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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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804 width, height, internalformat, usage); | 804 width, height, internalformat, usage); |
805 } | 805 } |
806 void GLES2DestroyImageCHROMIUM(GLuint image_id) { | 806 void GLES2DestroyImageCHROMIUM(GLuint image_id) { |
807 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); | 807 gles2::GetGLContext()->DestroyImageCHROMIUM(image_id); |
808 } | 808 } |
809 void GLES2GetImageParameterivCHROMIUM(GLuint image_id, | 809 void GLES2GetImageParameterivCHROMIUM(GLuint image_id, |
810 GLenum pname, | 810 GLenum pname, |
811 GLint* params) { | 811 GLint* params) { |
812 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); | 812 gles2::GetGLContext()->GetImageParameterivCHROMIUM(image_id, pname, params); |
813 } | 813 } |
| 814 GLuint GLES2CreateGpuMemoryBufferImageCHROMIUM(GLsizei width, |
| 815 GLsizei height, |
| 816 GLenum internalformat, |
| 817 GLenum usage) { |
| 818 return gles2::GetGLContext()->CreateGpuMemoryBufferImageCHROMIUM( |
| 819 width, height, internalformat, usage); |
| 820 } |
814 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, | 821 void GLES2GetTranslatedShaderSourceANGLE(GLuint shader, |
815 GLsizei bufsize, | 822 GLsizei bufsize, |
816 GLsizei* length, | 823 GLsizei* length, |
817 char* source) { | 824 char* source) { |
818 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( | 825 gles2::GetGLContext()->GetTranslatedShaderSourceANGLE( |
819 shader, bufsize, length, source); | 826 shader, bufsize, length, source); |
820 } | 827 } |
821 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { | 828 void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { |
822 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); | 829 gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height); |
823 } | 830 } |
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976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); | 983 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); |
977 } | 984 } |
978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { | 985 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { |
979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); | 986 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); |
980 } | 987 } |
981 | 988 |
982 namespace gles2 { | 989 namespace gles2 { |
983 | 990 |
984 extern const NameToFunc g_gles2_function_table[] = { | 991 extern const NameToFunc g_gles2_function_table[] = { |
985 { | 992 { |
986 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 993 "glActiveTexture", |
| 994 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
987 }, | 995 }, |
988 { | 996 { |
989 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 997 "glAttachShader", |
| 998 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
990 }, | 999 }, |
991 { | 1000 { |
992 "glBindAttribLocation", | 1001 "glBindAttribLocation", |
993 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 1002 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
994 }, | 1003 }, |
995 { | 1004 { |
996 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 1005 "glBindBuffer", |
| 1006 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
997 }, | 1007 }, |
998 { | 1008 { |
999 "glBindFramebuffer", | 1009 "glBindFramebuffer", |
1000 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 1010 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
1001 }, | 1011 }, |
1002 { | 1012 { |
1003 "glBindRenderbuffer", | 1013 "glBindRenderbuffer", |
1004 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 1014 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
1005 }, | 1015 }, |
1006 { | 1016 { |
1007 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1017 "glBindTexture", |
| 1018 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
1008 }, | 1019 }, |
1009 { | 1020 { |
1010 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1021 "glBlendColor", |
| 1022 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
1011 }, | 1023 }, |
1012 { | 1024 { |
1013 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1025 "glBlendEquation", |
| 1026 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1014 }, | 1027 }, |
1015 { | 1028 { |
1016 "glBlendEquationSeparate", | 1029 "glBlendEquationSeparate", |
1017 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1030 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1018 }, | 1031 }, |
1019 { | 1032 { |
1020 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1033 "glBlendFunc", |
| 1034 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1021 }, | 1035 }, |
1022 { | 1036 { |
1023 "glBlendFuncSeparate", | 1037 "glBlendFuncSeparate", |
1024 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1038 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1025 }, | 1039 }, |
1026 { | 1040 { |
1027 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1041 "glBufferData", |
| 1042 reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1028 }, | 1043 }, |
1029 { | 1044 { |
1030 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1045 "glBufferSubData", |
