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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file |
| 2 // for details. All rights reserved. Use of this source code is governed by a | 2 // for details. All rights reserved. Use of this source code is governed by a |
| 3 // BSD-style license that can be found in the LICENSE file. | 3 // BSD-style license that can be found in the LICENSE file. |
| 4 | 4 |
| 5 part of dart.collection; | 5 part of dart.collection; |
| 6 | 6 |
| 7 typedef bool _Predicate<T>(T value); | 7 typedef bool _Predicate<T>(T value); |
| 8 | 8 |
| 9 /** | 9 /** |
| 10 * A node in a splay tree. It holds the sorting key and the left | 10 * A node in a splay tree. It holds the sorting key and the left |
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| 129 current.left = _dummy.right; | 129 current.left = _dummy.right; |
| 130 current.right = _dummy.left; | 130 current.right = _dummy.left; |
| 131 _root = current; | 131 _root = current; |
| 132 | 132 |
| 133 _dummy.right = null; | 133 _dummy.right = null; |
| 134 _dummy.left = null; | 134 _dummy.left = null; |
| 135 _splayCount++; | 135 _splayCount++; |
| 136 return comp; | 136 return comp; |
| 137 } | 137 } |
| 138 | 138 |
| 139 // Emulates splaying with a key that is smaller than any in the tree. | 139 // Emulates splaying with a key that is smaller than any in the subtree |
| 140 // After this, the smallest element in the tree is the root. | 140 // anchored at [node]. |
| 141 void _splayMin() { | 141 // and that node is returned. It should replace the reference to [node] |
| 142 assert(_root != null); | 142 // in any parent tree or root pointer. |
| 143 _SplayTreeNode current = _root; | 143 _SplayTreeNode<K> _splayMin(_SplayTreeNode<K> node) { |
| 144 _SplayTreeNode current = node; |
| 144 while (current.left != null) { | 145 while (current.left != null) { |
| 145 _SplayTreeNode left = current.left; | 146 _SplayTreeNode left = current.left; |
| 146 current.left = left.right; | 147 current.left = left.right; |
| 147 left.right = current; | 148 left.right = current; |
| 148 current = left; | 149 current = left; |
| 149 } | 150 } |
| 150 _root = current; | 151 return current; |
| 151 } | 152 } |
| 152 | 153 |
| 153 // Emulates splaying with a key that is greater than any in the tree. | 154 // Emulates splaying with a key that is greater than any in the subtree |
| 154 // After this, the largest element in the tree is the root. | 155 // anchored at [node]. |
| 155 void _splayMax() { | 156 // After this, the largest element in the tree is the root of the subtree, |
| 156 assert(_root != null); | 157 // and that node is returned. It should replace the reference to [node] |
| 157 _SplayTreeNode current = _root; | 158 // in any parent tree or root pointer. |
| 159 _SplayTreeNode<K> _splayMax(_SplayTreeNode<K> node) { |
| 160 _SplayTreeNode current = node; |
| 158 while (current.right != null) { | 161 while (current.right != null) { |
| 159 _SplayTreeNode right = current.right; | 162 _SplayTreeNode right = current.right; |
| 160 current.right = right.left; | 163 current.right = right.left; |
| 161 right.left = current; | 164 right.left = current; |
| 162 current = right; | 165 current = right; |
| 163 } | 166 } |
| 164 _root = current; | 167 return current; |
| 165 } | 168 } |
| 166 | 169 |
