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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 617693003: gpu: Add CHROMIUM_gpu_memory_buffer_image extension. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@map-image-rename
Patch Set: include WebGraphicsContext3DImpl changes Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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804 width, height, internalformat, usage); 804 width, height, internalformat, usage);
805 } 805 }
806 void GLES2DestroyImageCHROMIUM(GLuint image_id) { 806 void GLES2DestroyImageCHROMIUM(GLuint image_id) {
807 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); 807 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id);
808 } 808 }
809 void GLES2GetImageParameterivCHROMIUM(GLuint image_id, 809 void GLES2GetImageParameterivCHROMIUM(GLuint image_id,
810 GLenum pname, 810 GLenum pname,
811 GLint* params) { 811 GLint* params) {
812 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); 812 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params);
813 } 813 }
814 GLuint GLES2CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
815 GLsizei height,
816 GLenum internalformat,
817 GLenum usage) {
818 return gles2::GetGLContext()->CreateGpuMemoryBufferImageCHROMIUM(
819 width, height, internalformat, usage);
820 }
814 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, 821 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader,
815 GLsizei bufsize, 822 GLsizei bufsize,
816 GLsizei* length, 823 GLsizei* length,
817 char* source) { 824 char* source) {
818 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( 825 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(
819 shader, bufsize, length, source); 826 shader, bufsize, length, source);
820 } 827 }
821 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { 828 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
822 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); 829 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height);
823 } 830 }
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976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); 983 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
977 } 984 }
978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { 985 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); 986 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode);
980 } 987 }
981 988
982 namespace gles2 { 989 namespace gles2 {
983 990
984 extern const NameToFunc g_gles2_function_table[] = { 991 extern const NameToFunc g_gles2_function_table[] = {
985 { 992 {
986 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), 993 "glActiveTexture",
994 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture),
987 }, 995 },
988 { 996 {
989 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), 997 "glAttachShader",
998 reinterpret_cast<GLES2FunctionPointer>(glAttachShader),
990 }, 999 },
991 { 1000 {
992 "glBindAttribLocation", 1001 "glBindAttribLocation",
993 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), 1002 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation),
994 }, 1003 },
995 { 1004 {
996 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), 1005 "glBindBuffer",
1006 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer),
997 }, 1007 },
998 { 1008 {
999 "glBindFramebuffer", 1009 "glBindFramebuffer",
1000 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), 1010 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer),
1001 }, 1011 },
1002 { 1012 {
1003 "glBindRenderbuffer", 1013 "glBindRenderbuffer",
1004 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), 1014 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer),
1005 }, 1015 },
1006 { 1016 {
1007 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), 1017 "glBindTexture",
1018 reinterpret_cast<GLES2FunctionPointer>(glBindTexture),
1008 }, 1019 },
1009 { 1020 {
1010 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), 1021 "glBlendColor",
1022 reinterpret_cast<GLES2FunctionPointer>(glBlendColor),
1011 }, 1023 },
1012 { 1024 {
1013 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), 1025 "glBlendEquation",
1026 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation),
1014 }, 1027 },
1015 { 1028 {
1016 "glBlendEquationSeparate", 1029 "glBlendEquationSeparate",
1017 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), 1030 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate),
1018 }, 1031 },
1019 { 1032 {
1020 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), 1033 "glBlendFunc",
1034 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc),
1021 }, 1035 },
1022 { 1036 {
1023 "glBlendFuncSeparate", 1037 "glBlendFuncSeparate",
1024 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), 1038 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate),
1025 }, 1039 },
1026 { 1040 {
1027 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), 1041 "glBufferData",
1042 reinterpret_cast<GLES2FunctionPointer>(glBufferData),
