| Index: content/browser/gamepad/gamepad_standard_mappings_mac.mm | 
| diff --git a/content/browser/gamepad/gamepad_standard_mappings_mac.mm b/content/browser/gamepad/gamepad_standard_mappings_mac.mm | 
| index 50bdbc0026259d7e43e3129b64343165b1cc6766..ebb08eda640a1dbddac6391864c5ad7c8b8a45df 100644 | 
| --- a/content/browser/gamepad/gamepad_standard_mappings_mac.mm | 
| +++ b/content/browser/gamepad/gamepad_standard_mappings_mac.mm | 
| @@ -8,245 +8,233 @@ namespace content { | 
|  | 
| namespace { | 
|  | 
| -void MapperXbox360Gamepad( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperXbox360Gamepad(const blink::WebGamepad& input, | 
| +                          blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); | 
| -  mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[9]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[8]; | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[6]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[7]; | 
| -  mapped->buttons[kButtonDpadUp] = input.buttons[11]; | 
| -  mapped->buttons[kButtonDpadDown] = input.buttons[12]; | 
| -  mapped->buttons[kButtonDpadLeft] = input.buttons[13]; | 
| -  mapped->buttons[kButtonDpadRight] = input.buttons[14]; | 
| -  mapped->buttons[kButtonMeta] = input.buttons[10]; | 
| -  mapped->axes[kAxisRightStickX] = input.axes[3]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[4]; | 
| -  mapped->buttonsLength = kNumButtons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]); | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]); | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[9]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[8]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_UP] = input.buttons[11]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_DOWN] = input.buttons[12]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_LEFT] = input.buttons[13]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_RIGHT] = input.buttons[14]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[10]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_X] = input.axes[3]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[4]; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperPlaystationSixAxis( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperPlaystationSixAxis(const blink::WebGamepad& input, | 
| +                              blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[14]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[13]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[15]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[12]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[10]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[11]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[13]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[15]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[12]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[10]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[11]; | 
|  | 
| -  mapped->buttons[kButtonLeftTrigger] = ButtonFromButtonAndAxis( | 
| -      input.buttons[8], input.axes[14]); | 
| -  mapped->buttons[kButtonRightTrigger] = ButtonFromButtonAndAxis( | 
| -      input.buttons[9], input.axes[15]); | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = | 
| +      ButtonFromButtonAndAxis(input.buttons[8], input.axes[14]); | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = | 
| +      ButtonFromButtonAndAxis(input.buttons[9], input.axes[15]); | 
|  | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[0]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[3]; | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[1]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[2]; | 
|  | 
| // The SixAxis Dpad is pressure sensative | 
| -  mapped->buttons[kButtonDpadUp] = ButtonFromButtonAndAxis( | 
| -      input.buttons[4], input.axes[10]); | 
| -  mapped->buttons[kButtonDpadDown] = ButtonFromButtonAndAxis( | 
| -      input.buttons[6], input.axes[12]); | 
| -  mapped->buttons[kButtonDpadLeft] = ButtonFromButtonAndAxis( | 
| -      input.buttons[7], input.axes[13]); | 
| -  mapped->buttons[kButtonDpadRight] = ButtonFromButtonAndAxis( | 
| -      input.buttons[5], input.axes[11]); | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_UP] = | 
| +      ButtonFromButtonAndAxis(input.buttons[4], input.axes[10]); | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_DOWN] = | 
| +      ButtonFromButtonAndAxis(input.buttons[6], input.axes[12]); | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_LEFT] = | 
| +      ButtonFromButtonAndAxis(input.buttons[7], input.axes[13]); | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_RIGHT] = | 
| +      ButtonFromButtonAndAxis(input.buttons[5], input.axes[11]); | 
|  | 
| -  mapped->buttons[kButtonMeta] = input.buttons[16]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[16]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
|  | 
| -  mapped->buttonsLength = kNumButtons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperDualshock4( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperDualshock4(const blink::WebGamepad& input, | 