| 167 _SplayTreeNode _remove(K key) { | 170 _SplayTreeNode _remove(K key) { |
| 168 if (_root == null) return null; | 171 if (_root == null) return null; |
| 169 int comp = _splay(key); | 172 int comp = _splay(key); |
| 170 if (comp != 0) return null; | 173 if (comp != 0) return null; |
| 171 _SplayTreeNode result = _root; | 174 _SplayTreeNode result = _root; |
| 172 _count--; | 175 _count--; |
| 173 // assert(_count >= 0); | 176 // assert(_count >= 0); |
| 174 if (_root.left == null) { | 177 if (_root.left == null) { |
| 175 _root = _root.right; | 178 _root = _root.right; |
| 176 } else { | 179 } else { |
| 177 _SplayTreeNode<K> right = _root.right; | 180 _SplayTreeNode<K> right = _root.right; |
| 178 _root = _root.left; | |
| 179 // Splay to make sure that the new root has an empty right child. | 181 // Splay to make sure that the new root has an empty right child. |
| 180 _splay(key); | 182 _root = _splayMax(_root.left); |
| 181 // Insert the original right child as the right child of the new | 183 // Insert the original right child as the right child of the new |
| 182 // root. | 184 // root. |
| 183 _root.right = right; | 185 _root.right = right; |
| 184 } | 186 } |
| 185 _modificationCount++; | 187 _modificationCount++; |
| 186 return result; | 188 return result; |
| 187 } | 189 } |
| 188 | 190 |
| 189 /** | 191 /** |
| 190 * Adds a new root node with the given [key] or [value]. | 192 * Adds a new root node with the given [key] or [value]. |
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| 207 } else { | 209 } else { |
| 208 node.right = _root; | 210 node.right = _root; |
| 209 node.left = _root.left; | 211 node.left = _root.left; |
| 210 _root.left = null; | 212 _root.left = null; |
| 211 } | 213 } |
| 212 _root = node; | 214 _root = node; |
| 213 } | 215 } |
| 214 | 216 |
| 215 _SplayTreeNode get _first { | 217 _SplayTreeNode get _first { |
| 216 if (_root == null) return null; | 218 if (_root == null) return null; |
| 217 _splayMin(); | 219 _root = _splayMin(_root); |
| 218 return _root; | 220 return _root; |
| 219 } | 221 } |
| 220 | 222 |
| 221 _SplayTreeNode get _last { | 223 _SplayTreeNode get _last { |
| 222 if (_root == null) return null; | 224 if (_root == null) return null; |
| 223 _splayMax(); | 225 _root = _splayMax(_root); |
| 224 return _root; | 226 return _root; |
| 225 } | 227 } |
| 226 | 228 |
| 227 void _clear() { | 229 void _clear() { |
| 228 _root = null; | 230 _root = null; |
| 229 _count = 0; | 231 _count = 0; |
| 230 _modificationCount++; | 232 _modificationCount++; |
| 231 } | 233 } |
| 232 } | 234 } |
| 233 | 235 |
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| 488 * | 490 * |
| 489 * Only valid as long as the original tree isn't reordered. | 491 * Only valid as long as the original tree isn't reordered. |
| 490 */ | 492 */ |
| 491 final List<_SplayTreeNode> _workList = <_SplayTreeNode>[]; | 493 final List<_SplayTreeNode> _workList = <_SplayTreeNode>[]; |
| 492 | 494 |
| 493 /** | 495 /** |
| 494 * Original modification counter of [_tree]. | 496 * Original modification counter of [_tree]. |
| 495 * | 497 * |
| 496 * Incremented on [_tree] when a key is added or removed. | 498 * Incremented on [_tree] when a key is added or removed. |
| 497 * If it changes, iteration is aborted. | 499 * If it changes, iteration is aborted. |
| 500 * |
| 501 * Not final because some iterators may modify the tree knowingly, |