1028 }, 1043 },
1029 { 1044 {
1030 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), 1045 "glBufferSubData",
1046 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData),
1031 }, 1047 },
1032 { 1048 {
1033 "glCheckFramebufferStatus", 1049 "glCheckFramebufferStatus",
1034 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), 1050 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus),
1035 }, 1051 },
1036 { 1052 {
1037 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), 1053 "glClear",
1054 reinterpret_cast<GLES2FunctionPointer>(glClear),
1038 }, 1055 },
1039 { 1056 {
1040 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), 1057 "glClearColor",
1058 reinterpret_cast<GLES2FunctionPointer>(glClearColor),
1041 }, 1059 },
1042 { 1060 {
1043 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), 1061 "glClearDepthf",
1062 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
1044 }, 1063 },
1045 { 1064 {
1046 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), 1065 "glClearStencil",
1066 reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
1047 }, 1067 },
1048 { 1068 {
1049 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), 1069 "glColorMask",
1070 reinterpret_cast<GLES2FunctionPointer>(glColorMask),
1050 }, 1071 },
1051 { 1072 {
1052 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), 1073 "glCompileShader",
1074 reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
1053 }, 1075 },
1054 { 1076 {
1055 "glCompressedTexImage2D", 1077 "glCompressedTexImage2D",
1056 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), 1078 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
1057 }, 1079 },
1058 { 1080 {
1059 "glCompressedTexSubImage2D", 1081 "glCompressedTexSubImage2D",
1060 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), 1082 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D),
1061 }, 1083 },
1062 { 1084 {
1063 "glCopyTexImage2D", 1085 "glCopyTexImage2D",
1064 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), 1086 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D),
1065 }, 1087 },
1066 { 1088 {
1067 "glCopyTexSubImage2D", 1089 "glCopyTexSubImage2D",
1068 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), 1090 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D),
1069 }, 1091 },
1070 { 1092 {
1071 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), 1093 "glCreateProgram",
1094 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram),
1072 }, 1095 },
1073 { 1096 {
1074 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), 1097 "glCreateShader",
1098 reinterpret_cast<GLES2FunctionPointer>(glCreateShader),
1075 }, 1099 },
1076 { 1100 {
1077 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), 1101 "glCullFace",
1102 reinterpret_cast<GLES2FunctionPointer>(glCullFace),
1078 }, 1103 },
1079 { 1104 {
1080 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), 1105 "glDeleteBuffers",
1106 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers),
1081 }, 1107 },
1082 { 1108 {
1083 "glDeleteFramebuffers", 1109 "glDeleteFramebuffers",
1084 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), 1110 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers),
1085 }, 1111 },
1086 { 1112 {
1087 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), 1113 "glDeleteProgram",
1114 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram),
1088 }, 1115 },
1089 { 1116 {
1090 "glDeleteRenderbuffers", 1117 "glDeleteRenderbuffers",
1091 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), 1118 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers),
1092 }, 1119 },
1093 { 1120 {
1094 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), 1121 "glDeleteShader",
1122 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader),
1095 }, 1123 },
1096 { 1124 {
1097 "glDeleteTextures", 1125 "glDeleteTextures",
1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), 1126 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures),
1099 }, 1127 },
1100 { 1128 {
1101 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), 1129 "glDepthFunc",
1130 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc),
1102 }, 1131 },
1103 { 1132 {
1104 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), 1133 "glDepthMask",
1134 reinterpret_cast<GLES2FunctionPointer>(glDepthMask),
1105 }, 1135 },
1106 { 1136 {
1107 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), 1137 "glDepthRangef",
1138 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef),
1108 }, 1139 },
1109 { 1140 {
1110 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), 1141 "glDetachShader",
1142 reinterpret_cast<GLES2FunctionPointer>(glDetachShader),
1111 }, 1143 },
1112 { 1144 {
1113 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), 1145 "glDisable",
1146 reinterpret_cast<GLES2FunctionPointer>(glDisable),
1114 }, 1147 },
1115 { 1148 {
1116 "glDisableVertexAttribArray", 1149 "glDisableVertexAttribArray",
