
|
| - "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| + "glUniform3f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
|
| },
|
| {
|
| - "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| + "glUniform3fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
|
| },
|
| {
|
| - "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| + "glUniform3i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
| },
|
| {
|
| - "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| + "glUniform3iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
|
| },
|
| {
|
| - "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| + "glUniform4f",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
|
| },
|
| {
|
| - "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| + "glUniform4fv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
|
| },
|
| {
|
| - "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| + "glUniform4i",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
|
| },
|
| {
|
| - "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| + "glUniform4iv",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
|
| },
|
| {
|
| "glUniformMatrix2fv",
|
| @@ -1431,7 +1519,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
|
| },
|
| {
|
| - "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| + "glUseProgram",
|
| + reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
|
| },
|
| {
|
| "glValidateProgram",
|
| @@ -1474,7 +1563,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
|
| },
|
| {
|
| - "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| + "glViewport",
|
| + reinterpret_cast<GLES2FunctionPointer>(glViewport),
|
| },
|
| {
|
| "glBlitFramebufferCHROMIUM",
|
| @@ -1500,23 +1590,28 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT),
|
| },
|
| {
|
| - "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| + "glGenQueriesEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
|
| },
|
| {
|
| "glDeleteQueriesEXT",
|
| reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT),
|
| },
|
| {
|
| - "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| + "glIsQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
|
| },
|
| {
|
| - "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| + "glBeginQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
|
| },
|
| {
|
| - "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| + "glEndQueryEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
|
| },
|
| {
|
| - "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| + "glGetQueryivEXT",
|
| + reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
|
| },
|
| {
|
| "glGetQueryObjectuivEXT",
|
| @@ -1551,7 +1646,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES),
|
| },
|
| {
|
| - "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| + "glSwapBuffers",
|
| + reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
|
| },
|
| {
|
| "glGetMaxValueInBufferCHROMIUM",
|
| @@ -1647,6 +1743,11 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM),
|
| },
|
| {
|
| + "glCreateGpuMemoryBufferImageCHROMIUM",
|
| + reinterpret_cast<GLES2FunctionPointer>(
|
| + glCreateGpuMemoryBufferImageCHROMIUM),
|
| + },
|
| + {
|
| "glGetTranslatedShaderSourceANGLE",
|
| reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE),
|
| },
|
| @@ -1767,7 +1868,8 @@ extern const NameToFunc g_gles2_function_table[] = {
|
| reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
|
| },
|
| {
|
| - NULL, NULL,
|
| + NULL,
|
| + NULL,
|
| },
|
| };
|
|
|
|
|