| 1046 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1031 }, | 1047 }, |
1032 { | 1048 { |
1033 "glCheckFramebufferStatus", | 1049 "glCheckFramebufferStatus", |
1034 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1050 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1035 }, | 1051 }, |
1036 { | 1052 { |
1037 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), | 1053 "glClear", |
| 1054 reinterpret_cast<GLES2FunctionPointer>(glClear), |
1038 }, | 1055 }, |
1039 { | 1056 { |
1040 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1057 "glClearColor", |
| 1058 reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1041 }, | 1059 }, |
1042 { | 1060 { |
1043 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1061 "glClearDepthf", |
| 1062 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1044 }, | 1063 }, |
1045 { | 1064 { |
1046 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1065 "glClearStencil", |
| 1066 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1047 }, | 1067 }, |
1048 { | 1068 { |
1049 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1069 "glColorMask", |
| 1070 reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1050 }, | 1071 }, |
1051 { | 1072 { |
1052 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1073 "glCompileShader", |
| 1074 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1053 }, | 1075 }, |
1054 { | 1076 { |
1055 "glCompressedTexImage2D", | 1077 "glCompressedTexImage2D", |
1056 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1078 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1057 }, | 1079 }, |
1058 { | 1080 { |
1059 "glCompressedTexSubImage2D", | 1081 "glCompressedTexSubImage2D", |
1060 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1082 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1061 }, | 1083 }, |
1062 { | 1084 { |
1063 "glCopyTexImage2D", | 1085 "glCopyTexImage2D", |
1064 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1086 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1065 }, | 1087 }, |
1066 { | 1088 { |
1067 "glCopyTexSubImage2D", | 1089 "glCopyTexSubImage2D", |
1068 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1090 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1069 }, | 1091 }, |
1070 { | 1092 { |
1071 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1093 "glCreateProgram", |
| 1094 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1072 }, | 1095 }, |
1073 { | 1096 { |
1074 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1097 "glCreateShader", |
| 1098 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1075 }, | 1099 }, |
1076 { | 1100 { |
1077 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1101 "glCullFace", |
| 1102 reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1078 }, | 1103 }, |
1079 { | 1104 { |
1080 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1105 "glDeleteBuffers", |
| 1106 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1081 }, | 1107 }, |
1082 { | 1108 { |
1083 "glDeleteFramebuffers", | 1109 "glDeleteFramebuffers", |
1084 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1110 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1085 }, | 1111 }, |
1086 { | 1112 { |
1087 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1113 "glDeleteProgram", |
| 1114 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1088 }, | 1115 }, |
1089 { | 1116 { |
1090 "glDeleteRenderbuffers", | 1117 "glDeleteRenderbuffers", |
1091 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1118 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1092 }, | 1119 }, |
1093 { | 1120 { |
1094 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1121 "glDeleteShader", |
| 1122 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1095 }, | 1123 }, |
1096 { | 1124 { |
1097 "glDeleteTextures", | 1125 "glDeleteTextures", |
1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1126 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1099 }, | 1127 }, |
1100 { | 1128 { |
1101 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1129 "glDepthFunc", |
| 1130 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1102 }, | 1131 }, |
1103 { | 1132 { |
1104 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1133 "glDepthMask", |
| 1134 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1105 }, | 1135 }, |
1106 { | 1136 { |
1107 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1137 "glDepthRangef", |
| 1138 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1108 }, | 1139 }, |
1109 { | 1140 { |
1110 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1141 "glDetachShader", |
| 1142 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1111 }, | 1143 }, |
1112 { | 1144 { |
1113 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1145 "glDisable", |
| 1146 reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1114 }, | 1147 }, |
1115 { | 1148 { |
1116 "glDisableVertexAttribArray", | 1149 "glDisableVertexAttribArray", |
1117 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1150 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1118 }, | 1151 }, |
1119 { | 1152 { |