1117 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), 1150 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray),
1118 }, 1151 },
1119 { 1152 {
1120 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), 1153 "glDrawArrays",
1154 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
1121 }, 1155 },
1122 { 1156 {
1123 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), 1157 "glDrawElements",
1158 reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
1124 }, 1159 },
1125 { 1160 {
1126 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), 1161 "glEnable",
1162 reinterpret_cast<GLES2FunctionPointer>(glEnable),
1127 }, 1163 },
1128 { 1164 {
1129 "glEnableVertexAttribArray", 1165 "glEnableVertexAttribArray",
1130 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), 1166 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
1131 }, 1167 },
1132 { 1168 {
1133 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), 1169 "glFinish",
1170 reinterpret_cast<GLES2FunctionPointer>(glFinish),
1134 }, 1171 },
1135 { 1172 {
1136 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), 1173 "glFlush",
1174 reinterpret_cast<GLES2FunctionPointer>(glFlush),
1137 }, 1175 },
1138 { 1176 {
1139 "glFramebufferRenderbuffer", 1177 "glFramebufferRenderbuffer",
1140 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), 1178 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer),
1141 }, 1179 },
1142 { 1180 {
1143 "glFramebufferTexture2D", 1181 "glFramebufferTexture2D",
1144 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), 1182 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D),
1145 }, 1183 },
1146 { 1184 {
1147 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), 1185 "glFrontFace",
1186 reinterpret_cast<GLES2FunctionPointer>(glFrontFace),
1148 }, 1187 },
1149 { 1188 {
1150 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), 1189 "glGenBuffers",
1190 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers),
1151 }, 1191 },
1152 { 1192 {
1153 "glGenerateMipmap", 1193 "glGenerateMipmap",
1154 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), 1194 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap),
1155 }, 1195 },
1156 { 1196 {
1157 "glGenFramebuffers", 1197 "glGenFramebuffers",
1158 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), 1198 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers),
1159 }, 1199 },
1160 { 1200 {
1161 "glGenRenderbuffers", 1201 "glGenRenderbuffers",
1162 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), 1202 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers),
1163 }, 1203 },
1164 { 1204 {
1165 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), 1205 "glGenTextures",
1206 reinterpret_cast<GLES2FunctionPointer>(glGenTextures),
1166 }, 1207 },
1167 { 1208 {
1168 "glGetActiveAttrib", 1209 "glGetActiveAttrib",
1169 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), 1210 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib),
1170 }, 1211 },
1171 { 1212 {
1172 "glGetActiveUniform", 1213 "glGetActiveUniform",
1173 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), 1214 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform),
1174 }, 1215 },
1175 { 1216 {
1176 "glGetAttachedShaders", 1217 "glGetAttachedShaders",
1177 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), 1218 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
1178 }, 1219 },
1179 { 1220 {
1180 "glGetAttribLocation", 1221 "glGetAttribLocation",
1181 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), 1222 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation),
1182 }, 1223 },
1183 { 1224 {
1184 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), 1225 "glGetBooleanv",
1226 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv),
1185 }, 1227 },
1186 { 1228 {
1187 "glGetBufferParameteriv", 1229 "glGetBufferParameteriv",
1188 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), 1230 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv),
1189 }, 1231 },
1190 { 1232 {
1191 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), 1233 "glGetError",
1234 reinterpret_cast<GLES2FunctionPointer>(glGetError),
1192 }, 1235 },
1193 { 1236 {
1194 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), 1237 "glGetFloatv",
1238 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv),
1195 }, 1239 },
1196 { 1240 {
1197 "glGetFramebufferAttachmentParameteriv", 1241 "glGetFramebufferAttachmentParameteriv",
1198 reinterpret_cast<GLES2FunctionPointer>( 1242 reinterpret_cast<GLES2FunctionPointer>(
1199 glGetFramebufferAttachmentParameteriv), 1243 glGetFramebufferAttachmentParameteriv),
1200 }, 1244 },
1201 { 1245 {
1202 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), 1246 "glGetIntegerv",
1247 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv),
1203 }, 1248 },
1204 { 1249 {
1205 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), 1250 "glGetProgramiv",
1251 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv),
1206 }, 1252 },
1207 { 1253 {
