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Side by Side Diff: content/browser/frame_host/frame_tree_node.cc

Issue 616133002: Make RenderFrame(Host) own a RenderWidget(Host). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Re-applying same patch Created 5 years, 11 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/frame_host/frame_tree_node.h" 5 #include "content/browser/frame_host/frame_tree_node.h"
6 6
7 #include <queue> 7 #include <queue>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/stl_util.h" 10 #include "base/stl_util.h"
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81 children_.weak_erase(iter); 81 children_.weak_erase(iter);
82 node_to_delete->set_parent(NULL); 82 node_to_delete->set_parent(NULL);
83 node_to_delete.reset(); 83 node_to_delete.reset();
84 } 84 }
85 } 85 }
86 86
87 void FrameTreeNode::ResetForNewProcess() { 87 void FrameTreeNode::ResetForNewProcess() {
88 current_url_ = GURL(); 88 current_url_ = GURL();
89 89
90 // The RenderFrame no longer exists and will need to be created again. 90 // The RenderFrame no longer exists and will need to be created again.
91 current_frame_host()->set_render_frame_created(false); 91 current_frame_host()->SetRenderFrameCreated(false);
92 92
93 // The children may not have been cleared if a cross-process navigation 93 // The children may not have been cleared if a cross-process navigation
94 // commits before the old process cleans everything up. Make sure the child 94 // commits before the old process cleans everything up. Make sure the child
95 // nodes get deleted before swapping to a new process. 95 // nodes get deleted before swapping to a new process.
96 ScopedVector<FrameTreeNode> old_children = children_.Pass(); 96 ScopedVector<FrameTreeNode> old_children = children_.Pass();
97 old_children.clear(); // May notify observers. 97 old_children.clear(); // May notify observers.
98 } 98 }
99 99
100 } // namespace content 100 } // namespace content
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