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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/events/ozone/evdev/touch_event_converter_evdev.h" | 5 #include "ui/events/ozone/evdev/touch_event_converter_evdev.h" |
| 6 | 6 |
| 7 #include <errno.h> | 7 #include <errno.h> |
| 8 #include <fcntl.h> | 8 #include <fcntl.h> |
| 9 #include <linux/input.h> | 9 #include <linux/input.h> |
| 10 #include <poll.h> | 10 #include <poll.h> |
| 11 #include <stdio.h> | 11 #include <stdio.h> |
| 12 #include <unistd.h> | 12 #include <unistd.h> |
| 13 | 13 |
| 14 #include <cmath> | 14 #include <cmath> |
| 15 #include <limits> | 15 #include <limits> |
| 16 | 16 |
| 17 #include "base/bind.h" | 17 #include "base/bind.h" |
| 18 #include "base/callback.h" | 18 #include "base/callback.h" |
| 19 #include "base/command_line.h" | 19 #include "base/command_line.h" |
| 20 #include "base/logging.h" | 20 #include "base/logging.h" |
| 21 #include "base/memory/scoped_vector.h" | 21 #include "base/memory/scoped_vector.h" |
| 22 #include "base/message_loop/message_loop.h" | 22 #include "base/message_loop/message_loop.h" |
| 23 #include "base/strings/string_number_conversions.h" | 23 #include "base/strings/string_number_conversions.h" |
| 24 #include "base/strings/string_util.h" | 24 #include "base/strings/string_util.h" |
| 25 #include "base/strings/stringprintf.h" | 25 #include "base/strings/stringprintf.h" |
| 26 #include "ui/events/event.h" | 26 #include "ui/events/event.h" |
| 27 #include "ui/events/event_constants.h" | 27 #include "ui/events/event_constants.h" |
| 28 #include "ui/events/event_switches.h" | 28 #include "ui/events/event_switches.h" |
| 29 #include "ui/gfx/screen.h" | |
| 30 | 29 |
| 31 namespace { | 30 namespace { |
| 32 | 31 |
| 33 struct TouchCalibration { | 32 struct TouchCalibration { |
| 34 int bezel_left; | 33 int bezel_left; |
| 35 int bezel_right; | 34 int bezel_right; |
| 36 int bezel_top; | 35 int bezel_top; |
| 37 int bezel_bottom; | 36 int bezel_bottom; |
| 38 }; | 37 }; |
| 39 | 38 |
| (...skipping 28 matching lines...) Expand all Loading... |
| 68 return val * num_pixels / num_tuxels; | 67 return val * num_pixels / num_tuxels; |
| 69 } | 68 } |
| 70 | 69 |
| 71 } // namespace | 70 } // namespace |
| 72 | 71 |
| 73 namespace ui { | 72 namespace ui { |
| 74 | 73 |
| 75 TouchEventConverterEvdev::TouchEventConverterEvdev( | 74 TouchEventConverterEvdev::TouchEventConverterEvdev( |
| 76 int fd, | 75 int fd, |
| 77 base::FilePath path, | 76 base::FilePath path, |
| 78 const EventDeviceInfo& info, | 77 scoped_ptr<EventDeviceInfo> device_info, |
| 79 const EventDispatchCallback& callback) | 78 const EventDispatchCallback& callback) |
| 80 : EventConverterEvdev(fd, path), | 79 : EventConverterEvdev(fd, path, device_info.Pass()), |
| 81 callback_(callback), | 80 callback_(callback), |
| 82 syn_dropped_(false), | 81 syn_dropped_(false), |
| 83 is_type_a_(false), | 82 is_type_a_(false), |
| 84 current_slot_(0) { | 83 current_slot_(0) { |
| 85 Init(info); | 84 Init(); |
| 86 } | 85 } |
| 87 | 86 |
| 88 TouchEventConverterEvdev::~TouchEventConverterEvdev() { | 87 TouchEventConverterEvdev::~TouchEventConverterEvdev() { |
| 89 Stop(); | 88 Stop(); |
| 90 close(fd_); | 89 close(fd_); |
| 91 } | 90 } |
| 92 | 91 |
| 93 void TouchEventConverterEvdev::Init(const EventDeviceInfo& info) { | 92 void TouchEventConverterEvdev::Init() { |
| 94 gfx::Screen *screen = gfx::Screen::GetScreenByType(gfx::SCREEN_TYPE_NATIVE); | 93 pressure_min_ = device_info_->GetAbsMinimum(ABS_MT_PRESSURE); |
| 95 if (!screen) | 94 pressure_max_ = device_info_->GetAbsMaximum(ABS_MT_PRESSURE); |
| 96 return; // No scaling. | 95 x_min_tuxels_ = device_info_->GetAbsMinimum(ABS_MT_POSITION_X); |
| 97 gfx::Display display = screen->GetPrimaryDisplay(); | 96 x_num_tuxels_ = |
| 98 gfx::Size size = display.GetSizeInPixel(); | 97 device_info_->GetAbsMaximum(ABS_MT_POSITION_X) - x_min_tuxels_ + 1; |
| 99 | 98 y_min_tuxels_ = device_info_->GetAbsMinimum(ABS_MT_POSITION_Y); |