1120 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1153 "glDrawArrays", |
| 1154 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1121 }, | 1155 }, |
1122 { | 1156 { |
1123 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1157 "glDrawElements", |
| 1158 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1124 }, | 1159 }, |
1125 { | 1160 { |
1126 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1161 "glEnable", |
| 1162 reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1127 }, | 1163 }, |
1128 { | 1164 { |
1129 "glEnableVertexAttribArray", | 1165 "glEnableVertexAttribArray", |
1130 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1166 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1131 }, | 1167 }, |
1132 { | 1168 { |
1133 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1169 "glFinish", |
| 1170 reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1134 }, | 1171 }, |
1135 { | 1172 { |
1136 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1173 "glFlush", |
| 1174 reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1137 }, | 1175 }, |
1138 { | 1176 { |
1139 "glFramebufferRenderbuffer", | 1177 "glFramebufferRenderbuffer", |
1140 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1178 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1141 }, | 1179 }, |
1142 { | 1180 { |
1143 "glFramebufferTexture2D", | 1181 "glFramebufferTexture2D", |
1144 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1182 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1145 }, | 1183 }, |
1146 { | 1184 { |
1147 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1185 "glFrontFace", |
| 1186 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1148 }, | 1187 }, |
1149 { | 1188 { |
1150 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1189 "glGenBuffers", |
| 1190 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1151 }, | 1191 }, |
1152 { | 1192 { |
1153 "glGenerateMipmap", | 1193 "glGenerateMipmap", |
1154 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1194 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1155 }, | 1195 }, |
1156 { | 1196 { |
1157 "glGenFramebuffers", | 1197 "glGenFramebuffers", |
1158 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1198 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1159 }, | 1199 }, |
1160 { | 1200 { |
1161 "glGenRenderbuffers", | 1201 "glGenRenderbuffers", |
1162 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1202 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1163 }, | 1203 }, |
1164 { | 1204 { |
1165 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1205 "glGenTextures", |
| 1206 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1166 }, | 1207 }, |
1167 { | 1208 { |
1168 "glGetActiveAttrib", | 1209 "glGetActiveAttrib", |
1169 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1210 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1170 }, | 1211 }, |
1171 { | 1212 { |
1172 "glGetActiveUniform", | 1213 "glGetActiveUniform", |
1173 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1214 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1174 }, | 1215 }, |
1175 { | 1216 { |
1176 "glGetAttachedShaders", | 1217 "glGetAttachedShaders", |
1177 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1218 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1178 }, | 1219 }, |
1179 { | 1220 { |
1180 "glGetAttribLocation", | 1221 "glGetAttribLocation", |
1181 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1222 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1182 }, | 1223 }, |
1183 { | 1224 { |
1184 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1225 "glGetBooleanv", |
| 1226 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1185 }, | 1227 }, |
1186 { | 1228 { |
1187 "glGetBufferParameteriv", | 1229 "glGetBufferParameteriv", |
1188 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1230 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1189 }, | 1231 }, |
1190 { | 1232 { |
1191 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1233 "glGetError", |
| 1234 reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1192 }, | 1235 }, |
1193 { | 1236 { |
1194 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1237 "glGetFloatv", |
| 1238 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1195 }, | 1239 }, |
1196 { | 1240 { |
1197 "glGetFramebufferAttachmentParameteriv", | 1241 "glGetFramebufferAttachmentParameteriv", |
1198 reinterpret_cast<GLES2FunctionPointer>( | 1242 reinterpret_cast<GLES2FunctionPointer>( |
1199 glGetFramebufferAttachmentParameteriv), | 1243 glGetFramebufferAttachmentParameteriv), |
1200 }, | 1244 }, |
1201 { | 1245 { |
1202 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1246 "glGetIntegerv", |
| 1247 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1203 }, | 1248 }, |
1204 { | 1249 { |
1205 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1250 "glGetProgramiv", |
| 1251 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1206 }, | 1252 }, |
1207 { | 1253 { |
1208 "glGetProgramInfoLog", | 1254 "glGetProgramInfoLog", |
1209 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1255 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1210 }, | 1256 }, |