1208 "glGetProgramInfoLog", 1254 "glGetProgramInfoLog",
1209 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), 1255 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog),
1210 }, 1256 },
1211 { 1257 {
1212 "glGetRenderbufferParameteriv", 1258 "glGetRenderbufferParameteriv",
1213 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), 1259 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv),
1214 }, 1260 },
1215 { 1261 {
1216 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), 1262 "glGetShaderiv",
1263 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv),
1217 }, 1264 },
1218 { 1265 {
1219 "glGetShaderInfoLog", 1266 "glGetShaderInfoLog",
1220 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), 1267 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog),
1221 }, 1268 },
1222 { 1269 {
1223 "glGetShaderPrecisionFormat", 1270 "glGetShaderPrecisionFormat",
1224 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), 1271 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat),
1225 }, 1272 },
1226 { 1273 {
1227 "glGetShaderSource", 1274 "glGetShaderSource",
1228 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), 1275 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource),
1229 }, 1276 },
1230 { 1277 {
1231 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), 1278 "glGetString",
1279 reinterpret_cast<GLES2FunctionPointer>(glGetString),
1232 }, 1280 },
1233 { 1281 {
1234 "glGetTexParameterfv", 1282 "glGetTexParameterfv",
1235 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), 1283 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv),
1236 }, 1284 },
1237 { 1285 {
1238 "glGetTexParameteriv", 1286 "glGetTexParameteriv",
1239 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), 1287 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv),
1240 }, 1288 },
1241 { 1289 {
1242 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), 1290 "glGetUniformfv",
1291 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv),
1243 }, 1292 },
1244 { 1293 {
1245 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), 1294 "glGetUniformiv",
1295 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv),
1246 }, 1296 },
1247 { 1297 {
1248 "glGetUniformLocation", 1298 "glGetUniformLocation",
1249 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), 1299 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation),
1250 }, 1300 },
1251 { 1301 {
1252 "glGetVertexAttribfv", 1302 "glGetVertexAttribfv",
1253 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), 1303 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv),
1254 }, 1304 },
1255 { 1305 {
1256 "glGetVertexAttribiv", 1306 "glGetVertexAttribiv",
1257 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), 1307 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv),
1258 }, 1308 },
1259 { 1309 {
1260 "glGetVertexAttribPointerv", 1310 "glGetVertexAttribPointerv",
1261 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), 1311 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv),
1262 }, 1312 },
1263 { 1313 {
1264 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), 1314 "glHint",
1315 reinterpret_cast<GLES2FunctionPointer>(glHint),
1265 }, 1316 },
1266 { 1317 {
1267 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), 1318 "glIsBuffer",
1319 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer),
1268 }, 1320 },
1269 { 1321 {
1270 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), 1322 "glIsEnabled",
1323 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled),
1271 }, 1324 },
1272 { 1325 {
1273 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), 1326 "glIsFramebuffer",
1327 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer),
1274 }, 1328 },
1275 { 1329 {
1276 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), 1330 "glIsProgram",
1331 reinterpret_cast<GLES2FunctionPointer>(glIsProgram),
1277 }, 1332 },
1278 { 1333 {
1279 "glIsRenderbuffer", 1334 "glIsRenderbuffer",
1280 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), 1335 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer),
1281 }, 1336 },
1282 { 1337 {
1283 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), 1338 "glIsShader",
1339 reinterpret_cast<GLES2FunctionPointer>(glIsShader),
1284 }, 1340 },
1285 { 1341 {
1286 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), 1342 "glIsTexture",
1343 reinterpret_cast<GLES2FunctionPointer>(glIsTexture),
1287 }, 1344 },
1288 { 1345 {
1289 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), 1346 "glLineWidth",
1347 reinterpret_cast<GLES2FunctionPointer>(glLineWidth),
1290 }, 1348 },
1291 { 1349 {
1292 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), 1350 "glLinkProgram",
1351 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram),
1293 }, 1352 },
1294 { 1353 {
1295 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), 1354 "glPixelStorei",
1355 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei),
1296 }, 1356 },
1297 { 1357 {
