Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(106)

Side by Side Diff: webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h

Issue 61553006: Rename WebKit namespace to blink (part 5) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 5 #ifndef WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 6 #define WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 12 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
13 #include "third_party/WebKit/public/platform/WebString.h" 13 #include "third_party/WebKit/public/platform/WebString.h"
14 #include "ui/gfx/native_widget_types.h" 14 #include "ui/gfx/native_widget_types.h"
15 #include "webkit/common/gpu/webkit_gpu_export.h" 15 #include "webkit/common/gpu/webkit_gpu_export.h"
16 16
17 namespace gpu { 17 namespace gpu {
18 class ContextSupport; 18 class ContextSupport;
19 19
20 namespace gles2 { 20 namespace gles2 {
21 class GLES2Implementation; 21 class GLES2Implementation;
22 } 22 }
23 } 23 }
24 24
25 using WebKit::WebGLId; 25 using blink::WebGLId;
26 26
27 using WebKit::WGC3Dbyte; 27 using blink::WGC3Dbyte;
28 using WebKit::WGC3Dchar; 28 using blink::WGC3Dchar;
29 using WebKit::WGC3Denum; 29 using blink::WGC3Denum;
30 using WebKit::WGC3Dboolean; 30 using blink::WGC3Dboolean;
31 using WebKit::WGC3Dbitfield; 31 using blink::WGC3Dbitfield;
32 using WebKit::WGC3Dint; 32 using blink::WGC3Dint;
33 using WebKit::WGC3Dsizei; 33 using blink::WGC3Dsizei;
34 using WebKit::WGC3Duint; 34 using blink::WGC3Duint;
35 using WebKit::WGC3Dfloat; 35 using blink::WGC3Dfloat;
36 using WebKit::WGC3Dclampf; 36 using blink::WGC3Dclampf;
37 using WebKit::WGC3Dintptr; 37 using blink::WGC3Dintptr;
38 using WebKit::WGC3Dsizeiptr; 38 using blink::WGC3Dsizeiptr;
39 39
40 namespace gpu { 40 namespace gpu {
41 class GLInProcessContext; 41 class GLInProcessContext;
42 struct GLInProcessContextAttribs; 42 struct GLInProcessContextAttribs;
43 } 43 }
44 44
45 namespace webkit { 45 namespace webkit {
46 namespace gpu { 46 namespace gpu {
47 47
48 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl 48 class WEBKIT_GPU_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl
49 : public NON_EXPORTED_BASE(WebKit::WebGraphicsContext3D) { 49 : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) {
50 public: 50 public:
51 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> 51 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
52 CreateViewContext( 52 CreateViewContext(
53 const WebKit::WebGraphicsContext3D::Attributes& attributes, 53 const blink::WebGraphicsContext3D::Attributes& attributes,
54 gfx::AcceleratedWidget window); 54 gfx::AcceleratedWidget window);
55 55
56 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> 56 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
57 CreateOffscreenContext( 57 CreateOffscreenContext(
58 const WebKit::WebGraphicsContext3D::Attributes& attributes); 58 const blink::WebGraphicsContext3D::Attributes& attributes);
59 59
60 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> 60 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
61 WrapContext( 61 WrapContext(
62 scoped_ptr< ::gpu::GLInProcessContext> context, 62 scoped_ptr< ::gpu::GLInProcessContext> context,
63 const WebKit::WebGraphicsContext3D::Attributes& attributes); 63 const blink::WebGraphicsContext3D::Attributes& attributes);
64 64
65 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); 65 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl();
66 66
67 // Convert WebGL context creation attributes into GLInProcessContext / EGL 67 // Convert WebGL context creation attributes into GLInProcessContext / EGL
68 // size requests. 68 // size requests.