1211 { | 1257 { |
1212 "glGetRenderbufferParameteriv", | 1258 "glGetRenderbufferParameteriv", |
1213 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1259 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1214 }, | 1260 }, |
1215 { | 1261 { |
1216 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1262 "glGetShaderiv", |
| 1263 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1217 }, | 1264 }, |
1218 { | 1265 { |
1219 "glGetShaderInfoLog", | 1266 "glGetShaderInfoLog", |
1220 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1267 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1221 }, | 1268 }, |
1222 { | 1269 { |
1223 "glGetShaderPrecisionFormat", | 1270 "glGetShaderPrecisionFormat", |
1224 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1271 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1225 }, | 1272 }, |
1226 { | 1273 { |
1227 "glGetShaderSource", | 1274 "glGetShaderSource", |
1228 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1275 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1229 }, | 1276 }, |
1230 { | 1277 { |
1231 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1278 "glGetString", |
| 1279 reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1232 }, | 1280 }, |
1233 { | 1281 { |
1234 "glGetTexParameterfv", | 1282 "glGetTexParameterfv", |
1235 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1283 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1236 }, | 1284 }, |
1237 { | 1285 { |
1238 "glGetTexParameteriv", | 1286 "glGetTexParameteriv", |
1239 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1287 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1240 }, | 1288 }, |
1241 { | 1289 { |
1242 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1290 "glGetUniformfv", |
| 1291 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1243 }, | 1292 }, |
1244 { | 1293 { |
1245 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1294 "glGetUniformiv", |
| 1295 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1246 }, | 1296 }, |
1247 { | 1297 { |
1248 "glGetUniformLocation", | 1298 "glGetUniformLocation", |
1249 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1299 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1250 }, | 1300 }, |
1251 { | 1301 { |
1252 "glGetVertexAttribfv", | 1302 "glGetVertexAttribfv", |
1253 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1303 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1254 }, | 1304 }, |
1255 { | 1305 { |
1256 "glGetVertexAttribiv", | 1306 "glGetVertexAttribiv", |
1257 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1307 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1258 }, | 1308 }, |
1259 { | 1309 { |
1260 "glGetVertexAttribPointerv", | 1310 "glGetVertexAttribPointerv", |
1261 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1311 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1262 }, | 1312 }, |
1263 { | 1313 { |
1264 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), | 1314 "glHint", |
| 1315 reinterpret_cast<GLES2FunctionPointer>(glHint), |
1265 }, | 1316 }, |
1266 { | 1317 { |
1267 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1318 "glIsBuffer", |
| 1319 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1268 }, | 1320 }, |
1269 { | 1321 { |
1270 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1322 "glIsEnabled", |
| 1323 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1271 }, | 1324 }, |
1272 { | 1325 { |
1273 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1326 "glIsFramebuffer", |
| 1327 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1274 }, | 1328 }, |
1275 { | 1329 { |
1276 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1330 "glIsProgram", |
| 1331 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1277 }, | 1332 }, |
1278 { | 1333 { |
1279 "glIsRenderbuffer", | 1334 "glIsRenderbuffer", |
1280 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1335 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1281 }, | 1336 }, |
1282 { | 1337 { |
1283 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1338 "glIsShader", |
| 1339 reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1284 }, | 1340 }, |
1285 { | 1341 { |
1286 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1342 "glIsTexture", |
| 1343 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1287 }, | 1344 }, |
1288 { | 1345 { |
1289 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1346 "glLineWidth", |
| 1347 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1290 }, | 1348 }, |
1291 { | 1349 { |
1292 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1350 "glLinkProgram", |
| 1351 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1293 }, | 1352 }, |
1294 { | 1353 { |
1295 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1354 "glPixelStorei", |
| 1355 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1296 }, | 1356 }, |
1297 { | 1357 { |
1298 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1358 "glPolygonOffset", |
| 1359 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1299 }, | 1360 }, |
1300 { | 1361 { |