| +                      blink::WebGamepad* mapped) { | 
| enum Dualshock4Buttons { | 
| -    kTouchpadButton = kNumButtons, | 
| -    kNumDualshock4Buttons | 
| +    DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT, | 
| +    DUALSHOCK_BUTTON_COUNT | 
| }; | 
|  | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[1]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[2]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[0]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[3]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[4]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[5]; | 
| -  mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[3]); | 
| -  mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[4]); | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[8]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[9]; | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[10]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[11]; | 
| -  mapped->buttons[kButtonMeta] = input.buttons[12]; | 
| -  mapped->buttons[kTouchpadButton] = input.buttons[13]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[5]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[3]); | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]); | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[8]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[9]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[10]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[11]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[12]; | 
| +  mapped->buttons[DUALSHOCK_BUTTON_TOUCHPAD] = input.buttons[13]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
|  | 
| -  mapped->buttonsLength = kNumDualshock4Buttons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = DUALSHOCK_BUTTON_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperDirectInputStyle( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperDirectInputStyle(const blink::WebGamepad& input, | 
| +                            blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[1]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[2]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[0]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[0]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
| -  mapped->buttonsLength = kNumButtons - 1; /* no meta */ | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT - 1; /* no meta */ | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperMacallyIShock( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperMacallyIShock(const blink::WebGamepad& input, | 
| +                         blink::WebGamepad* mapped) { | 
| enum IShockButtons { | 
| -    kButtonC = kNumButtons, | 
| -    kButtonD, | 
| -    kButtonE, | 
| -    kNumIShockButtons | 
| +    ISHOCK_BUTTON_C = BUTTON_INDEX_COUNT, | 
| +    ISHOCK_BUTTON_D, | 
| +    ISHOCK_BUTTON_E, | 
| +    ISHOCK_BUTTON_COUNT, | 
| }; | 
|  | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[6]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[5]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[7]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[4]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[14]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[12]; | 
| -  mapped->buttons[kButtonLeftTrigger] = input.buttons[15]; | 
| -  mapped->buttons[kButtonRightTrigger] = input.buttons[13]; | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[9]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[10]; | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[16]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[17]; | 
| -  mapped->buttons[kButtonDpadUp] = input.buttons[0]; | 
| -  mapped->buttons[kButtonDpadDown] = input.buttons[1]; | 
| -  mapped->buttons[kButtonDpadLeft] = input.buttons[2]; | 
| -  mapped->buttons[kButtonDpadRight] = input.buttons[3]; | 
| -  mapped->buttons[kButtonMeta] = input.buttons[11]; | 
| -  mapped->buttons[kButtonC] = input.buttons[8]; | 
| -  mapped->buttons[kButtonD] = input.buttons[18]; | 
| -  mapped->buttons[kButtonE] = input.buttons[19]; | 
| -  mapped->axes[kAxisLeftStickX] = input.axes[0]; | 
| -  mapped->axes[kAxisLeftStickY] = input.axes[1]; | 
| -  mapped->axes[kAxisRightStickX] = -input.axes[5]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[6]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[5]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[14]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[12]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = input.buttons[15]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = input.buttons[13]; | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[9]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[10]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[16]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[17]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_UP] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_DOWN] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_LEFT] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_DPAD_RIGHT] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[11]; | 