| 100 pressure_min_ = info.GetAbsMinimum(ABS_MT_PRESSURE), | 99 y_num_tuxels_ = |
| 101 pressure_max_ = info.GetAbsMaximum(ABS_MT_PRESSURE), | 100 device_info_->GetAbsMaximum(ABS_MT_POSITION_Y) - y_min_tuxels_ + 1; |
| 102 x_min_tuxels_ = info.GetAbsMinimum(ABS_MT_POSITION_X), | 101 x_min_pixels_ = x_min_tuxels_; |
| 103 x_num_tuxels_ = info.GetAbsMaximum(ABS_MT_POSITION_X) - x_min_tuxels_ + 1, | 102 x_num_pixels_ = x_num_tuxels_; |
| 104 y_min_tuxels_ = info.GetAbsMinimum(ABS_MT_POSITION_Y), | 103 y_min_pixels_ = y_min_tuxels_; |
| 105 y_num_tuxels_ = info.GetAbsMaximum(ABS_MT_POSITION_Y) - y_min_tuxels_ + 1, | 104 y_num_pixels_ = y_num_tuxels_; |
| 106 x_min_pixels_ = x_min_tuxels_, | |
| 107 x_num_pixels_ = x_num_tuxels_, | |
| 108 y_min_pixels_ = y_min_tuxels_, | |
| 109 y_num_pixels_ = y_num_tuxels_, | |
| 110 | 105 |
| 111 // Map coordinates onto screen. | 106 // Map coordinates onto screen. |
| 112 x_min_pixels_ = 0; | 107 x_min_pixels_ = 0; |
| 113 y_min_pixels_ = 0; | 108 y_min_pixels_ = 0; |
| 114 x_num_pixels_ = size.width(); | 109 x_num_pixels_ = x_num_tuxels_; |
| 115 y_num_pixels_ = size.height(); | 110 y_num_pixels_ = y_num_tuxels_; |
| 116 | 111 |
| 117 VLOG(1) << "mapping touch coordinates to screen coordinates: " | 112 VLOG(1) << "mapping touch coordinates to screen coordinates: " |
| 118 << base::StringPrintf("%dx%d", size.width(), size.height()); | 113 << base::StringPrintf("%fx%f", x_num_pixels_, y_num_pixels_); |
| 119 | 114 |
| 120 // Apply --touch-calibration. | 115 // Apply --touch-calibration. |
| 121 TouchCalibration cal = {}; | 116 TouchCalibration cal = {}; |
| 122 GetTouchCalibration(&cal); | 117 GetTouchCalibration(&cal); |
| 123 x_min_tuxels_ += cal.bezel_left; | 118 x_min_tuxels_ += cal.bezel_left; |
| 124 x_num_tuxels_ -= cal.bezel_left + cal.bezel_right; | 119 x_num_tuxels_ -= cal.bezel_left + cal.bezel_right; |
| 125 y_min_tuxels_ += cal.bezel_top; | 120 y_min_tuxels_ += cal.bezel_top; |
| 126 y_num_tuxels_ -= cal.bezel_top + cal.bezel_bottom; | 121 y_num_tuxels_ -= cal.bezel_top + cal.bezel_bottom; |
| 127 | 122 |
| 128 VLOG(1) << "applying touch calibration: " | 123 VLOG(1) << "applying touch calibration: " |
| 129 << base::StringPrintf("[%d, %d, %d, %d]", | 124 << base::StringPrintf("[%d, %d, %d, %d]", |
| 130 cal.bezel_left, | 125 cal.bezel_left, |
| 131 cal.bezel_right, | 126 cal.bezel_right, |
| 132 cal.bezel_top, | 127 cal.bezel_top, |
| 133 cal.bezel_bottom); | 128 cal.bezel_bottom); |
| 134 } | 129 } |
| 135 | 130 |
| 136 bool TouchEventConverterEvdev::Reinitialize() { | 131 bool TouchEventConverterEvdev::Reinitialize() { |
| 137 EventDeviceInfo info; | 132 device_info_.reset(new EventDeviceInfo(device_info_->id())); |
| 138 if (info.Initialize(fd_)) { | 133 if (device_info_->Initialize(fd_)) { |
| 139 Init(info); | 134 Init(); |
| 140 return true; | 135 return true; |
| 141 } | 136 } |
| 142 return false; | 137 return false; |
| 143 } | 138 } |
| 144 | 139 |
| 145 void TouchEventConverterEvdev::OnFileCanReadWithoutBlocking(int fd) { | 140 void TouchEventConverterEvdev::OnFileCanReadWithoutBlocking(int fd) { |
| 146 input_event inputs[MAX_FINGERS * 6 + 1]; | 141 input_event inputs[MAX_FINGERS * 6 + 1]; |
| 147 ssize_t read_size = read(fd, inputs, sizeof(inputs)); | 142 ssize_t read_size = read(fd, inputs, sizeof(inputs)); |
| 148 if (read_size < 0) { | 143 if (read_size < 0) { |
| 149 if (errno == EINTR || errno == EAGAIN) | 144 if (errno == EINTR || errno == EAGAIN) |
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| 287 | 282 |
| 288 // Subsequent events for this finger will be touch-move until it | 283 // Subsequent events for this finger will be touch-move until it |
| 289 // is released. | 284 // is released. |
| 290 events_[i].type_ = ET_TOUCH_MOVED; | 285 events_[i].type_ = ET_TOUCH_MOVED; |
| 291 } | 286 } |
| 292 } | 287 } |
| 293 altered_slots_.reset(); | 288 altered_slots_.reset(); |
| 294 } | 289 } |
| 295 | 290 |
| 296 } // namespace ui | 291 } // namespace ui |
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