1301 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1362 "glReadPixels", |
| 1363 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1302 }, | 1364 }, |
1303 { | 1365 { |
1304 "glReleaseShaderCompiler", | 1366 "glReleaseShaderCompiler", |
1305 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1367 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1306 }, | 1368 }, |
1307 { | 1369 { |
1308 "glRenderbufferStorage", | 1370 "glRenderbufferStorage", |
1309 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1371 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1310 }, | 1372 }, |
1311 { | 1373 { |
1312 "glSampleCoverage", | 1374 "glSampleCoverage", |
1313 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1375 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1314 }, | 1376 }, |
1315 { | 1377 { |
1316 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), | 1378 "glScissor", |
| 1379 reinterpret_cast<GLES2FunctionPointer>(glScissor), |
1317 }, | 1380 }, |
1318 { | 1381 { |
1319 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 1382 "glShaderBinary", |
| 1383 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
1320 }, | 1384 }, |
1321 { | 1385 { |
1322 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 1386 "glShaderSource", |
| 1387 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
1323 }, | 1388 }, |
1324 { | 1389 { |
1325 "glShallowFinishCHROMIUM", | 1390 "glShallowFinishCHROMIUM", |
1326 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 1391 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
1327 }, | 1392 }, |
1328 { | 1393 { |
1329 "glShallowFlushCHROMIUM", | 1394 "glShallowFlushCHROMIUM", |
1330 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 1395 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
1331 }, | 1396 }, |
1332 { | 1397 { |
1333 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 1398 "glStencilFunc", |
| 1399 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
1334 }, | 1400 }, |
1335 { | 1401 { |
1336 "glStencilFuncSeparate", | 1402 "glStencilFuncSeparate", |
1337 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 1403 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
1338 }, | 1404 }, |
1339 { | 1405 { |
1340 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 1406 "glStencilMask", |
| 1407 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
1341 }, | 1408 }, |
1342 { | 1409 { |
1343 "glStencilMaskSeparate", | 1410 "glStencilMaskSeparate", |
1344 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 1411 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
1345 }, | 1412 }, |
1346 { | 1413 { |
1347 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 1414 "glStencilOp", |
| 1415 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
1348 }, | 1416 }, |
1349 { | 1417 { |
1350 "glStencilOpSeparate", | 1418 "glStencilOpSeparate", |
1351 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 1419 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
1352 }, | 1420 }, |
1353 { | 1421 { |
1354 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 1422 "glTexImage2D", |
| 1423 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
1355 }, | 1424 }, |
1356 { | 1425 { |
1357 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 1426 "glTexParameterf", |
| 1427 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
1358 }, | 1428 }, |
1359 { | 1429 { |
1360 "glTexParameterfv", | 1430 "glTexParameterfv", |
1361 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 1431 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
1362 }, | 1432 }, |
1363 { | 1433 { |
1364 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 1434 "glTexParameteri", |
| 1435 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
1365 }, | 1436 }, |
1366 { | 1437 { |
1367 "glTexParameteriv", | 1438 "glTexParameteriv", |
1368 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 1439 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
1369 }, | 1440 }, |
1370 { | 1441 { |
1371 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 1442 "glTexSubImage2D", |
| 1443 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
1372 }, | 1444 }, |
1373 { | 1445 { |
1374 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 1446 "glUniform1f", |
| 1447 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
1375 }, | 1448 }, |
1376 { | 1449 { |
1377 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 1450 "glUniform1fv", |
| 1451 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
1378 }, | 1452 }, |
1379 { | 1453 { |
1380 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 1454 "glUniform1i", |
| 1455 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
1381 }, | 1456 }, |
1382 { | 1457 { |
1383 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 1458 "glUniform1iv", |
| 1459 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
1384 }, | 1460 }, |
1385 { | 1461 { |
1386 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 1462 "glUniform2f", |
| 1463 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
1387 }, | 1464 }, |
1388 { | 1465 { |
1389 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 1466 "glUniform2fv", |