| +  mapped->buttons[ISHOCK_BUTTON_C] = input.buttons[8]; | 
| +  mapped->buttons[ISHOCK_BUTTON_D] = input.buttons[18]; | 
| +  mapped->buttons[ISHOCK_BUTTON_E] = input.buttons[19]; | 
| +  mapped->axes[AXIS_INDEX_LEFT_STICK_X] = input.axes[0]; | 
| +  mapped->axes[AXIS_INDEX_LEFT_STICK_Y] = input.axes[1]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_X] = -input.axes[5]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[6]; | 
|  | 
| -  mapped->buttonsLength = kNumIShockButtons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = ISHOCK_BUTTON_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperXGEAR( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[2]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[3]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[0]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[7]; | 
| -  mapped->buttons[kButtonLeftTrigger] = input.buttons[4]; | 
| -  mapped->buttons[kButtonRightTrigger] = input.buttons[5]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = input.buttons[5]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
| -  mapped->axes[kAxisRightStickX] = input.axes[5]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[2]; | 
| -  mapped->buttonsLength = kNumButtons - 1; /* no meta */ | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_X] = input.axes[5]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[2]; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT - 1; /* no meta */ | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperSmartJoyPLUS( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperSmartJoyPLUS(const blink::WebGamepad& input, | 
| +                        blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[2]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[3]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[0]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[8]; | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[9]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[7]; | 
| -  mapped->buttons[kButtonLeftTrigger] = input.buttons[4]; | 
| -  mapped->buttons[kButtonRightTrigger] = input.buttons[5]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[8]; | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[9]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = input.buttons[5]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| -  mapped->buttonsLength = kNumButtons - 1; /* no meta */ | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT - 1; /* no meta */ | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperDragonRiseGeneric( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperDragonRiseGeneric(const blink::WebGamepad& input, | 
| +                             blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| DpadFromAxis(mapped, input.axes[9]); | 
| -  mapped->axes[kAxisLeftStickX] = input.axes[0]; | 
| -  mapped->axes[kAxisLeftStickY] = input.axes[1]; | 
| -  mapped->axes[kAxisRightStickX] = input.axes[2]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| -  mapped->buttonsLength = kNumButtons - 1; /* no meta */ | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->axes[AXIS_INDEX_LEFT_STICK_X] = input.axes[0]; | 
| +  mapped->axes[AXIS_INDEX_LEFT_STICK_Y] = input.axes[1]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_X] = input.axes[2]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT - 1; /* no meta */ | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperOnLiveWireless( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperOnLiveWireless(const blink::WebGamepad& input, | 
| +                          blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[0]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[1]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[3]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[4]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[7]; | 
| -  mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]); | 
| -  mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]); | 
| -  mapped->buttons[kButtonBackSelect] = input.buttons[10]; | 
| -  mapped->buttons[kButtonStart] = input.buttons[11]; | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[13]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[14]; | 
| -  mapped->buttons[kButtonMeta] = input.buttons[12]; | 
| -  mapped->axes[kAxisRightStickX] = input.axes[3]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[4]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]); | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]); | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = input.buttons[10]; | 
| +  mapped->buttons[BUTTON_INDEX_START] = input.buttons[11]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[13]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[14]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[12]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_X] = input.axes[3]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[4]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
