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Side by Side Diff: content/browser/renderer_host/input/gesture_text_selector.h

Issue 617423002: Make GestureTextSelector detect its own gestures (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix GN build Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_
7 7
8 #include "base/gtest_prod_util.h" 8 #include "base/gtest_prod_util.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 11 #include "base/time/time.h"
11 #include "content/common/content_export.h" 12 #include "content/common/content_export.h"
12 13
Changwan Ryu 2014/10/02 00:39:53 You don't need a blank line here.
jdduke (slow) 2014/10/02 19:30:23 Done.
14 #include "ui/events/gesture_detection/gesture_listeners.h"
15
13 namespace ui { 16 namespace ui {
14 struct GestureEventData; 17 class GestureDetector;
15 class MotionEvent; 18 class MotionEvent;
16 } 19 }
17 20
18 namespace content { 21 namespace content {
19 class GestureTextSelectorTest; 22 class GestureTextSelectorTest;
20 23
21 // Interface with which GestureTextSelector can select, unselect, show 24 // Interface with which GestureTextSelector can select, unselect, show
22 // selection handles, or long press. 25 // selection handles, or long press.
23 class CONTENT_EXPORT GestureTextSelectorClient { 26 class CONTENT_EXPORT GestureTextSelectorClient {
24 public: 27 public:
25 virtual ~GestureTextSelectorClient() {} 28 virtual ~GestureTextSelectorClient() {}
26 29
27 virtual void ShowSelectionHandlesAutomatically() = 0; 30 virtual void ShowSelectionHandlesAutomatically() = 0;
28 virtual void SelectRange(float x1, float y1, float x2, float y2) = 0; 31 virtual void SelectRange(float x1, float y1, float x2, float y2) = 0;
29 virtual void Unselect() = 0;
30 virtual void LongPress(base::TimeTicks time, float x, float y) = 0; 32 virtual void LongPress(base::TimeTicks time, float x, float y) = 0;
31 }; 33 };
32 34
33 // A class to handle gesture-based text selection, such as when clicking first 35 // A class to handle gesture-based text selection, such as when clicking first
34 // button on stylus input. It also generates a synthetic long press gesture on 36 // button on stylus input. It also generates a synthetic long press gesture on
35 // tap so that a word can be selected or the contextual menu can be shown. 37 // tap so that a word can be selected or the contextual menu can be shown.
36 class CONTENT_EXPORT GestureTextSelector { 38 class CONTENT_EXPORT GestureTextSelector : public ui::SimpleGestureListener {
37 public: 39 public:
38 explicit GestureTextSelector(GestureTextSelectorClient* client); 40 explicit GestureTextSelector(GestureTextSelectorClient* client);
39 virtual ~GestureTextSelector(); 41 virtual ~GestureTextSelector();
40 42
41 // This should be called after gesture detection but before associated 43 // This should be called before |event| is seen by the platform gesture
42 // gestures are dispatched. Returns whether it will consume |event|. 44 // detector or forwarded to web content.
43 bool OnTouchEvent(const ui::MotionEvent& event); 45 bool OnTouchEvent(const ui::MotionEvent& event);
44 46
45 // Returns whether it will consume the event.
46 bool OnGestureEvent(const ui::GestureEventData& gesture);
47
48 private: 47 private:
49 friend class GestureTextSelectorTest; 48 friend class GestureTextSelectorTest;
50 FRIEND_TEST_ALL_PREFIXES(GestureTextSelectorTest, 49 FRIEND_TEST_ALL_PREFIXES(GestureTextSelectorTest,
51 ShouldStartTextSelection); 50 ShouldStartTextSelection);
52 51
52 // SimpleGestureListener implementation.
53 virtual bool OnSingleTapUp(const ui::MotionEvent& e) override;
54 virtual bool OnScroll(const ui::MotionEvent& e1,
55 const ui::MotionEvent& e2,
56 float distance_x,
57 float distance_y) override;
58
53 static bool ShouldStartTextSelection(const ui::MotionEvent& event); 59 static bool ShouldStartTextSelection(const ui::MotionEvent& event);
54 60
55 GestureTextSelectorClient* client_; 61 GestureTextSelectorClient* client_;
56 bool text_selection_triggered_; 62 bool text_selection_triggered_;
57 float anchor_x_; 63 scoped_ptr<ui::GestureDetector> gesture_detector_;
58 float anchor_y_;
59 64
60 DISALLOW_COPY_AND_ASSIGN(GestureTextSelector); 65 DISALLOW_COPY_AND_ASSIGN(GestureTextSelector);
61 }; 66 };
62 67
63 } // namespace content 68 } // namespace content
64 69
65 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_ 70 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_GESTURE_TEXT_SELECTOR_H_
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