| 502 * and they update the modification count in that case. |
| 498 */ | 503 */ |
| 499 final int _modificationCount; | 504 int _modificationCount; |
| 500 | 505 |
| 501 /** | 506 /** |
| 502 * Count of splay operations on [_tree] when [_workList] was built. | 507 * Count of splay operations on [_tree] when [_workList] was built. |
| 503 * | 508 * |
| 504 * If the splay count on [_tree] increases, [_workList] becomes invalid. | 509 * If the splay count on [_tree] increases, [_workList] becomes invalid. |
| 505 */ | 510 */ |
| 506 int _splayCount; | 511 int _splayCount; |
| 507 | 512 |
| 508 /** Current node. */ | 513 /** Current node. */ |
| 509 _SplayTreeNode _currentNode; | 514 _SplayTreeNode _currentNode; |
| 510 | 515 |
| 511 _SplayTreeIterator(_SplayTree tree) | 516 _SplayTreeIterator(_SplayTree tree) |
| 512 : _tree = tree, | 517 : _tree = tree, |
| 513 _modificationCount = tree._modificationCount, | 518 _modificationCount = tree._modificationCount, |
| 514 _splayCount = tree._splayCount { | 519 _splayCount = tree._splayCount { |
| 515 _findLeftMostDescendent(tree._root); | 520 _findLeftMostDescendent(tree._root); |
| 516 } | 521 } |
| 517 | 522 |
| 523 _SplayTreeIterator.startAt(_SplayTree tree, var startKey) |
| 524 : _tree = tree, |
| 525 _modificationCount = tree._modificationCount { |
| 526 int compare = tree._splay(startKey); |
| 527 _splayCount = tree._splayCount; |
| 528 _findLeftMostDescendent(compare < 0 ? tree._root.right : tree._root); |
| 529 } |
| 530 |
| 518 T get current { | 531 T get current { |
| 519 if (_currentNode == null) return null; | 532 if (_currentNode == null) return null; |
| 520 return _getValue(_currentNode); | 533 return _getValue(_currentNode); |
| 521 } | 534 } |
| 522 | 535 |
| 536 _SplayTreeNode _findStartNode(K key) { |
| 537 |
| 538 } |
| 539 |
| 523 void _findLeftMostDescendent(_SplayTreeNode node) { | 540 void _findLeftMostDescendent(_SplayTreeNode node) { |
| 524 while (node != null) { | 541 while (node != null) { |
| 525 _workList.add(node); | 542 _workList.add(node); |
| 526 node = node.left; | 543 node = node.left; |
| 527 } | 544 } |
| 528 } | 545 } |
| 529 | 546 |
| 530 /** | 547 /** |
| 531 * Called when the tree structure of the tree has changed. | 548 * Called when the tree structure of the tree has changed. |
| 532 * | 549 * |
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| 553 } | 570 } |
| 554 // Picks the next element in the worklist as current. | 571 // Picks the next element in the worklist as current. |
| 555 // Updates the worklist with the left-most path of the current node's | 572 // Updates the worklist with the left-most path of the current node's |
| 556 // right-hand child. | 573 // right-hand child. |
| 557 // If the worklist is no longer valid (after a splay), it is rebuild | 574 // If the worklist is no longer valid (after a splay), it is rebuild |
| 558 // from scratch. | 575 // from scratch. |
| 559 if (_workList.isEmpty) { | 576 if (_workList.isEmpty) { |
| 560 _currentNode = null; | 577 _currentNode = null; |
| 561 return false; | 578 return false; |
| 562 } | 579 } |
| 563 if (_tree._splayCount != _splayCount) { | 580 if (_tree._splayCount != _splayCount && _currentNode != null) { |
| 564 _rebuildWorkList(_currentNode); | 581 _rebuildWorkList(_currentNode); |
| 565 } | 582 } |