1298 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), 1358 "glPolygonOffset",
1359 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset),
1299 }, 1360 },
1300 { 1361 {
1301 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), 1362 "glReadPixels",
1363 reinterpret_cast<GLES2FunctionPointer>(glReadPixels),
1302 }, 1364 },
1303 { 1365 {
1304 "glReleaseShaderCompiler", 1366 "glReleaseShaderCompiler",
1305 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), 1367 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler),
1306 }, 1368 },
1307 { 1369 {
1308 "glRenderbufferStorage", 1370 "glRenderbufferStorage",
1309 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), 1371 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage),
1310 }, 1372 },
1311 { 1373 {
1312 "glSampleCoverage", 1374 "glSampleCoverage",
1313 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), 1375 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage),
1314 }, 1376 },
1315 { 1377 {
1316 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), 1378 "glScissor",
1379 reinterpret_cast<GLES2FunctionPointer>(glScissor),
1317 }, 1380 },
1318 { 1381 {
1319 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), 1382 "glShaderBinary",
1383 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary),
1320 }, 1384 },
1321 { 1385 {
1322 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), 1386 "glShaderSource",
1387 reinterpret_cast<GLES2FunctionPointer>(glShaderSource),
1323 }, 1388 },
1324 { 1389 {
1325 "glShallowFinishCHROMIUM", 1390 "glShallowFinishCHROMIUM",
1326 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), 1391 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM),
1327 }, 1392 },
1328 { 1393 {
1329 "glShallowFlushCHROMIUM", 1394 "glShallowFlushCHROMIUM",
1330 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), 1395 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM),
1331 }, 1396 },
1332 { 1397 {
1333 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), 1398 "glStencilFunc",
1399 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc),
1334 }, 1400 },
1335 { 1401 {
1336 "glStencilFuncSeparate", 1402 "glStencilFuncSeparate",
1337 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), 1403 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate),
1338 }, 1404 },
1339 { 1405 {
1340 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), 1406 "glStencilMask",
1407 reinterpret_cast<GLES2FunctionPointer>(glStencilMask),
1341 }, 1408 },
1342 { 1409 {
1343 "glStencilMaskSeparate", 1410 "glStencilMaskSeparate",
1344 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), 1411 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate),
1345 }, 1412 },
1346 { 1413 {
1347 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), 1414 "glStencilOp",
1415 reinterpret_cast<GLES2FunctionPointer>(glStencilOp),
1348 }, 1416 },
1349 { 1417 {
1350 "glStencilOpSeparate", 1418 "glStencilOpSeparate",
1351 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), 1419 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate),
1352 }, 1420 },
1353 { 1421 {
1354 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), 1422 "glTexImage2D",
1423 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D),
1355 }, 1424 },
1356 { 1425 {
1357 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), 1426 "glTexParameterf",
1427 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf),
1358 }, 1428 },
1359 { 1429 {
1360 "glTexParameterfv", 1430 "glTexParameterfv",
1361 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), 1431 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv),
1362 }, 1432 },
1363 { 1433 {
1364 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), 1434 "glTexParameteri",
1435 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri),
1365 }, 1436 },
1366 { 1437 {
1367 "glTexParameteriv", 1438 "glTexParameteriv",
1368 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), 1439 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv),
1369 }, 1440 },
1370 { 1441 {
1371 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), 1442 "glTexSubImage2D",
1443 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D),
1372 }, 1444 },
1373 { 1445 {
1374 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), 1446 "glUniform1f",
1447 reinterpret_cast<GLES2FunctionPointer>(glUniform1f),
1375 }, 1448 },
1376 { 1449 {
1377 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), 1450 "glUniform1fv",
1451 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv),
1378 }, 1452 },
1379 { 1453 {
1380 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), 1454 "glUniform1i",
1455 reinterpret_cast<GLES2FunctionPointer>(glUniform1i),
1381 }, 1456 },
1382 { 1457 {
1383 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), 1458 "glUniform1iv",
1459 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv),
1384 }, 1460 },
1385 { 1461 {
1386 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), 1462 "glUniform2f",