69 static void ConvertAttributes( 69 static void ConvertAttributes(
70 const WebKit::WebGraphicsContext3D::Attributes& attributes, 70 const blink::WebGraphicsContext3D::Attributes& attributes,
71 ::gpu::GLInProcessContextAttribs* output_attribs); 71 ::gpu::GLInProcessContextAttribs* output_attribs);
72 72
73 //---------------------------------------------------------------------- 73 //----------------------------------------------------------------------
74 // WebGraphicsContext3D methods 74 // WebGraphicsContext3D methods
75 virtual bool makeContextCurrent(); 75 virtual bool makeContextCurrent();
76 76
77 virtual uint32_t lastFlushID(); 77 virtual uint32_t lastFlushID();
78 78
79 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor); 79 virtual void reshapeWithScaleFactor(int width, int height, float scaleFactor);
80 80
(...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after
207 207
208 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, 208 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target,
209 WGC3Denum attachment, 209 WGC3Denum attachment,
210 WGC3Denum pname, 210 WGC3Denum pname,
211 WGC3Dint* value); 211 WGC3Dint* value);
212 212
213 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); 213 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value);
214 214
215 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); 215 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value);
216 216
217 virtual WebKit::WebString getProgramInfoLog(WebGLId program); 217 virtual blink::WebString getProgramInfoLog(WebGLId program);
218 218
219 virtual void getRenderbufferParameteriv(WGC3Denum target, 219 virtual void getRenderbufferParameteriv(WGC3Denum target,
220 WGC3Denum pname, 220 WGC3Denum pname,
221 WGC3Dint* value); 221 WGC3Dint* value);
222 222
223 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); 223 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value);
224 224
225 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); 225 virtual blink::WebString getShaderInfoLog(WebGLId shader);
226 226
227 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, 227 virtual void getShaderPrecisionFormat(WGC3Denum shadertype,
228 WGC3Denum precisiontype, 228 WGC3Denum precisiontype,
229 WGC3Dint* range, 229 WGC3Dint* range,
230 WGC3Dint* precision); 230 WGC3Dint* precision);
231 231
232 virtual WebKit::WebString getShaderSource(WebGLId shader); 232 virtual blink::WebString getShaderSource(WebGLId shader);
233 virtual WebKit::WebString getString(WGC3Denum name); 233 virtual blink::WebString getString(WGC3Denum name);
234 234
235 virtual void getTexParameterfv(WGC3Denum target, 235 virtual void getTexParameterfv(WGC3Denum target,
236 WGC3Denum pname, 236 WGC3Denum pname,
237 WGC3Dfloat* value); 237 WGC3Dfloat* value);
238 virtual void getTexParameteriv(WGC3Denum target, 238 virtual void getTexParameteriv(WGC3Denum target,
239 WGC3Denum pname, 239 WGC3Denum pname,
240 WGC3Dint* value); 240 WGC3Dint* value);
241 241
242 virtual void getUniformfv(WebGLId program, 242 virtual void getUniformfv(WebGLId program,
243 WGC3Dint location, 243 WGC3Dint location,
(...skipping 200 matching lines...) Expand 10 before | Expand all | Expand 10 after
444 WGC3Dsizei numAttachments, 444 WGC3Dsizei numAttachments,
445 const WGC3Denum* attachments); 445 const WGC3Denum* attachments);
446 virtual void discardBackbufferCHROMIUM(); 446 virtual void discardBackbufferCHROMIUM();
447 virtual void ensureBackbufferCHROMIUM(); 447 virtual void ensureBackbufferCHROMIUM();
448 448
449 virtual void copyTextureToParentTextureCHROMIUM( 449 virtual void copyTextureToParentTextureCHROMIUM(
450 WebGLId texture, WebGLId parentTexture); 450 WebGLId texture, WebGLId parentTexture);
451 451
452 virtual void rateLimitOffscreenContextCHROMIUM(); 452 virtual void rateLimitOffscreenContextCHROMIUM();
453 453
454 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); 454 virtual blink::WebString getRequestableExtensionsCHROMIUM();
455 virtual void requestExtensionCHROMIUM(const char*); 455 virtual void requestExtensionCHROMIUM(const char*);
456 456
457 virtual void blitFramebufferCHROMIUM( 457 virtual void blitFramebufferCHROMIUM(
458 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, 458 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1,
459 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, 459 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1,
