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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef SkFreeList_DEFINED | |
| 9 #define SkFreeList_DEFINED | |
| 10 | |
| 11 #include "SkTInternalSList.h" | |
| 12 | |
| 13 /** | |
| 14 * An implementation of a self growing pool of objects. | |
| 15 * It maintains a pool of fully initialized objects. If an attempt is made to | |
| 16 * acquire one, and there are none left, it makes some more. | |
| 17 * It does not automatically reclaim them, they have to be given back to it. | |
| 18 * Constructors will be called on objects allocated by the pool at allocation | |
| 19 * time. | |
| 20 * All allocated objects will be destroyed and memory will be reclaimed when | |
| 21 * the pool is destroyed, so the pool must survive longer than you are using | |
| 22 * any item taken from it. | |
| 23 */ | |
| 24 template<typename T, int numItemsPerBlock = 4096/sizeof(T)> class SkTObjectPool
{ | |
| 25 public: | |
| 26 SkTObjectPool() {} | |
| 27 ~SkTObjectPool() { | |
| 28 while (!fBlocks.isEmpty()) { | |
| 29 SkDELETE(fBlocks.pop()); | |
| 30 } | |
| 31 } | |
| 32 | |
| 33 /** | |
| 34 * Get an item from the pool. | |
| 35 * If the pool has no free items, it will allocate and construct some more. | |
| 36 * The returned item is only valid as long as the pool has not been | |
| 37 * destroyed, at that point all memory allocated by grow will have been | |
| 38 * reclaimed. | |
| 39 * This method is *not* thread safe. | |
| 40 */ | |
| 41 T* acquire() { | |
| 42 if (fAvailable.isEmpty()) { | |
| 43 grow(); | |
| 44 } | |
| 45 return fAvailable.pop(); | |
| 46 } | |
| 47 | |
| 48 /** | |
| 49 * Release an item into the pool. | |
| 50 * The item does not have to have come from the pool, but if it did not | |
| 51 * it must have a lifetime greater than the pool does. | |
| 52 * This method is *not* thread safe. | |
| 53 */ | |
| 54 void release(T* entry) { | |
| 55 fAvailable.push(entry); | |
| 56 } | |
| 57 | |
| 58 /** | |
| 59 * Takes all the items from an SkTInternalSList and adds them back to this | |
| 60 * pool. The other list will be left empty. | |
| 61 */ | |
| 62 void releaseAll(SkTInternalSList<T>* other) { | |
| 63 fAvailable.pushAll(other); | |
| 64 } | |
| 65 | |
| 66 /** | |
| 67 * Returns the number of items immediately available without having to | |
| 68 * construct any new ones. | |
| 69 */ | |
| 70 int available() const { return fAvailable.getCount(); } | |
| 71 | |
| 72 /** | |
| 73 * Returns the number of blocks of items the pool has allocated so far. | |
| 74 */ | |
| 75 int blocks() const { return fBlocks.getCount(); } | |
| 76 | |
| 77 /** | |
| 78 * Returns the number of items allocated by the pool in total. | |
| 79 */ | |
| 80 int allocated() const { return fBlocks.getCount() * numItemsPerBlock; } | |
| 81 | |
| 82 private: | |
| 83 /** | |
| 84 * The type for a new block of entries for the list. | |
| 85 */ | |
| 86 struct Block { | |
| 87 T entries[numItemsPerBlock]; | |
| 88 SK_DECLARE_INTERNAL_SLIST_INTERFACE(Block); | |
| 89 }; | |
| 90 SkTInternalSList<Block> fBlocks; | |
| 91 SkTInternalSList<T> fAvailable; | |
| 92 | |
| 93 /** | |
| 94 * When the free list runs out of items, this method is called to allocate | |
| 95 * a new block of them. | |
| 96 * It calls the constructors and then pushes the nodes into the available | |
| 97 * list. | |
| 98 */ | |
| 99 void grow() { | |
| 100 Block* block = SkNEW(Block); | |
| 101 fBlocks.push(block); | |
| 102 for(int index = 0; index < numItemsPerBlock; ++index) { | |
| 103 fAvailable.push(&block->entries[index]); | |
| 104 } | |
| 105 } | |
| 106 | |
| 107 }; | |
| 108 | |
| 109 #endif | |
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