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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef SkRTree_DEFINED | 9 #ifndef SkRTree_DEFINED |
| 10 #define SkRTree_DEFINED | 10 #define SkRTree_DEFINED |
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| 56 * better proportioned tiles of rectangles. | 56 * better proportioned tiles of rectangles. |
| 57 */ | 57 */ |
| 58 static SkRTree* Create(int minChildren, int maxChildren, SkScalar aspectRati
o = 1, | 58 static SkRTree* Create(int minChildren, int maxChildren, SkScalar aspectRati
o = 1, |
| 59 bool orderWhenBulkLoading = true); | 59 bool orderWhenBulkLoading = true); |
| 60 virtual ~SkRTree(); | 60 virtual ~SkRTree(); |
| 61 | 61 |
| 62 /** | 62 /** |
| 63 * Insert a node, consisting of bounds and a data value into the tree, if we
don't immediately | 63 * Insert a node, consisting of bounds and a data value into the tree, if we
don't immediately |
| 64 * need to use the tree; we may allow the insert to be deferred (this can al
low us to bulk-load | 64 * need to use the tree; we may allow the insert to be deferred (this can al
low us to bulk-load |
| 65 * a large batch of nodes at once, which tends to be faster and produce a be
tter tree). | 65 * a large batch of nodes at once, which tends to be faster and produce a be
tter tree). |
| 66 * @param data The data value | 66 * @param opIndex The data value |
| 67 * @param bounds The corresponding bounding box | 67 * @param bounds The corresponding bounding box |
| 68 * @param defer Can this insert be deferred? (this may be ignored) | 68 * @param defer Can this insert be deferred? (this may be ignored) |
| 69 */ | 69 */ |
| 70 virtual void insert(void* data, const SkRect& bounds, bool defer = false) SK
_OVERRIDE; | 70 virtual void insert(unsigned opIndex, const SkRect& bounds, bool defer = fal
se) SK_OVERRIDE; |
| 71 | 71 |
| 72 /** | 72 /** |
| 73 * If any inserts have been deferred, this will add them into the tree | 73 * If any inserts have been deferred, this will add them into the tree |
| 74 */ | 74 */ |
| 75 virtual void flushDeferredInserts() SK_OVERRIDE; | 75 virtual void flushDeferredInserts() SK_OVERRIDE; |
| 76 | 76 |
| 77 /** | 77 /** |
| 78 * Given a query rectangle, populates the passed-in array with the elements
it intersects | 78 * Given a query rectangle, populates the passed-in array with the elements
it intersects |
| 79 */ | 79 */ |
| 80 virtual void search(const SkRect& query, SkTDArray<void*>* results) const SK
_OVERRIDE; | 80 virtual void search(const SkRect& query, SkTDArray<unsigned>* results) const
SK_OVERRIDE; |
| 81 | 81 |
| 82 virtual void clear() SK_OVERRIDE; | 82 virtual void clear() SK_OVERRIDE; |
| 83 bool isEmpty() const { return 0 == fCount; } | 83 bool isEmpty() const { return 0 == fCount; } |
| 84 | 84 |
| 85 /** | 85 /** |
| 86 * Gets the depth of the tree structure | 86 * Gets the depth of the tree structure |
| 87 */ | 87 */ |
| 88 virtual int getDepth() const SK_OVERRIDE { | 88 virtual int getDepth() const SK_OVERRIDE { |
| 89 return this->isEmpty() ? 0 : fRoot.fChild.subtree->fLevel + 1; | 89 return this->isEmpty() ? 0 : fRoot.fChild.subtree->fLevel + 1; |
| 90 } | 90 } |
| 91 | 91 |
| 92 /** | 92 /** |
| 93 * This gets the insertion count (rather than the node count) | 93 * This gets the insertion count (rather than the node count) |
| 94 */ | 94 */ |
| 95 virtual int getCount() const SK_OVERRIDE { return fCount; } | 95 virtual int getCount() const SK_OVERRIDE { return fCount; } |
| 96 | 96 |
| 97 virtual void rewindInserts() SK_OVERRIDE; | |
| 98 | |