| 566 _currentNode = _workList.removeLast(); | 583 _currentNode = _workList.removeLast(); |
| 567 _findLeftMostDescendent(_currentNode.right); | 584 _findLeftMostDescendent(_currentNode.right); |
| 568 return true; | 585 return true; |
| 569 } | 586 } |
| 570 | 587 |
| 571 T _getValue(_SplayTreeNode node); | 588 T _getValue(_SplayTreeNode node); |
| 572 } | 589 } |
| 573 | 590 |
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| 594 K _getValue(_SplayTreeNode node) => node.key; | 611 K _getValue(_SplayTreeNode node) => node.key; |
| 595 } | 612 } |
| 596 | 613 |
| 597 class _SplayTreeValueIterator<K, V> extends _SplayTreeIterator<V> { | 614 class _SplayTreeValueIterator<K, V> extends _SplayTreeIterator<V> { |
| 598 _SplayTreeValueIterator(SplayTreeMap<K, V> map): super(map); | 615 _SplayTreeValueIterator(SplayTreeMap<K, V> map): super(map); |
| 599 V _getValue(_SplayTreeMapNode node) => node.value; | 616 V _getValue(_SplayTreeMapNode node) => node.value; |
| 600 } | 617 } |
| 601 | 618 |
| 602 class _SplayTreeNodeIterator<K> | 619 class _SplayTreeNodeIterator<K> |
| 603 extends _SplayTreeIterator<_SplayTreeNode<K>> { | 620 extends _SplayTreeIterator<_SplayTreeNode<K>> { |
| 604 _SplayTreeNodeIterator(_SplayTree<K> map): super(map); | 621 _SplayTreeNodeIterator(_SplayTree<K> tree): super(tree); |
| 622 _SplayTreeNodeIterator.startAt(_SplayTree<K> tree, var startKey) |
| 623 : super.startAt(tree, startKey); |
| 605 _SplayTreeNode<K> _getValue(_SplayTreeNode node) => node; | 624 _SplayTreeNode<K> _getValue(_SplayTreeNode node) => node; |
| 606 } | 625 } |
| 626 |
| 627 |
| 628 class SplayTreeSet<E> extends _SplayTree<E> with IterableMixin<E> |
| 629 implements Set<E> { |
| 630 Comparator _comparator; |
| 631 _Predicate _validKey; |
| 632 SplayTreeSet([int compare(E key1, E key2), bool isValidKey(potentialKey)]) |
| 633 : _comparator = (compare == null) ? Comparable.compare : compare, |
| 634 _validKey = (isValidKey != null) ? isValidKey : ((v) => v is E); |
| 635 |
| 636 int _compare(E e1, E e2) => _comparator(e1, e2); |
| 637 |
| 638 // From Iterable. |
| 639 |
| 640 Iterator<E> get iterator => new _SplayTreeKeyIterator<E>(this); |
| 641 |
| 642 int get length => _count; |
| 643 bool get isEmpty => _root == null; |
| 644 bool get isNotEmpty => _root != null; |
| 645 |
| 646 E get first { |
| 647 if (_count == 0) throw new StateError("no such element"); |
| 648 return _first.key; |
| 649 } |
| 650 |
| 651 E get last { |
| 652 if (_count == 0) throw new StateError("no such element"); |
| 653 return _last.key; |
| 654 } |
| 655 |
| 656 E get single { |
| 657 if (_count == 0) throw new StateError("no such element"); |
| 658 if (_count > 1) throw new StateError("too many elements"); |
| 659 return _root.key; |
| 660 } |
| 661 |
| 662 // From Set. |
| 663 bool contains(Object object) { |
| 664 return _validKey(object) && _splay(object) == 0; |
| 665 } |
| 666 |
| 667 bool add(E element) { |
| 668 int compare = _splay(element); |
| 669 if (compare == 0) return false; |
| 670 _addNewRoot(new _SplayTreeNode(element), compare); |
| 671 return true; |
| 672 } |
| 673 |
| 674 bool remove(Object object) { |
| 675 if (!_validKey(object)) return false; |
| 676 return _remove(object) != null; |
| 677 } |
| 678 |
| 679 void addAll(Iterable<E> elements) { |
| 680 for (E element in elements) { |
| 681 int compare = _splay(element); |
| 682 if (compare != 0) { |