| 1467 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
1390 }, | 1468 }, |
1391 { | 1469 { |
1392 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 1470 "glUniform2i", |
| 1471 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
1393 }, | 1472 }, |
1394 { | 1473 { |
1395 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 1474 "glUniform2iv", |
| 1475 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
1396 }, | 1476 }, |
1397 { | 1477 { |
1398 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 1478 "glUniform3f", |
| 1479 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
1399 }, | 1480 }, |
1400 { | 1481 { |
1401 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 1482 "glUniform3fv", |
| 1483 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
1402 }, | 1484 }, |
1403 { | 1485 { |
1404 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 1486 "glUniform3i", |
| 1487 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
1405 }, | 1488 }, |
1406 { | 1489 { |
1407 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 1490 "glUniform3iv", |
| 1491 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
1408 }, | 1492 }, |
1409 { | 1493 { |
1410 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 1494 "glUniform4f", |
| 1495 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
1411 }, | 1496 }, |
1412 { | 1497 { |
1413 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 1498 "glUniform4fv", |
| 1499 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
1414 }, | 1500 }, |
1415 { | 1501 { |
1416 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 1502 "glUniform4i", |
| 1503 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
1417 }, | 1504 }, |
1418 { | 1505 { |
1419 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 1506 "glUniform4iv", |
| 1507 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
1420 }, | 1508 }, |
1421 { | 1509 { |
1422 "glUniformMatrix2fv", | 1510 "glUniformMatrix2fv", |
1423 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 1511 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
1424 }, | 1512 }, |
1425 { | 1513 { |
1426 "glUniformMatrix3fv", | 1514 "glUniformMatrix3fv", |
1427 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 1515 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
1428 }, | 1516 }, |
1429 { | 1517 { |
1430 "glUniformMatrix4fv", | 1518 "glUniformMatrix4fv", |
1431 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 1519 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
1432 }, | 1520 }, |
1433 { | 1521 { |
1434 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 1522 "glUseProgram", |
| 1523 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
1435 }, | 1524 }, |
1436 { | 1525 { |
1437 "glValidateProgram", | 1526 "glValidateProgram", |
1438 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 1527 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
1439 }, | 1528 }, |
1440 { | 1529 { |
1441 "glVertexAttrib1f", | 1530 "glVertexAttrib1f", |
1442 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 1531 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
1443 }, | 1532 }, |
1444 { | 1533 { |
(...skipping 22 matching lines...) Expand all Loading... |
1467 }, | 1556 }, |
1468 { | 1557 { |
1469 "glVertexAttrib4fv", | 1558 "glVertexAttrib4fv", |
1470 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 1559 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
1471 }, | 1560 }, |
1472 { | 1561 { |
1473 "glVertexAttribPointer", | 1562 "glVertexAttribPointer", |
1474 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 1563 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
1475 }, | 1564 }, |
1476 { | 1565 { |
1477 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), | 1566 "glViewport", |
| 1567 reinterpret_cast<GLES2FunctionPointer>(glViewport), |
1478 }, | 1568 }, |
1479 { | 1569 { |
1480 "glBlitFramebufferCHROMIUM", | 1570 "glBlitFramebufferCHROMIUM", |
1481 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 1571 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
1482 }, | 1572 }, |
1483 { | 1573 { |
1484 "glRenderbufferStorageMultisampleCHROMIUM", | 1574 "glRenderbufferStorageMultisampleCHROMIUM", |
1485 reinterpret_cast<GLES2FunctionPointer>( | 1575 reinterpret_cast<GLES2FunctionPointer>( |
1486 glRenderbufferStorageMultisampleCHROMIUM), | 1576 glRenderbufferStorageMultisampleCHROMIUM), |
1487 }, | 1577 }, |
1488 { | 1578 { |
1489 "glRenderbufferStorageMultisampleEXT", | 1579 "glRenderbufferStorageMultisampleEXT", |
1490 reinterpret_cast<GLES2FunctionPointer>( | 1580 reinterpret_cast<GLES2FunctionPointer>( |
1491 glRenderbufferStorageMultisampleEXT), | 1581 glRenderbufferStorageMultisampleEXT), |
1492 }, | 1582 }, |
1493 { | 1583 { |
1494 "glFramebufferTexture2DMultisampleEXT", | 1584 "glFramebufferTexture2DMultisampleEXT", |
1495 reinterpret_cast<GLES2FunctionPointer>( | 1585 reinterpret_cast<GLES2FunctionPointer>( |
1496 glFramebufferTexture2DMultisampleEXT), | 1586 glFramebufferTexture2DMultisampleEXT), |
1497 }, | 1587 }, |
1498 { | 1588 { |
1499 "glTexStorage2DEXT", | 1589 "glTexStorage2DEXT", |
1500 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 1590 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