| 99 private: | 97 private: |
| 100 | 98 |
| 101 struct Node; | 99 struct Node; |
| 102 | 100 |
| 103 /** | 101 /** |
| 104 * A branch of the tree, this may contain a pointer to another interior node
, or a data value | 102 * A branch of the tree, this may contain a pointer to another interior node
, or a data value |
| 105 */ | 103 */ |
| 106 struct Branch { | 104 struct Branch { |
| 107 union { | 105 union { |
| 108 Node* subtree; | 106 Node* subtree; |
| 109 void* data; | 107 unsigned opIndex; |
| 110 } fChild; | 108 } fChild; |
| 111 SkIRect fBounds; | 109 SkIRect fBounds; |
| 112 }; | 110 }; |
| 113 | 111 |
| 114 /** | 112 /** |
| 115 * A node in the tree, has between fMinChildren and fMaxChildren (the root i
s a special case) | 113 * A node in the tree, has between fMinChildren and fMaxChildren (the root i
s a special case) |
| 116 */ | 114 */ |
| 117 struct Node { | 115 struct Node { |
| 118 uint16_t fNumChildren; | 116 uint16_t fNumChildren; |
| 119 uint16_t fLevel; | 117 uint16_t fLevel; |
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| 155 | 153 |
| 156 /** | 154 /** |
| 157 * Recursively descend the tree to find an insertion position for 'branch',
updates | 155 * Recursively descend the tree to find an insertion position for 'branch',
updates |
| 158 * bounding boxes on the way up. | 156 * bounding boxes on the way up. |
| 159 */ | 157 */ |
| 160 Branch* insert(Node* root, Branch* branch, uint16_t level = 0); | 158 Branch* insert(Node* root, Branch* branch, uint16_t level = 0); |
| 161 | 159 |
| 162 int chooseSubtree(Node* root, Branch* branch); | 160 int chooseSubtree(Node* root, Branch* branch); |
| 163 SkIRect computeBounds(Node* n); | 161 SkIRect computeBounds(Node* n); |
| 164 int distributeChildren(Branch* children); | 162 int distributeChildren(Branch* children); |
| 165 void search(Node* root, const SkIRect query, SkTDArray<void*>* results) cons
t; | 163 void search(Node* root, const SkIRect query, SkTDArray<unsigned>* results) c
onst; |
| 166 | 164 |
| 167 /** | 165 /** |
| 168 * This performs a bottom-up bulk load using the STR (sort-tile-recursive) a
lgorithm, this | 166 * This performs a bottom-up bulk load using the STR (sort-tile-recursive) a
lgorithm, this |
| 169 * seems to generally produce better, more consistent trees at significantly
lower cost than | 167 * seems to generally produce better, more consistent trees at significantly
lower cost than |
| 170 * repeated insertions. | 168 * repeated insertions. |
| 171 * | 169 * |
| 172 * This consumes the input array. | 170 * This consumes the input array. |
| 173 * | 171 * |
| 174 * TODO: Experiment with other bulk-load algorithms (in particular the Hilbe
rt pack variant, | 172 * TODO: Experiment with other bulk-load algorithms (in particular the Hilbe
rt pack variant, |
| 175 * which groups rects by position on the Hilbert curve, is probably worth a
look). There also | 173 * which groups rects by position on the Hilbert curve, is probably worth a
look). There also |
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| 192 SkTDArray<Branch> fDeferredInserts; | 190 SkTDArray<Branch> fDeferredInserts; |
| 193 SkScalar fAspectRatio; | 191 SkScalar fAspectRatio; |
| 194 bool fSortWhenBulkLoading; | 192 bool fSortWhenBulkLoading; |
| 195 | 193 |
| 196 Node* allocateNode(uint16_t level); | 194 Node* allocateNode(uint16_t level); |
| 197 | 195 |
| 198 typedef SkBBoxHierarchy INHERITED; | 196 typedef SkBBoxHierarchy INHERITED; |
| 199 }; | 197 }; |
| 200 | 198 |
| 201 #endif | 199 #endif |
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