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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2009 The Android Open Source Project | 3 * Copyright 2009 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkColorTable.h" | 10 #include "SkColorTable.h" |
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66 #include "SkColorPriv.h" | 66 #include "SkColorPriv.h" |
67 | 67 |
68 static inline void build_16bitcache(uint16_t dst[], const SkPMColor src[], | 68 static inline void build_16bitcache(uint16_t dst[], const SkPMColor src[], |
69 int count) { | 69 int count) { |
70 while (--count >= 0) { | 70 while (--count >= 0) { |
71 *dst++ = SkPixel32ToPixel16_ToU16(*src++); | 71 *dst++ = SkPixel32ToPixel16_ToU16(*src++); |
72 } | 72 } |
73 } | 73 } |
74 | 74 |
75 const uint16_t* SkColorTable::lock16BitCache() { | 75 const uint16_t* SkColorTable::lock16BitCache() { |
76 if (this->isOpaque() && NULL == f16BitCache) { | 76 // Assert that we're opaque, since our 16-bit cache will be sort of useless |
| 77 // if there is alpha (which we're throwing away) |
| 78 SkASSERT(this->isOpaque()); |
| 79 if (NULL == f16BitCache) { |
77 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t)); | 80 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t)); |
78 build_16bitcache(f16BitCache, fColors, fCount); | 81 build_16bitcache(f16BitCache, fColors, fCount); |
79 } | 82 } |
80 | 83 |
81 SkDEBUGCODE(f16BitCacheLockCount += 1); | 84 SkDEBUGCODE(f16BitCacheLockCount += 1); |
82 return f16BitCache; | 85 return f16BitCache; |
83 } | 86 } |
84 | 87 |
85 /////////////////////////////////////////////////////////////////////////////// | 88 /////////////////////////////////////////////////////////////////////////////// |
86 | 89 |
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103 #ifdef SK_DEBUG | 106 #ifdef SK_DEBUG |
104 SkASSERT((unsigned)fCount <= 256); | 107 SkASSERT((unsigned)fCount <= 256); |
105 SkASSERT(success); | 108 SkASSERT(success); |
106 #endif | 109 #endif |
107 } | 110 } |
108 | 111 |
109 void SkColorTable::writeToBuffer(SkWriteBuffer& buffer) const { | 112 void SkColorTable::writeToBuffer(SkWriteBuffer& buffer) const { |
110 buffer.writeUInt(fAlphaType); | 113 buffer.writeUInt(fAlphaType); |
111 buffer.writeColorArray(fColors, fCount); | 114 buffer.writeColorArray(fColors, fCount); |
112 } | 115 } |
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