| 683 _addNewRoot(new _SplayTreeNode(element), compare); |
| 684 } |
| 685 } |
| 686 } |
| 687 |
| 688 void removeAll(Iterable elements) { |
| 689 for (Object element in elements) { |
| 690 if (_validKey(element)) _remove(element); |
| 691 } |
| 692 } |
| 693 |
| 694 /** |
| 695 * Removes all elements not in [elements]. |
| 696 */ |
| 697 void retainAll(Iterable<Object> elements) { |
| 698 // Build a set with the same sense of equality as this set. |
| 699 Set<E> retainSet = new SplayTreeSet<E>(_comparator, _validKey); |
| 700 int modificationCount = _modificationCount; |
| 701 for (Object object in elements) { |
| 702 if (modificationCount != _modificationCount) { |
| 703 // The iterator should not have side effects. |
| 704 throw new ConcurrentModificationError(this); |
| 705 } |
| 706 if (this.contains(object)) retainSet.add(object); |
| 707 } |
| 708 // Take over the elements from the retained set, if it differs. |
| 709 if (retainSet._count != _count) { |
| 710 _root = retainSet._root; |
| 711 _count = retainSet._count; |
| 712 _modificationCount++; |
| 713 } |
| 714 } |
| 715 |
| 716 void _filterWhere(bool test(E element), bool removeMatching) { |
| 717 _SplayTreeNodeIterator it = new _SplayTreeNodeIterator(this); |
| 718 while (it.moveNext()) { |
| 719 _SplayTreeNode node = it.current; |
| 720 int modificationCount = _modificationCount; |
| 721 bool matches = test(node.key); |
| 722 if (modificationCount != _modificationCount) { |
| 723 throw new ConcurrentModificationError(this); |
| 724 } |
| 725 if (matches == removeMatching) { |
| 726 _remove(node.key); |
| 727 it = new _SplayTreeNodeIterator.startAt(this, node.key); |
| 728 } |
| 729 } |
| 730 } |
| 731 |
| 732 void removeWhere(bool test(E element)) { |
| 733 _filterWhere(test, true); |
| 734 } |
| 735 |
| 736 void retainWhere(bool test(E element)) { |
| 737 _filterWhere(test, false); |
| 738 } |
| 739 |
| 740 E lookup(Object object) { |
| 741 if (!_validKey(object)) return null; |
| 742 int comp = _splay(object); |
| 743 if (comp != 0) return null; |
| 744 return _root.key; |
| 745 } |
| 746 |
| 747 Set<E> intersection(Set<E> other) { |
| 748 Set<E> result = new SplayTreeSet<E>(); |
| 749 for (E element in this) { |
| 750 if (other.contains(element)) result.add(element); |
| 751 } |
| 752 return result; |
| 753 } |
| 754 |
| 755 Set<E> difference(Set<E> other) { |
| 756 Set<E> result = new SplayTreeSet<E>(); |
| 757 for (E element in this) { |
| 758 if (!other.contains(element)) result.add(element); |
| 759 } |
| 760 return result; |
| 761 } |
| 762 |
| 763 Set<E> union(Set<E> other) { |
| 764 return _clone()..addAll(other); |
| 765 } |
| 766 |
| 767 SplayTreeSet<E> _clone() { |
| 768 var set = new SplayTreeSet<E>(); |
| 769 set._count = _count; |
| 770 set._root = _cloneNode(_root); |
| 771 return set; |
| 772 } |
| 773 |
| 774 _SplayTreeNode<E> _cloneNode(_SplayTreeNode<E> node) { |
| 775 if (node == null) return null; |
| 776 return new _SplayTreeNode<E>(node.key)..left = _cloneNode(node.left) |
| 777 ..right = _cloneNode(node.right); |
| 778 } |
| 779 |
| 780 bool containsAll(Iterable other) { |
| 781 for (var element in other) { |
| 782 if (!this.contains(element)) return false; |
| 783 } |
| 784 return true; |
| 785 } |
| 786 |
| 787 void clear() { _clear(); } |
| 788 } |
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