460 WGC3Dbitfield mask, WGC3Denum filter); 460 WGC3Dbitfield mask, WGC3Denum filter);
461 virtual void renderbufferStorageMultisampleCHROMIUM( 461 virtual void renderbufferStorageMultisampleCHROMIUM(
462 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, 462 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat,
463 WGC3Dsizei width, WGC3Dsizei height); 463 WGC3Dsizei width, WGC3Dsizei height);
464 464
465 virtual WebKit::WebString getTranslatedShaderSourceANGLE(WebGLId shader); 465 virtual blink::WebString getTranslatedShaderSourceANGLE(WebGLId shader);
466 466
467 virtual void setContextLostCallback( 467 virtual void setContextLostCallback(
468 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback); 468 WebGraphicsContext3D::WebGraphicsContextLostCallback* callback);
469 virtual WGC3Denum getGraphicsResetStatusARB(); 469 virtual WGC3Denum getGraphicsResetStatusARB();
470 470
471 virtual void texImageIOSurface2DCHROMIUM( 471 virtual void texImageIOSurface2DCHROMIUM(
472 WGC3Denum target, WGC3Dint width, WGC3Dint height, 472 WGC3Denum target, WGC3Dint width, WGC3Dint height,
473 WGC3Duint ioSurfaceId, WGC3Duint plane); 473 WGC3Duint ioSurfaceId, WGC3Duint plane);
474 474
475 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId); 475 virtual void bindTexImage2DCHROMIUM(WGC3Denum target, WGC3Dint imageId);
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
551 551
552 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other); 552 virtual void loseContextCHROMIUM(WGC3Denum current, WGC3Denum other);
553 553
554 virtual GrGLInterface* createGrGLInterface(); 554 virtual GrGLInterface* createGrGLInterface();
555 555
556 ::gpu::ContextSupport* GetContextSupport(); 556 ::gpu::ContextSupport* GetContextSupport();
557 557
558 private: 558 private:
559 WebGraphicsContext3DInProcessCommandBufferImpl( 559 WebGraphicsContext3DInProcessCommandBufferImpl(
560 scoped_ptr< ::gpu::GLInProcessContext> context, 560 scoped_ptr< ::gpu::GLInProcessContext> context,
561 const WebKit::WebGraphicsContext3D::Attributes& attributes, 561 const blink::WebGraphicsContext3D::Attributes& attributes,
562 bool is_offscreen, 562 bool is_offscreen,
563 gfx::AcceleratedWidget window); 563 gfx::AcceleratedWidget window);
564 564
565 // SwapBuffers callback. 565 // SwapBuffers callback.
566 void OnSwapBuffersComplete(); 566 void OnSwapBuffersComplete();
567 virtual void OnContextLost(); 567 virtual void OnContextLost();
568 568
569 bool MaybeInitializeGL(); 569 bool MaybeInitializeGL();
570 570
571 // Used to try to find bugs in code that calls gl directly through the gl api 571 // Used to try to find bugs in code that calls gl directly through the gl api
572 // instead of going through WebGraphicsContext3D. 572 // instead of going through WebGraphicsContext3D.
573 void ClearContext(); 573 void ClearContext();
574 574
575 bool is_offscreen_; 575 bool is_offscreen_;
576 // Only used when not offscreen. 576 // Only used when not offscreen.
577 gfx::AcceleratedWidget window_; 577 gfx::AcceleratedWidget window_;
578 578
579 bool initialized_; 579 bool initialized_;
580 bool initialize_failed_; 580 bool initialize_failed_;
581 581
582 // The context we use for OpenGL rendering. 582 // The context we use for OpenGL rendering.
583 scoped_ptr< ::gpu::GLInProcessContext> context_; 583 scoped_ptr< ::gpu::GLInProcessContext> context_;
584 // The GLES2Implementation we use for OpenGL rendering. 584 // The GLES2Implementation we use for OpenGL rendering.
585 ::gpu::gles2::GLES2Implementation* gl_; 585 ::gpu::gles2::GLES2Implementation* gl_;
586 586
587 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; 587 WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_;
588 WGC3Denum context_lost_reason_; 588 WGC3Denum context_lost_reason_;
589 589
590 WebKit::WebGraphicsContext3D::Attributes attributes_; 590 blink::WebGraphicsContext3D::Attributes attributes_;
591 591
592 // Errors raised by synthesizeGLError(). 592 // Errors raised by synthesizeGLError().
593 std::vector<WGC3Denum> synthetic_errors_; 593 std::vector<WGC3Denum> synthetic_errors_;
594 594
595 uint32_t flush_id_; 595 uint32_t flush_id_;
596 }; 596 };
597 597
598 } // namespace gpu 598 } // namespace gpu
599 } // namespace webkit 599 } // namespace webkit
600 600
601 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL _H_ 601 #endif // WEBKIT_COMMON_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL _H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698