1501 }, | 1591 }, |
1502 { | 1592 { |
1503 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 1593 "glGenQueriesEXT", |
| 1594 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
1504 }, | 1595 }, |
1505 { | 1596 { |
1506 "glDeleteQueriesEXT", | 1597 "glDeleteQueriesEXT", |
1507 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 1598 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
1508 }, | 1599 }, |
1509 { | 1600 { |
1510 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 1601 "glIsQueryEXT", |
| 1602 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
1511 }, | 1603 }, |
1512 { | 1604 { |
1513 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 1605 "glBeginQueryEXT", |
| 1606 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
1514 }, | 1607 }, |
1515 { | 1608 { |
1516 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 1609 "glEndQueryEXT", |
| 1610 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
1517 }, | 1611 }, |
1518 { | 1612 { |
1519 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 1613 "glGetQueryivEXT", |
| 1614 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
1520 }, | 1615 }, |
1521 { | 1616 { |
1522 "glGetQueryObjectuivEXT", | 1617 "glGetQueryObjectuivEXT", |
1523 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1618 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
1524 }, | 1619 }, |
1525 { | 1620 { |
1526 "glInsertEventMarkerEXT", | 1621 "glInsertEventMarkerEXT", |
1527 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1622 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
1528 }, | 1623 }, |
1529 { | 1624 { |
(...skipping 14 matching lines...) Expand all Loading... |
1544 }, | 1639 }, |
1545 { | 1640 { |
1546 "glIsVertexArrayOES", | 1641 "glIsVertexArrayOES", |
1547 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 1642 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
1548 }, | 1643 }, |
1549 { | 1644 { |
1550 "glBindVertexArrayOES", | 1645 "glBindVertexArrayOES", |
1551 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 1646 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
1552 }, | 1647 }, |
1553 { | 1648 { |
1554 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 1649 "glSwapBuffers", |
| 1650 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
1555 }, | 1651 }, |
1556 { | 1652 { |
1557 "glGetMaxValueInBufferCHROMIUM", | 1653 "glGetMaxValueInBufferCHROMIUM", |
1558 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 1654 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
1559 }, | 1655 }, |
1560 { | 1656 { |
1561 "glGenSharedIdsCHROMIUM", | 1657 "glGenSharedIdsCHROMIUM", |
1562 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), | 1658 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), |
1563 }, | 1659 }, |
1564 { | 1660 { |
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1640 }, | 1736 }, |
1641 { | 1737 { |
1642 "glDestroyImageCHROMIUM", | 1738 "glDestroyImageCHROMIUM", |
1643 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), | 1739 reinterpret_cast<GLES2FunctionPointer>(glDestroyImageCHROMIUM), |
1644 }, | 1740 }, |
1645 { | 1741 { |
1646 "glGetImageParameterivCHROMIUM", | 1742 "glGetImageParameterivCHROMIUM", |
1647 reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM), | 1743 reinterpret_cast<GLES2FunctionPointer>(glGetImageParameterivCHROMIUM), |
1648 }, | 1744 }, |
1649 { | 1745 { |
| 1746 "glCreateGpuMemoryBufferImageCHROMIUM", |
| 1747 reinterpret_cast<GLES2FunctionPointer>( |
| 1748 glCreateGpuMemoryBufferImageCHROMIUM), |
| 1749 }, |
| 1750 { |
1650 "glGetTranslatedShaderSourceANGLE", | 1751 "glGetTranslatedShaderSourceANGLE", |
1651 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE), | 1752 reinterpret_cast<GLES2FunctionPointer>(glGetTranslatedShaderSourceANGLE), |
1652 }, | 1753 }, |
1653 { | 1754 { |
1654 "glPostSubBufferCHROMIUM", | 1755 "glPostSubBufferCHROMIUM", |
1655 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), | 1756 reinterpret_cast<GLES2FunctionPointer>(glPostSubBufferCHROMIUM), |
1656 }, | 1757 }, |
1657 { | 1758 { |
1658 "glTexImageIOSurface2DCHROMIUM", | 1759 "glTexImageIOSurface2DCHROMIUM", |
1659 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), | 1760 reinterpret_cast<GLES2FunctionPointer>(glTexImageIOSurface2DCHROMIUM), |
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1760 }, | 1861 }, |
1761 { | 1862 { |
1762 "glMatrixLoadfCHROMIUM", | 1863 "glMatrixLoadfCHROMIUM", |
1763 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), | 1864 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), |
1764 }, | 1865 }, |
1765 { | 1866 { |
1766 "glMatrixLoadIdentityCHROMIUM", | 1867 "glMatrixLoadIdentityCHROMIUM", |
1767 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), | 1868 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), |
1768 }, | 1869 }, |
1769 { | 1870 { |
1770 NULL, NULL, | 1871 NULL, |
| 1872 NULL, |
1771 }, | 1873 }, |
1772 }; | 1874 }; |
1773 | 1875 |
1774 } // namespace gles2 | 1876 } // namespace gles2 |
1775 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1877 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |