OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
12 #include "third_party/skia/include/core/SkColorPriv.h" | 12 #include "third_party/skia/include/core/SkColorPriv.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 class Point; | 15 class Point; |
16 class Size; | 16 class Size; |
17 } | 17 } |
18 | 18 |
19 namespace WebKit { class WebGraphicsContext3D; } | 19 namespace blink { class WebGraphicsContext3D; } |
20 | 20 |
21 namespace cc { | 21 namespace cc { |
22 | 22 |
23 enum TexCoordPrecision { | 23 enum TexCoordPrecision { |
24 TexCoordPrecisionNA, | 24 TexCoordPrecisionNA, |
25 TexCoordPrecisionMedium, | 25 TexCoordPrecisionMedium, |
26 TexCoordPrecisionHigh, | 26 TexCoordPrecisionHigh, |
27 }; | 27 }; |
28 | 28 |
29 // Note: The highp_threshold_cache must be provided by the caller to make | 29 // Note: The highp_threshold_cache must be provided by the caller to make |
30 // the caching multi-thread/context safe in an easy low-overhead manner. | 30 // the caching multi-thread/context safe in an easy low-overhead manner. |
31 // The caller must make sure to clear highp_threshold_cache to 0, so it can be | 31 // The caller must make sure to clear highp_threshold_cache to 0, so it can be |
32 // reinitialized, if a new or different context is used. | 32 // reinitialized, if a new or different context is used. |
33 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 33 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( |
34 WebKit::WebGraphicsContext3D* context, | 34 blink::WebGraphicsContext3D* context, |
35 int *highp_threshold_cache, | 35 int *highp_threshold_cache, |
36 int highp_threshold_min, | 36 int highp_threshold_min, |
37 gfx::Point max_coordinate); | 37 gfx::Point max_coordinate); |
38 | 38 |
39 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( | 39 CC_EXPORT TexCoordPrecision TexCoordPrecisionRequired( |
40 WebKit::WebGraphicsContext3D* context, | 40 blink::WebGraphicsContext3D* context, |
41 int *highp_threshold_cache, | 41 int *highp_threshold_cache, |
42 int highp_threshold_min, | 42 int highp_threshold_min, |
43 gfx::Size max_size); | 43 gfx::Size max_size); |
44 | 44 |
45 class VertexShaderPosTex { | 45 class VertexShaderPosTex { |
46 public: | 46 public: |
47 VertexShaderPosTex(); | 47 VertexShaderPosTex(); |
48 | 48 |
49 void Init(WebKit::WebGraphicsContext3D* context, | 49 void Init(blink::WebGraphicsContext3D* context, |
50 unsigned program, | 50 unsigned program, |
51 int* base_uniform_index); | 51 int* base_uniform_index); |
52 std::string GetShaderString() const; | 52 std::string GetShaderString() const; |
53 | 53 |
54 int matrix_location() const { return matrix_location_; } | 54 int matrix_location() const { return matrix_location_; } |
55 | 55 |
56 private: | 56 private: |
57 int matrix_location_; | 57 int matrix_location_; |
58 | 58 |
59 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTex); | 59 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTex); |
60 }; | 60 }; |
61 | 61 |
62 class VertexShaderPosTexYUVStretch { | 62 class VertexShaderPosTexYUVStretch { |
63 public: | 63 public: |
64 VertexShaderPosTexYUVStretch(); | 64 VertexShaderPosTexYUVStretch(); |
65 | 65 |
66 void Init(WebKit::WebGraphicsContext3D* context, | 66 void Init(blink::WebGraphicsContext3D* context, |
67 unsigned program, | 67 unsigned program, |
68 int* base_uniform_index); | 68 int* base_uniform_index); |
69 std::string GetShaderString() const; | 69 std::string GetShaderString() const; |
70 | 70 |
71 int matrix_location() const { return matrix_location_; } | 71 int matrix_location() const { return matrix_location_; } |
72 int tex_scale_location() const { return tex_scale_location_; } | 72 int tex_scale_location() const { return tex_scale_location_; } |
73 | 73 |
74 private: | 74 private: |
75 int matrix_location_; | 75 int matrix_location_; |
76 int tex_scale_location_; | 76 int tex_scale_location_; |
77 | 77 |
78 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretch); | 78 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretch); |
79 }; | 79 }; |
80 | 80 |
81 class VertexShaderPos { | 81 class VertexShaderPos { |
82 public: | 82 public: |
83 VertexShaderPos(); | 83 VertexShaderPos(); |
84 | 84 |
85 void Init(WebKit::WebGraphicsContext3D* context, | 85 void Init(blink::WebGraphicsContext3D* context, |
86 unsigned program, | 86 unsigned program, |
87 int* base_uniform_index); | 87 int* base_uniform_index); |
88 std::string GetShaderString() const; | 88 std::string GetShaderString() const; |
89 | 89 |
90 int matrix_location() const { return matrix_location_; } | 90 int matrix_location() const { return matrix_location_; } |
91 | 91 |
92 private: | 92 private: |
93 int matrix_location_; | 93 int matrix_location_; |
94 | 94 |
95 DISALLOW_COPY_AND_ASSIGN(VertexShaderPos); | 95 DISALLOW_COPY_AND_ASSIGN(VertexShaderPos); |
96 }; | 96 }; |
97 | 97 |
98 class VertexShaderPosTexIdentity { | 98 class VertexShaderPosTexIdentity { |
99 public: | 99 public: |
100 void Init(WebKit::WebGraphicsContext3D* context, | 100 void Init(blink::WebGraphicsContext3D* context, |
101 unsigned program, | 101 unsigned program, |
102 int* base_uniform_index) {} | 102 int* base_uniform_index) {} |
103 std::string GetShaderString() const; | 103 std::string GetShaderString() const; |
104 }; | 104 }; |
105 | 105 |
106 class VertexShaderPosTexTransform { | 106 class VertexShaderPosTexTransform { |
107 public: | 107 public: |
108 VertexShaderPosTexTransform(); | 108 VertexShaderPosTexTransform(); |
109 | 109 |
110 void Init(WebKit::WebGraphicsContext3D* context, | 110 void Init(blink::WebGraphicsContext3D* context, |
111 unsigned program, | 111 unsigned program, |
112 int* base_uniform_index); | 112 int* base_uniform_index); |
113 std::string GetShaderString() const; | 113 std::string GetShaderString() const; |
114 | 114 |
115 int matrix_location() const { return matrix_location_; } | 115 int matrix_location() const { return matrix_location_; } |
116 int tex_transform_location() const { return tex_transform_location_; } | 116 int tex_transform_location() const { return tex_transform_location_; } |
117 int vertex_opacity_location() const { return vertex_opacity_location_; } | 117 int vertex_opacity_location() const { return vertex_opacity_location_; } |
118 | 118 |
119 private: | 119 private: |
120 int matrix_location_; | 120 int matrix_location_; |
121 int tex_transform_location_; | 121 int tex_transform_location_; |
122 int vertex_opacity_location_; | 122 int vertex_opacity_location_; |
123 | 123 |
124 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexTransform); | 124 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexTransform); |
125 }; | 125 }; |
126 | 126 |
127 class VertexShaderQuad { | 127 class VertexShaderQuad { |
128 public: | 128 public: |
129 VertexShaderQuad(); | 129 VertexShaderQuad(); |
130 | 130 |
131 void Init(WebKit::WebGraphicsContext3D* context, | 131 void Init(blink::WebGraphicsContext3D* context, |
132 unsigned program, | 132 unsigned program, |
133 int* base_uniform_index); | 133 int* base_uniform_index); |
134 std::string GetShaderString() const; | 134 std::string GetShaderString() const; |
135 | 135 |
136 int matrix_location() const { return matrix_location_; } | 136 int matrix_location() const { return matrix_location_; } |
137 int viewport_location() const { return -1; } | 137 int viewport_location() const { return -1; } |
138 int quad_location() const { return quad_location_; } | 138 int quad_location() const { return quad_location_; } |
139 int edge_location() const { return -1; } | 139 int edge_location() const { return -1; } |
140 | 140 |
141 private: | 141 private: |
142 int matrix_location_; | 142 int matrix_location_; |
143 int quad_location_; | 143 int quad_location_; |
144 | 144 |
145 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuad); | 145 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuad); |
146 }; | 146 }; |
147 | 147 |
148 class VertexShaderQuadAA { | 148 class VertexShaderQuadAA { |
149 public: | 149 public: |
150 VertexShaderQuadAA(); | 150 VertexShaderQuadAA(); |
151 | 151 |
152 void Init(WebKit::WebGraphicsContext3D* context, | 152 void Init(blink::WebGraphicsContext3D* context, |
153 unsigned program, | 153 unsigned program, |
154 int* base_uniform_index); | 154 int* base_uniform_index); |
155 std::string GetShaderString() const; | 155 std::string GetShaderString() const; |
156 | 156 |
157 int matrix_location() const { return matrix_location_; } | 157 int matrix_location() const { return matrix_location_; } |
158 int viewport_location() const { return viewport_location_; } | 158 int viewport_location() const { return viewport_location_; } |
159 int quad_location() const { return quad_location_; } | 159 int quad_location() const { return quad_location_; } |
160 int edge_location() const { return edge_location_; } | 160 int edge_location() const { return edge_location_; } |
161 | 161 |
162 private: | 162 private: |
163 int matrix_location_; | 163 int matrix_location_; |
164 int viewport_location_; | 164 int viewport_location_; |
165 int quad_location_; | 165 int quad_location_; |
166 int edge_location_; | 166 int edge_location_; |
167 | 167 |
168 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuadAA); | 168 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuadAA); |
169 }; | 169 }; |
170 | 170 |
171 | 171 |
172 class VertexShaderQuadTexTransformAA { | 172 class VertexShaderQuadTexTransformAA { |
173 public: | 173 public: |
174 VertexShaderQuadTexTransformAA(); | 174 VertexShaderQuadTexTransformAA(); |
175 | 175 |
176 void Init(WebKit::WebGraphicsContext3D* context, | 176 void Init(blink::WebGraphicsContext3D* context, |
177 unsigned program, | 177 unsigned program, |
178 int* base_uniform_index); | 178 int* base_uniform_index); |
179 std::string GetShaderString() const; | 179 std::string GetShaderString() const; |
180 | 180 |
181 int matrix_location() const { return matrix_location_; } | 181 int matrix_location() const { return matrix_location_; } |
182 int viewport_location() const { return viewport_location_; } | 182 int viewport_location() const { return viewport_location_; } |
183 int quad_location() const { return quad_location_; } | 183 int quad_location() const { return quad_location_; } |
184 int edge_location() const { return edge_location_; } | 184 int edge_location() const { return edge_location_; } |
185 int tex_transform_location() const { return tex_transform_location_; } | 185 int tex_transform_location() const { return tex_transform_location_; } |
186 | 186 |
187 private: | 187 private: |
188 int matrix_location_; | 188 int matrix_location_; |
189 int viewport_location_; | 189 int viewport_location_; |
190 int quad_location_; | 190 int quad_location_; |
191 int edge_location_; | 191 int edge_location_; |
192 int tex_transform_location_; | 192 int tex_transform_location_; |
193 | 193 |
194 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuadTexTransformAA); | 194 DISALLOW_COPY_AND_ASSIGN(VertexShaderQuadTexTransformAA); |
195 }; | 195 }; |
196 | 196 |
197 class VertexShaderTile { | 197 class VertexShaderTile { |
198 public: | 198 public: |
199 VertexShaderTile(); | 199 VertexShaderTile(); |
200 | 200 |
201 void Init(WebKit::WebGraphicsContext3D* context, | 201 void Init(blink::WebGraphicsContext3D* context, |
202 unsigned program, | 202 unsigned program, |
203 int* base_uniform_index); | 203 int* base_uniform_index); |
204 std::string GetShaderString() const; | 204 std::string GetShaderString() const; |
205 | 205 |
206 int matrix_location() const { return matrix_location_; } | 206 int matrix_location() const { return matrix_location_; } |
207 int viewport_location() const { return -1; } | 207 int viewport_location() const { return -1; } |
208 int quad_location() const { return quad_location_; } | 208 int quad_location() const { return quad_location_; } |
209 int edge_location() const { return -1; } | 209 int edge_location() const { return -1; } |
210 int vertex_tex_transform_location() const { | 210 int vertex_tex_transform_location() const { |
211 return vertex_tex_transform_location_; | 211 return vertex_tex_transform_location_; |
212 } | 212 } |
213 | 213 |
214 private: | 214 private: |
215 int matrix_location_; | 215 int matrix_location_; |
216 int quad_location_; | 216 int quad_location_; |
217 int vertex_tex_transform_location_; | 217 int vertex_tex_transform_location_; |
218 | 218 |
219 DISALLOW_COPY_AND_ASSIGN(VertexShaderTile); | 219 DISALLOW_COPY_AND_ASSIGN(VertexShaderTile); |
220 }; | 220 }; |
221 | 221 |
222 class VertexShaderTileAA { | 222 class VertexShaderTileAA { |
223 public: | 223 public: |
224 VertexShaderTileAA(); | 224 VertexShaderTileAA(); |
225 | 225 |
226 void Init(WebKit::WebGraphicsContext3D* context, | 226 void Init(blink::WebGraphicsContext3D* context, |
227 unsigned program, | 227 unsigned program, |
228 int* base_uniform_index); | 228 int* base_uniform_index); |
229 std::string GetShaderString() const; | 229 std::string GetShaderString() const; |
230 | 230 |
231 int matrix_location() const { return matrix_location_; } | 231 int matrix_location() const { return matrix_location_; } |
232 int viewport_location() const { return viewport_location_; } | 232 int viewport_location() const { return viewport_location_; } |
233 int quad_location() const { return quad_location_; } | 233 int quad_location() const { return quad_location_; } |
234 int edge_location() const { return edge_location_; } | 234 int edge_location() const { return edge_location_; } |
235 int vertex_tex_transform_location() const { | 235 int vertex_tex_transform_location() const { |
236 return vertex_tex_transform_location_; | 236 return vertex_tex_transform_location_; |
237 } | 237 } |
238 | 238 |
239 private: | 239 private: |
240 int matrix_location_; | 240 int matrix_location_; |
241 int viewport_location_; | 241 int viewport_location_; |
242 int quad_location_; | 242 int quad_location_; |
243 int edge_location_; | 243 int edge_location_; |
244 int vertex_tex_transform_location_; | 244 int vertex_tex_transform_location_; |
245 | 245 |
246 DISALLOW_COPY_AND_ASSIGN(VertexShaderTileAA); | 246 DISALLOW_COPY_AND_ASSIGN(VertexShaderTileAA); |
247 }; | 247 }; |
248 | 248 |
249 class VertexShaderVideoTransform { | 249 class VertexShaderVideoTransform { |
250 public: | 250 public: |
251 VertexShaderVideoTransform(); | 251 VertexShaderVideoTransform(); |
252 | 252 |
253 void Init(WebKit::WebGraphicsContext3D* context, | 253 void Init(blink::WebGraphicsContext3D* context, |
254 unsigned program, | 254 unsigned program, |
255 int* base_uniform_index); | 255 int* base_uniform_index); |
256 std::string GetShaderString() const; | 256 std::string GetShaderString() const; |
257 | 257 |
258 int matrix_location() const { return matrix_location_; } | 258 int matrix_location() const { return matrix_location_; } |
259 int tex_matrix_location() const { return tex_matrix_location_; } | 259 int tex_matrix_location() const { return tex_matrix_location_; } |
260 | 260 |
261 private: | 261 private: |
262 int matrix_location_; | 262 int matrix_location_; |
263 int tex_matrix_location_; | 263 int tex_matrix_location_; |
264 | 264 |
265 DISALLOW_COPY_AND_ASSIGN(VertexShaderVideoTransform); | 265 DISALLOW_COPY_AND_ASSIGN(VertexShaderVideoTransform); |
266 }; | 266 }; |
267 | 267 |
268 class FragmentTexAlphaBinding { | 268 class FragmentTexAlphaBinding { |
269 public: | 269 public: |
270 FragmentTexAlphaBinding(); | 270 FragmentTexAlphaBinding(); |
271 | 271 |
272 void Init(WebKit::WebGraphicsContext3D* context, | 272 void Init(blink::WebGraphicsContext3D* context, |
273 unsigned program, | 273 unsigned program, |
274 int* base_uniform_index); | 274 int* base_uniform_index); |
275 int alpha_location() const { return alpha_location_; } | 275 int alpha_location() const { return alpha_location_; } |
276 int fragment_tex_transform_location() const { return -1; } | 276 int fragment_tex_transform_location() const { return -1; } |
277 int sampler_location() const { return sampler_location_; } | 277 int sampler_location() const { return sampler_location_; } |
278 | 278 |
279 private: | 279 private: |
280 int sampler_location_; | 280 int sampler_location_; |
281 int alpha_location_; | 281 int alpha_location_; |
282 | 282 |
283 DISALLOW_COPY_AND_ASSIGN(FragmentTexAlphaBinding); | 283 DISALLOW_COPY_AND_ASSIGN(FragmentTexAlphaBinding); |
284 }; | 284 }; |
285 | 285 |
286 class FragmentTexColorMatrixAlphaBinding { | 286 class FragmentTexColorMatrixAlphaBinding { |
287 public: | 287 public: |
288 FragmentTexColorMatrixAlphaBinding(); | 288 FragmentTexColorMatrixAlphaBinding(); |
289 | 289 |
290 void Init(WebKit::WebGraphicsContext3D* context, | 290 void Init(blink::WebGraphicsContext3D* context, |
291 unsigned program, | 291 unsigned program, |
292 int* base_uniform_index); | 292 int* base_uniform_index); |
293 int alpha_location() const { return alpha_location_; } | 293 int alpha_location() const { return alpha_location_; } |
294 int color_matrix_location() const { return color_matrix_location_; } | 294 int color_matrix_location() const { return color_matrix_location_; } |
295 int color_offset_location() const { return color_offset_location_; } | 295 int color_offset_location() const { return color_offset_location_; } |
296 int fragment_tex_transform_location() const { return -1; } | 296 int fragment_tex_transform_location() const { return -1; } |
297 int sampler_location() const { return sampler_location_; } | 297 int sampler_location() const { return sampler_location_; } |
298 | 298 |
299 private: | 299 private: |
300 int sampler_location_; | 300 int sampler_location_; |
301 int alpha_location_; | 301 int alpha_location_; |
302 int color_matrix_location_; | 302 int color_matrix_location_; |
303 int color_offset_location_; | 303 int color_offset_location_; |
304 }; | 304 }; |
305 | 305 |
306 class FragmentTexOpaqueBinding { | 306 class FragmentTexOpaqueBinding { |
307 public: | 307 public: |
308 FragmentTexOpaqueBinding(); | 308 FragmentTexOpaqueBinding(); |
309 | 309 |
310 void Init(WebKit::WebGraphicsContext3D* context, | 310 void Init(blink::WebGraphicsContext3D* context, |
311 unsigned program, | 311 unsigned program, |
312 int* base_uniform_index); | 312 int* base_uniform_index); |
313 int alpha_location() const { return -1; } | 313 int alpha_location() const { return -1; } |
314 int fragment_tex_transform_location() const { return -1; } | 314 int fragment_tex_transform_location() const { return -1; } |
315 int background_color_location() const { return -1; } | 315 int background_color_location() const { return -1; } |
316 int sampler_location() const { return sampler_location_; } | 316 int sampler_location() const { return sampler_location_; } |
317 | 317 |
318 private: | 318 private: |
319 int sampler_location_; | 319 int sampler_location_; |
320 | 320 |
321 DISALLOW_COPY_AND_ASSIGN(FragmentTexOpaqueBinding); | 321 DISALLOW_COPY_AND_ASSIGN(FragmentTexOpaqueBinding); |
322 }; | 322 }; |
323 | 323 |
324 class FragmentTexBackgroundBinding { | 324 class FragmentTexBackgroundBinding { |
325 public: | 325 public: |
326 FragmentTexBackgroundBinding(); | 326 FragmentTexBackgroundBinding(); |
327 | 327 |
328 void Init(WebKit::WebGraphicsContext3D* context, | 328 void Init(blink::WebGraphicsContext3D* context, |
329 unsigned program, | 329 unsigned program, |
330 int* base_uniform_index); | 330 int* base_uniform_index); |
331 int background_color_location() const { return background_color_location_; } | 331 int background_color_location() const { return background_color_location_; } |
332 int sampler_location() const { return sampler_location_; } | 332 int sampler_location() const { return sampler_location_; } |
333 | 333 |
334 private: | 334 private: |
335 int background_color_location_; | 335 int background_color_location_; |
336 int sampler_location_; | 336 int sampler_location_; |
337 | 337 |
338 DISALLOW_COPY_AND_ASSIGN(FragmentTexBackgroundBinding); | 338 DISALLOW_COPY_AND_ASSIGN(FragmentTexBackgroundBinding); |
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
397 public: | 397 public: |
398 std::string GetShaderString(TexCoordPrecision precision) const; | 398 std::string GetShaderString(TexCoordPrecision precision) const; |
399 }; | 399 }; |
400 | 400 |
401 // Fragment shader for external textures. | 401 // Fragment shader for external textures. |
402 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { | 402 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { |
403 public: | 403 public: |
404 FragmentShaderOESImageExternal(); | 404 FragmentShaderOESImageExternal(); |
405 | 405 |
406 std::string GetShaderString(TexCoordPrecision precision) const; | 406 std::string GetShaderString(TexCoordPrecision precision) const; |
407 void Init(WebKit::WebGraphicsContext3D* context, | 407 void Init(blink::WebGraphicsContext3D* context, |
408 unsigned program, | 408 unsigned program, |
409 int* base_uniform_index); | 409 int* base_uniform_index); |
410 private: | 410 private: |
411 int sampler_location_; | 411 int sampler_location_; |
412 | 412 |
413 DISALLOW_COPY_AND_ASSIGN(FragmentShaderOESImageExternal); | 413 DISALLOW_COPY_AND_ASSIGN(FragmentShaderOESImageExternal); |
414 }; | 414 }; |
415 | 415 |
416 class FragmentShaderRGBATexAlphaAA { | 416 class FragmentShaderRGBATexAlphaAA { |
417 public: | 417 public: |
418 FragmentShaderRGBATexAlphaAA(); | 418 FragmentShaderRGBATexAlphaAA(); |
419 | 419 |
420 void Init(WebKit::WebGraphicsContext3D* context, | 420 void Init(blink::WebGraphicsContext3D* context, |
421 unsigned program, | 421 unsigned program, |
422 int* base_uniform_index); | 422 int* base_uniform_index); |
423 std::string GetShaderString(TexCoordPrecision precision) const; | 423 std::string GetShaderString(TexCoordPrecision precision) const; |
424 | 424 |
425 int alpha_location() const { return alpha_location_; } | 425 int alpha_location() const { return alpha_location_; } |
426 int sampler_location() const { return sampler_location_; } | 426 int sampler_location() const { return sampler_location_; } |
427 | 427 |
428 private: | 428 private: |
429 int sampler_location_; | 429 int sampler_location_; |
430 int alpha_location_; | 430 int alpha_location_; |
431 | 431 |
432 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaAA); | 432 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaAA); |
433 }; | 433 }; |
434 | 434 |
435 class FragmentTexClampAlphaAABinding { | 435 class FragmentTexClampAlphaAABinding { |
436 public: | 436 public: |
437 FragmentTexClampAlphaAABinding(); | 437 FragmentTexClampAlphaAABinding(); |
438 | 438 |
439 void Init(WebKit::WebGraphicsContext3D* context, | 439 void Init(blink::WebGraphicsContext3D* context, |
440 unsigned program, | 440 unsigned program, |
441 int* base_uniform_index); | 441 int* base_uniform_index); |
442 int alpha_location() const { return alpha_location_; } | 442 int alpha_location() const { return alpha_location_; } |
443 int sampler_location() const { return sampler_location_; } | 443 int sampler_location() const { return sampler_location_; } |
444 int fragment_tex_transform_location() const { | 444 int fragment_tex_transform_location() const { |
445 return fragment_tex_transform_location_; | 445 return fragment_tex_transform_location_; |
446 } | 446 } |
447 | 447 |
448 private: | 448 private: |
449 int sampler_location_; | 449 int sampler_location_; |
(...skipping 14 matching lines...) Expand all Loading... |
464 : public FragmentTexClampAlphaAABinding { | 464 : public FragmentTexClampAlphaAABinding { |
465 public: | 465 public: |
466 std::string GetShaderString(TexCoordPrecision precision) const; | 466 std::string GetShaderString(TexCoordPrecision precision) const; |
467 }; | 467 }; |
468 | 468 |
469 class FragmentShaderRGBATexAlphaMask { | 469 class FragmentShaderRGBATexAlphaMask { |
470 public: | 470 public: |
471 FragmentShaderRGBATexAlphaMask(); | 471 FragmentShaderRGBATexAlphaMask(); |
472 std::string GetShaderString(TexCoordPrecision precision) const; | 472 std::string GetShaderString(TexCoordPrecision precision) const; |
473 | 473 |
474 void Init(WebKit::WebGraphicsContext3D* context, | 474 void Init(blink::WebGraphicsContext3D* context, |
475 unsigned program, | 475 unsigned program, |
476 int* base_uniform_index); | 476 int* base_uniform_index); |
477 int alpha_location() const { return alpha_location_; } | 477 int alpha_location() const { return alpha_location_; } |
478 int sampler_location() const { return sampler_location_; } | 478 int sampler_location() const { return sampler_location_; } |
479 int mask_sampler_location() const { return mask_sampler_location_; } | 479 int mask_sampler_location() const { return mask_sampler_location_; } |
480 int mask_tex_coord_scale_location() const { | 480 int mask_tex_coord_scale_location() const { |
481 return mask_tex_coord_scale_location_; | 481 return mask_tex_coord_scale_location_; |
482 } | 482 } |
483 int mask_tex_coord_offset_location() const { | 483 int mask_tex_coord_offset_location() const { |
484 return mask_tex_coord_offset_location_; | 484 return mask_tex_coord_offset_location_; |
485 } | 485 } |
486 | 486 |
487 private: | 487 private: |
488 int sampler_location_; | 488 int sampler_location_; |
489 int mask_sampler_location_; | 489 int mask_sampler_location_; |
490 int alpha_location_; | 490 int alpha_location_; |
491 int mask_tex_coord_scale_location_; | 491 int mask_tex_coord_scale_location_; |
492 int mask_tex_coord_offset_location_; | 492 int mask_tex_coord_offset_location_; |
493 | 493 |
494 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMask); | 494 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMask); |
495 }; | 495 }; |
496 | 496 |
497 class FragmentShaderRGBATexAlphaMaskAA { | 497 class FragmentShaderRGBATexAlphaMaskAA { |
498 public: | 498 public: |
499 FragmentShaderRGBATexAlphaMaskAA(); | 499 FragmentShaderRGBATexAlphaMaskAA(); |
500 std::string GetShaderString(TexCoordPrecision precision) const; | 500 std::string GetShaderString(TexCoordPrecision precision) const; |
501 | 501 |
502 void Init(WebKit::WebGraphicsContext3D* context, | 502 void Init(blink::WebGraphicsContext3D* context, |
503 unsigned program, | 503 unsigned program, |
504 int* base_uniform_index); | 504 int* base_uniform_index); |
505 int alpha_location() const { return alpha_location_; } | 505 int alpha_location() const { return alpha_location_; } |
506 int sampler_location() const { return sampler_location_; } | 506 int sampler_location() const { return sampler_location_; } |
507 int mask_sampler_location() const { return mask_sampler_location_; } | 507 int mask_sampler_location() const { return mask_sampler_location_; } |
508 int mask_tex_coord_scale_location() const { | 508 int mask_tex_coord_scale_location() const { |
509 return mask_tex_coord_scale_location_; | 509 return mask_tex_coord_scale_location_; |
510 } | 510 } |
511 int mask_tex_coord_offset_location() const { | 511 int mask_tex_coord_offset_location() const { |
512 return mask_tex_coord_offset_location_; | 512 return mask_tex_coord_offset_location_; |
513 } | 513 } |
514 | 514 |
515 private: | 515 private: |
516 int sampler_location_; | 516 int sampler_location_; |
517 int mask_sampler_location_; | 517 int mask_sampler_location_; |
518 int alpha_location_; | 518 int alpha_location_; |
519 int mask_tex_coord_scale_location_; | 519 int mask_tex_coord_scale_location_; |
520 int mask_tex_coord_offset_location_; | 520 int mask_tex_coord_offset_location_; |
521 | 521 |
522 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMaskAA); | 522 DISALLOW_COPY_AND_ASSIGN(FragmentShaderRGBATexAlphaMaskAA); |
523 }; | 523 }; |
524 | 524 |
525 class FragmentShaderRGBATexAlphaMaskColorMatrixAA { | 525 class FragmentShaderRGBATexAlphaMaskColorMatrixAA { |
526 public: | 526 public: |
527 FragmentShaderRGBATexAlphaMaskColorMatrixAA(); | 527 FragmentShaderRGBATexAlphaMaskColorMatrixAA(); |
528 std::string GetShaderString(TexCoordPrecision precision) const; | 528 std::string GetShaderString(TexCoordPrecision precision) const; |
529 | 529 |
530 void Init(WebKit::WebGraphicsContext3D* context, | 530 void Init(blink::WebGraphicsContext3D* context, |
531 unsigned program, | 531 unsigned program, |
532 int* base_uniform_index); | 532 int* base_uniform_index); |
533 int alpha_location() const { return alpha_location_; } | 533 int alpha_location() const { return alpha_location_; } |
534 int sampler_location() const { return sampler_location_; } | 534 int sampler_location() const { return sampler_location_; } |
535 int mask_sampler_location() const { return mask_sampler_location_; } | 535 int mask_sampler_location() const { return mask_sampler_location_; } |
536 int mask_tex_coord_scale_location() const { | 536 int mask_tex_coord_scale_location() const { |
537 return mask_tex_coord_scale_location_; | 537 return mask_tex_coord_scale_location_; |
538 } | 538 } |
539 int mask_tex_coord_offset_location() const { | 539 int mask_tex_coord_offset_location() const { |
540 return mask_tex_coord_offset_location_; | 540 return mask_tex_coord_offset_location_; |
541 } | 541 } |
542 int color_matrix_location() const { return color_matrix_location_; } | 542 int color_matrix_location() const { return color_matrix_location_; } |
543 int color_offset_location() const { return color_offset_location_; } | 543 int color_offset_location() const { return color_offset_location_; } |
544 | 544 |
545 private: | 545 private: |
546 int sampler_location_; | 546 int sampler_location_; |
547 int mask_sampler_location_; | 547 int mask_sampler_location_; |
548 int alpha_location_; | 548 int alpha_location_; |
549 int mask_tex_coord_scale_location_; | 549 int mask_tex_coord_scale_location_; |
550 int mask_tex_coord_offset_location_; | 550 int mask_tex_coord_offset_location_; |
551 int color_matrix_location_; | 551 int color_matrix_location_; |
552 int color_offset_location_; | 552 int color_offset_location_; |
553 }; | 553 }; |
554 | 554 |
555 class FragmentShaderRGBATexAlphaColorMatrixAA { | 555 class FragmentShaderRGBATexAlphaColorMatrixAA { |
556 public: | 556 public: |
557 FragmentShaderRGBATexAlphaColorMatrixAA(); | 557 FragmentShaderRGBATexAlphaColorMatrixAA(); |
558 std::string GetShaderString(TexCoordPrecision precision) const; | 558 std::string GetShaderString(TexCoordPrecision precision) const; |
559 | 559 |
560 void Init(WebKit::WebGraphicsContext3D* context, | 560 void Init(blink::WebGraphicsContext3D* context, |
561 unsigned program, | 561 unsigned program, |
562 int* base_uniform_index); | 562 int* base_uniform_index); |
563 int alpha_location() const { return alpha_location_; } | 563 int alpha_location() const { return alpha_location_; } |
564 int sampler_location() const { return sampler_location_; } | 564 int sampler_location() const { return sampler_location_; } |
565 int color_matrix_location() const { return color_matrix_location_; } | 565 int color_matrix_location() const { return color_matrix_location_; } |
566 int color_offset_location() const { return color_offset_location_; } | 566 int color_offset_location() const { return color_offset_location_; } |
567 | 567 |
568 private: | 568 private: |
569 int sampler_location_; | 569 int sampler_location_; |
570 int alpha_location_; | 570 int alpha_location_; |
571 int color_matrix_location_; | 571 int color_matrix_location_; |
572 int color_offset_location_; | 572 int color_offset_location_; |
573 }; | 573 }; |
574 | 574 |
575 class FragmentShaderRGBATexAlphaMaskColorMatrix { | 575 class FragmentShaderRGBATexAlphaMaskColorMatrix { |
576 public: | 576 public: |
577 FragmentShaderRGBATexAlphaMaskColorMatrix(); | 577 FragmentShaderRGBATexAlphaMaskColorMatrix(); |
578 std::string GetShaderString(TexCoordPrecision precision) const; | 578 std::string GetShaderString(TexCoordPrecision precision) const; |
579 | 579 |
580 void Init(WebKit::WebGraphicsContext3D* context, | 580 void Init(blink::WebGraphicsContext3D* context, |
581 unsigned program, | 581 unsigned program, |
582 int* base_uniform_index); | 582 int* base_uniform_index); |
583 int alpha_location() const { return alpha_location_; } | 583 int alpha_location() const { return alpha_location_; } |
584 int sampler_location() const { return sampler_location_; } | 584 int sampler_location() const { return sampler_location_; } |
585 int mask_sampler_location() const { return mask_sampler_location_; } | 585 int mask_sampler_location() const { return mask_sampler_location_; } |
586 int mask_tex_coord_scale_location() const { | 586 int mask_tex_coord_scale_location() const { |
587 return mask_tex_coord_scale_location_; | 587 return mask_tex_coord_scale_location_; |
588 } | 588 } |
589 int mask_tex_coord_offset_location() const { | 589 int mask_tex_coord_offset_location() const { |
590 return mask_tex_coord_offset_location_; | 590 return mask_tex_coord_offset_location_; |
591 } | 591 } |
592 int color_matrix_location() const { return color_matrix_location_; } | 592 int color_matrix_location() const { return color_matrix_location_; } |
593 int color_offset_location() const { return color_offset_location_; } | 593 int color_offset_location() const { return color_offset_location_; } |
594 | 594 |
595 private: | 595 private: |
596 int sampler_location_; | 596 int sampler_location_; |
597 int mask_sampler_location_; | 597 int mask_sampler_location_; |
598 int alpha_location_; | 598 int alpha_location_; |
599 int mask_tex_coord_scale_location_; | 599 int mask_tex_coord_scale_location_; |
600 int mask_tex_coord_offset_location_; | 600 int mask_tex_coord_offset_location_; |
601 int color_matrix_location_; | 601 int color_matrix_location_; |
602 int color_offset_location_; | 602 int color_offset_location_; |
603 }; | 603 }; |
604 | 604 |
605 class FragmentShaderYUVVideo { | 605 class FragmentShaderYUVVideo { |
606 public: | 606 public: |
607 FragmentShaderYUVVideo(); | 607 FragmentShaderYUVVideo(); |
608 std::string GetShaderString(TexCoordPrecision precision) const; | 608 std::string GetShaderString(TexCoordPrecision precision) const; |
609 | 609 |
610 void Init(WebKit::WebGraphicsContext3D* context, | 610 void Init(blink::WebGraphicsContext3D* context, |
611 unsigned program, | 611 unsigned program, |
612 int* base_uniform_index); | 612 int* base_uniform_index); |
613 int y_texture_location() const { return y_texture_location_; } | 613 int y_texture_location() const { return y_texture_location_; } |
614 int u_texture_location() const { return u_texture_location_; } | 614 int u_texture_location() const { return u_texture_location_; } |
615 int v_texture_location() const { return v_texture_location_; } | 615 int v_texture_location() const { return v_texture_location_; } |
616 int alpha_location() const { return alpha_location_; } | 616 int alpha_location() const { return alpha_location_; } |
617 int yuv_matrix_location() const { return yuv_matrix_location_; } | 617 int yuv_matrix_location() const { return yuv_matrix_location_; } |
618 int yuv_adj_location() const { return yuv_adj_location_; } | 618 int yuv_adj_location() const { return yuv_adj_location_; } |
619 | 619 |
620 private: | 620 private: |
621 int y_texture_location_; | 621 int y_texture_location_; |
622 int u_texture_location_; | 622 int u_texture_location_; |
623 int v_texture_location_; | 623 int v_texture_location_; |
624 int alpha_location_; | 624 int alpha_location_; |
625 int yuv_matrix_location_; | 625 int yuv_matrix_location_; |
626 int yuv_adj_location_; | 626 int yuv_adj_location_; |
627 | 627 |
628 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVVideo); | 628 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVVideo); |
629 }; | 629 }; |
630 | 630 |
631 | 631 |
632 class FragmentShaderYUVAVideo { | 632 class FragmentShaderYUVAVideo { |
633 public: | 633 public: |
634 FragmentShaderYUVAVideo(); | 634 FragmentShaderYUVAVideo(); |
635 std::string GetShaderString(TexCoordPrecision precision) const; | 635 std::string GetShaderString(TexCoordPrecision precision) const; |
636 | 636 |
637 void Init(WebKit::WebGraphicsContext3D* context, | 637 void Init(blink::WebGraphicsContext3D* context, |
638 unsigned program, | 638 unsigned program, |
639 int* base_uniform_index); | 639 int* base_uniform_index); |
640 | 640 |
641 int y_texture_location() const { return y_texture_location_; } | 641 int y_texture_location() const { return y_texture_location_; } |
642 int u_texture_location() const { return u_texture_location_; } | 642 int u_texture_location() const { return u_texture_location_; } |
643 int v_texture_location() const { return v_texture_location_; } | 643 int v_texture_location() const { return v_texture_location_; } |
644 int a_texture_location() const { return a_texture_location_; } | 644 int a_texture_location() const { return a_texture_location_; } |
645 int alpha_location() const { return alpha_location_; } | 645 int alpha_location() const { return alpha_location_; } |
646 int yuv_matrix_location() const { return yuv_matrix_location_; } | 646 int yuv_matrix_location() const { return yuv_matrix_location_; } |
647 int yuv_adj_location() const { return yuv_adj_location_; } | 647 int yuv_adj_location() const { return yuv_adj_location_; } |
648 | 648 |
649 private: | 649 private: |
650 int y_texture_location_; | 650 int y_texture_location_; |
651 int u_texture_location_; | 651 int u_texture_location_; |
652 int v_texture_location_; | 652 int v_texture_location_; |
653 int a_texture_location_; | 653 int a_texture_location_; |
654 int alpha_location_; | 654 int alpha_location_; |
655 int yuv_matrix_location_; | 655 int yuv_matrix_location_; |
656 int yuv_adj_location_; | 656 int yuv_adj_location_; |
657 | 657 |
658 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVAVideo); | 658 DISALLOW_COPY_AND_ASSIGN(FragmentShaderYUVAVideo); |
659 }; | 659 }; |
660 | 660 |
661 class FragmentShaderColor { | 661 class FragmentShaderColor { |
662 public: | 662 public: |
663 FragmentShaderColor(); | 663 FragmentShaderColor(); |
664 std::string GetShaderString(TexCoordPrecision precision) const; | 664 std::string GetShaderString(TexCoordPrecision precision) const; |
665 | 665 |
666 void Init(WebKit::WebGraphicsContext3D* context, | 666 void Init(blink::WebGraphicsContext3D* context, |
667 unsigned program, | 667 unsigned program, |
668 int* base_uniform_index); | 668 int* base_uniform_index); |
669 int color_location() const { return color_location_; } | 669 int color_location() const { return color_location_; } |
670 | 670 |
671 private: | 671 private: |
672 int color_location_; | 672 int color_location_; |
673 | 673 |
674 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColor); | 674 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColor); |
675 }; | 675 }; |
676 | 676 |
677 class FragmentShaderColorAA { | 677 class FragmentShaderColorAA { |
678 public: | 678 public: |
679 FragmentShaderColorAA(); | 679 FragmentShaderColorAA(); |
680 std::string GetShaderString(TexCoordPrecision precision) const; | 680 std::string GetShaderString(TexCoordPrecision precision) const; |
681 | 681 |
682 void Init(WebKit::WebGraphicsContext3D* context, | 682 void Init(blink::WebGraphicsContext3D* context, |
683 unsigned program, | 683 unsigned program, |
684 int* base_uniform_index); | 684 int* base_uniform_index); |
685 int color_location() const { return color_location_; } | 685 int color_location() const { return color_location_; } |
686 | 686 |
687 private: | 687 private: |
688 int color_location_; | 688 int color_location_; |
689 | 689 |
690 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColorAA); | 690 DISALLOW_COPY_AND_ASSIGN(FragmentShaderColorAA); |
691 }; | 691 }; |
692 | 692 |
693 class FragmentShaderCheckerboard { | 693 class FragmentShaderCheckerboard { |
694 public: | 694 public: |
695 FragmentShaderCheckerboard(); | 695 FragmentShaderCheckerboard(); |
696 std::string GetShaderString(TexCoordPrecision precision) const; | 696 std::string GetShaderString(TexCoordPrecision precision) const; |
697 | 697 |
698 void Init(WebKit::WebGraphicsContext3D* context, | 698 void Init(blink::WebGraphicsContext3D* context, |
699 unsigned program, | 699 unsigned program, |
700 int* base_uniform_index); | 700 int* base_uniform_index); |
701 int alpha_location() const { return alpha_location_; } | 701 int alpha_location() const { return alpha_location_; } |
702 int tex_transform_location() const { return tex_transform_location_; } | 702 int tex_transform_location() const { return tex_transform_location_; } |
703 int frequency_location() const { return frequency_location_; } | 703 int frequency_location() const { return frequency_location_; } |
704 int color_location() const { return color_location_; } | 704 int color_location() const { return color_location_; } |
705 | 705 |
706 private: | 706 private: |
707 int alpha_location_; | 707 int alpha_location_; |
708 int tex_transform_location_; | 708 int tex_transform_location_; |
709 int frequency_location_; | 709 int frequency_location_; |
710 int color_location_; | 710 int color_location_; |
711 | 711 |
712 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 712 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
713 }; | 713 }; |
714 | 714 |
715 } // namespace cc | 715 } // namespace cc |
716 | 716 |
717 #endif // CC_OUTPUT_SHADER_H_ | 717 #endif // CC_OUTPUT_SHADER_H_ |
OLD | NEW |