|  | 
| -  mapped->buttonsLength = kNumButtons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| -void MapperADT1( | 
| -    const blink::WebGamepad& input, | 
| -    blink::WebGamepad* mapped) { | 
| +void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) { | 
| *mapped = input; | 
| -  mapped->buttons[kButtonPrimary] = input.buttons[0]; | 
| -  mapped->buttons[kButtonSecondary] = input.buttons[1]; | 
| -  mapped->buttons[kButtonTertiary] = input.buttons[3]; | 
| -  mapped->buttons[kButtonQuaternary] = input.buttons[4]; | 
| -  mapped->buttons[kButtonLeftShoulder] = input.buttons[6]; | 
| -  mapped->buttons[kButtonRightShoulder] = input.buttons[7]; | 
| -  mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[3]); | 
| -  mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[4]); | 
| -  mapped->buttons[kButtonBackSelect] = NullButton(); | 
| -  mapped->buttons[kButtonStart] = NullButton(); | 
| -  mapped->buttons[kButtonLeftThumbstick] = input.buttons[13]; | 
| -  mapped->buttons[kButtonRightThumbstick] = input.buttons[14]; | 
| -  mapped->buttons[kButtonMeta] = input.buttons[12]; | 
| -  mapped->axes[kAxisRightStickY] = input.axes[5]; | 
| +  mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0]; | 
| +  mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1]; | 
| +  mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3]; | 
| +  mapped->buttons[BUTTON_INDEX_QUATERNARY] = input.buttons[4]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_SHOULDER] = input.buttons[6]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_SHOULDER] = input.buttons[7]; | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[3]); | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]); | 
| +  mapped->buttons[BUTTON_INDEX_BACK_SELECT] = NullButton(); | 
| +  mapped->buttons[BUTTON_INDEX_START] = NullButton(); | 
| +  mapped->buttons[BUTTON_INDEX_LEFT_THUMBSTICK] = input.buttons[13]; | 
| +  mapped->buttons[BUTTON_INDEX_RIGHT_THUMBSTICK] = input.buttons[14]; | 
| +  mapped->buttons[BUTTON_INDEX_META] = input.buttons[12]; | 
| +  mapped->axes[AXIS_INDEX_RIGHT_STICK_Y] = input.axes[5]; | 
| DpadFromAxis(mapped, input.axes[9]); | 
|  | 
| -  mapped->buttonsLength = kNumButtons; | 
| -  mapped->axesLength = kNumAxes; | 
| +  mapped->buttonsLength = BUTTON_INDEX_COUNT; | 
| +  mapped->axesLength = AXIS_INDEX_COUNT; | 
| } | 
|  | 
| struct MappingData { | 
| @@ -254,22 +242,22 @@ struct MappingData { | 
| const char* const product_id; | 
| GamepadStandardMappingFunction function; | 
| } AvailableMappings[] = { | 
| -  // http://www.linux-usb.org/usb.ids | 
| -  { "0079", "0006", MapperDragonRiseGeneric },  // DragonRise Generic USB | 
| -  { "045e", "028e", MapperXbox360Gamepad },     // Xbox 360 Controller | 
| -  { "045e", "028f", MapperXbox360Gamepad },     // Xbox 360 Wireless Controller | 
| -  { "046d", "c216", MapperDirectInputStyle },   // Logitech F310, D mode | 
| -  { "046d", "c218", MapperDirectInputStyle },   // Logitech F510, D mode | 
| -  { "046d", "c219", MapperDirectInputStyle },   // Logitech F710, D mode | 
| -  { "054c", "0268", MapperPlaystationSixAxis }, // Playstation SIXAXIS | 
| -  { "054c", "05c4", MapperDualshock4 },         // Playstation Dualshock 4 | 
| -  { "0925", "0005", MapperSmartJoyPLUS },       // SmartJoy PLUS Adapter | 
| -  { "0e8f", "0003", MapperXGEAR },              // XFXforce XGEAR PS2 Controller | 
| -  { "2222", "0060", MapperDirectInputStyle },   // Macally iShockX, analog mode | 
| -  { "2222", "4010", MapperMacallyIShock },      // Macally iShock | 
| -  { "2378", "1008", MapperOnLiveWireless },     // OnLive Controller (Bluetooth) | 
| -  { "2378", "100a", MapperOnLiveWireless },     // OnLive Controller (Wired) | 
| -  { "18d1", "2c40", MapperADT1 },               // ADT-1 Controller | 
| +      // http://www.linux-usb.org/usb.ids | 
| +      {"0079", "0006", MapperDragonRiseGeneric},  // DragonRise Generic USB | 
| +      {"045e", "028e", MapperXbox360Gamepad},     // Xbox 360 Controller | 
| +      {"045e", "028f", MapperXbox360Gamepad},    // Xbox 360 Wireless Controller | 
| +      {"046d", "c216", MapperDirectInputStyle},  // Logitech F310, D mode | 
| +      {"046d", "c218", MapperDirectInputStyle},  // Logitech F510, D mode | 
| +      {"046d", "c219", MapperDirectInputStyle},  // Logitech F710, D mode | 
| +      {"054c", "0268", MapperPlaystationSixAxis},  // Playstation SIXAXIS | 
| +      {"054c", "05c4", MapperDualshock4},          // Playstation Dualshock 4 | 
| +      {"0925", "0005", MapperSmartJoyPLUS},        // SmartJoy PLUS Adapter | 
| +      {"0e8f", "0003", MapperXGEAR},  // XFXforce XGEAR PS2 Controller | 
| +      {"2222", "0060", MapperDirectInputStyle},  // Macally iShockX, analog mode | 
| +      {"2222", "4010", MapperMacallyIShock},     // Macally iShock | 
| +      {"2378", "1008", MapperOnLiveWireless},  // OnLive Controller (Bluetooth) | 
| +      {"2378", "100a", MapperOnLiveWireless},  // OnLive Controller (Wired) | 
| +      {"18d1", "2c40", MapperADT1},            // ADT-1 Controller | 
| }; | 
|  | 
| }  // namespace | 
|  |