1463 reinterpret_cast<GLES2FunctionPointer>(glUniform2f),
1387 }, 1464 },
1388 { 1465 {
1389 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), 1466 "glUniform2fv",
1467 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv),
1390 }, 1468 },
1391 { 1469 {
1392 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), 1470 "glUniform2i",
1471 reinterpret_cast<GLES2FunctionPointer>(glUniform2i),
1393 }, 1472 },
1394 { 1473 {
1395 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), 1474 "glUniform2iv",
1475 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv),
1396 }, 1476 },
1397 { 1477 {
1398 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), 1478 "glUniform3f",
1479 reinterpret_cast<GLES2FunctionPointer>(glUniform3f),
1399 }, 1480 },
1400 { 1481 {
1401 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), 1482 "glUniform3fv",
1483 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv),
1402 }, 1484 },
1403 { 1485 {
1404 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), 1486 "glUniform3i",
1487 reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
1405 }, 1488 },
1406 { 1489 {
1407 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), 1490 "glUniform3iv",
1491 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv),
1408 }, 1492 },
1409 { 1493 {
1410 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), 1494 "glUniform4f",
1495 reinterpret_cast<GLES2FunctionPointer>(glUniform4f),
1411 }, 1496 },
1412 { 1497 {
1413 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), 1498 "glUniform4fv",
1499 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv),
1414 }, 1500 },
1415 { 1501 {
1416 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), 1502 "glUniform4i",
1503 reinterpret_cast<GLES2FunctionPointer>(glUniform4i),
1417 }, 1504 },
1418 { 1505 {
1419 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), 1506 "glUniform4iv",
1507 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv),
1420 }, 1508 },
1421 { 1509 {
1422 "glUniformMatrix2fv", 1510 "glUniformMatrix2fv",
1423 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), 1511 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv),
1424 }, 1512 },
1425 { 1513 {
1426 "glUniformMatrix3fv", 1514 "glUniformMatrix3fv",
1427 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), 1515 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv),
1428 }, 1516 },
1429 { 1517 {
1430 "glUniformMatrix4fv", 1518 "glUniformMatrix4fv",
1431 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), 1519 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv),
1432 }, 1520 },
1433 { 1521 {
1434 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), 1522 "glUseProgram",
1523 reinterpret_cast<GLES2FunctionPointer>(glUseProgram),
1435 }, 1524 },
1436 { 1525 {
1437 "glValidateProgram", 1526 "glValidateProgram",
1438 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), 1527 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram),
1439 }, 1528 },
1440 { 1529 {
1441 "glVertexAttrib1f", 1530 "glVertexAttrib1f",
1442 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), 1531 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f),
1443 }, 1532 },
1444 { 1533 {
(...skipping 22 matching lines...) Expand all
1467 }, 1556 },
1468 { 1557 {
1469 "glVertexAttrib4fv", 1558 "glVertexAttrib4fv",
1470 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), 1559 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv),
1471 }, 1560 },
1472 { 1561 {
1473 "glVertexAttribPointer", 1562 "glVertexAttribPointer",
1474 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), 1563 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
1475 }, 1564 },
1476 { 1565 {
1477 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), 1566 "glViewport",
1567 reinterpret_cast<GLES2FunctionPointer>(glViewport),
1478 }, 1568 },
1479 { 1569 {
1480 "glBlitFramebufferCHROMIUM", 1570 "glBlitFramebufferCHROMIUM",
1481 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), 1571 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
1482 }, 1572 },
1483 { 1573 {
1484 "glRenderbufferStorageMultisampleCHROMIUM", 1574 "glRenderbufferStorageMultisampleCHROMIUM",
1485 reinterpret_cast<GLES2FunctionPointer>( 1575 reinterpret_cast<GLES2FunctionPointer>(
1486 glRenderbufferStorageMultisampleCHROMIUM), 1576 glRenderbufferStorageMultisampleCHROMIUM),
1487 }, 1577 },
1488 { 1578 {
1489 "glRenderbufferStorageMultisampleEXT", 1579 "glRenderbufferStorageMultisampleEXT",
1490 reinterpret_cast<GLES2FunctionPointer>( 1580 reinterpret_cast<GLES2FunctionPointer>(
1491 glRenderbufferStorageMultisampleEXT), 1581 glRenderbufferStorageMultisampleEXT),
1492 }, 1582 },
1493 { 1583 {
1494 "glFramebufferTexture2DMultisampleEXT", 1584 "glFramebufferTexture2DMultisampleEXT",
1495 reinterpret_cast<GLES2FunctionPointer>( 1585 reinterpret_cast<GLES2FunctionPointer>(
1496 glFramebufferTexture2DMultisampleEXT), 1586 glFramebufferTexture2DMultisampleEXT),
1497 }, 1587 },
1498 { 1588 {
1499 "glTexStorage2DEXT", 1589 "glTexStorage2DEXT",
1500 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), 1590 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT),
1501 }, 1591 },
1502 { 1592 {
1503 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), 1593 "glGenQueriesEXT",
1594 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT),
1504 }, 1595 },
1505 { 1596 {
1506 "glDeleteQueriesEXT", 1597 "glDeleteQueriesEXT",
1507 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), 1598 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT),
1508 }, 1599 },
1509 { 1600 {
1510 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), 1601 "glIsQueryEXT",
1602 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT),
1511 }, 1603 },
1512 { 1604 {
1513 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), 1605 "glBeginQueryEXT",
1606 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT),
1514 }, 1607 },
1515 { 1608 {
1516 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), 1609 "glEndQueryEXT",
1610 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT),
1517 }, 1611 },
1518 { 1612 {
1519 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), 1613 "glGetQueryivEXT",
1614 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT),
1520 }, 1615 },
1521 { 1616 {
1522 "glGetQueryObjectuivEXT", 1617 "glGetQueryObjectuivEXT",
1523 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), 1618 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT),
1524 }, 1619 },
1525 { 1620 {
1526 "glInsertEventMarkerEXT", 1621 "glInsertEventMarkerEXT",
1527 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), 1622 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT),
1528 }, 1623 },
1529 { 1624 {
(...skipping 14 matching lines...) Expand all
1544 }, 1639 },
1545 { 1640 {
1546 "glIsVertexArrayOES", 1641 "glIsVertexArrayOES",
1547 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), 1642 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES),
1548 }, 1643 },
1549 { 1644 {
1550 "glBindVertexArrayOES", 1645 "glBindVertexArrayOES",
1551 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), 1646 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES),
1552 }, 1647 },
1553 { 1648 {
1554 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), 1649 "glSwapBuffers",
1650 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers),
1555 }, 1651 },
1556 { 1652 {
1557 "glGetMaxValueInBufferCHROMIUM", 1653 "glGetMaxValueInBufferCHROMIUM",
1558 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), 1654 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM),
1559 }, 1655 },
1560 { 1656 {
1561 "glGenSharedIdsCHROMIUM", 1657 "glGenSharedIdsCHROMIUM",
1562 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), 1658 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM),
1563 }, 1659 },
1564 { 1660 {
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
1640 }, 1736 },
1641 { 1737 {
1642 "glDestroyImageCHROMIUM", 1738 "glDestroyImageCHROMIUM",
1643 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), 1739 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM),
1644 }, 1740 },
1645 { 1741 {
1646 "glGetImageParameterivCHROMIUM", 1742 "glGetImageParameterivCHROMIUM",
1647 reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM), 1743 reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM),
1648 }, 1744 },
1649 { 1745 {
1746 "glCreateGpuMemoryBufferImageCHROMIUM",
1747 reinterpret_cast<GLES2FunctionPointer>(
1748 glCreateGpuMemoryBufferImageCHROMIUM),
1749 },
1750 {
1650 "glGetTranslatedShaderSourceANGLE", 1751 "glGetTranslatedShaderSourceANGLE",
1651 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE), 1752 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE),
1652 }, 1753 },
1653 { 1754 {
1654 "glPostSubBufferCHROMIUM", 1755 "glPostSubBufferCHROMIUM",
1655 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), 1756 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM),
1656 }, 1757 },
1657 { 1758 {
1658 "glTexImageIOSurface2DCHROMIUM", 1759 "glTexImageIOSurface2DCHROMIUM",
1659 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), 1760 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM),
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
1760 }, 1861 },
1761 { 1862 {
1762 "glMatrixLoadfCHROMIUM", 1863 "glMatrixLoadfCHROMIUM",
1763 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), 1864 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM),
1764 }, 1865 },
1765 { 1866 {
1766 "glMatrixLoadIdentityCHROMIUM", 1867 "glMatrixLoadIdentityCHROMIUM",
1767 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), 1868 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM),
1768 }, 1869 },
1769 { 1870 {
1770 NULL, NULL, 1871 NULL,
1872 NULL,
1771 }, 1873 },
1772 }; 1874 };
1773 1875
1774 } // namespace gles2 1876 } // namespace gles2
1775 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 1877 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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