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Side by Side Diff: cc/output/program_binding.h

Issue 61553006: Rename WebKit namespace to blink (part 5) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_PROGRAM_BINDING_H_ 5 #ifndef CC_OUTPUT_PROGRAM_BINDING_H_
6 #define CC_OUTPUT_PROGRAM_BINDING_H_ 6 #define CC_OUTPUT_PROGRAM_BINDING_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "cc/output/context_provider.h" 11 #include "cc/output/context_provider.h"
12 #include "cc/output/shader.h" 12 #include "cc/output/shader.h"
13 13
14 namespace WebKit { class WebGraphicsContext3D; } 14 namespace blink { class WebGraphicsContext3D; }
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class ProgramBindingBase { 18 class ProgramBindingBase {
19 public: 19 public:
20 ProgramBindingBase(); 20 ProgramBindingBase();
21 ~ProgramBindingBase(); 21 ~ProgramBindingBase();
22 22
23 bool Init(WebKit::WebGraphicsContext3D* context, 23 bool Init(blink::WebGraphicsContext3D* context,
24 const std::string& vertex_shader, 24 const std::string& vertex_shader,
25 const std::string& fragment_shader); 25 const std::string& fragment_shader);
26 bool Link(WebKit::WebGraphicsContext3D* context); 26 bool Link(blink::WebGraphicsContext3D* context);
27 void Cleanup(WebKit::WebGraphicsContext3D* context); 27 void Cleanup(blink::WebGraphicsContext3D* context);
28 28
29 unsigned program() const { return program_; } 29 unsigned program() const { return program_; }
30 bool initialized() const { return initialized_; } 30 bool initialized() const { return initialized_; }
31 31
32 protected: 32 protected:
33 unsigned LoadShader(WebKit::WebGraphicsContext3D* context, 33 unsigned LoadShader(blink::WebGraphicsContext3D* context,
34 unsigned type, 34 unsigned type,
35 const std::string& shader_source); 35 const std::string& shader_source);
36 unsigned CreateShaderProgram(WebKit::WebGraphicsContext3D* context, 36 unsigned CreateShaderProgram(blink::WebGraphicsContext3D* context,
37 unsigned vertex_shader, 37 unsigned vertex_shader,
38 unsigned fragment_shader); 38 unsigned fragment_shader);
39 void CleanupShaders(WebKit::WebGraphicsContext3D* context); 39 void CleanupShaders(blink::WebGraphicsContext3D* context);
40 40
41 unsigned program_; 41 unsigned program_;
42 unsigned vertex_shader_id_; 42 unsigned vertex_shader_id_;
43 unsigned fragment_shader_id_; 43 unsigned fragment_shader_id_;
44 bool initialized_; 44 bool initialized_;
45 45
46 private: 46 private:
47 DISALLOW_COPY_AND_ASSIGN(ProgramBindingBase); 47 DISALLOW_COPY_AND_ASSIGN(ProgramBindingBase);
48 }; 48 };
49 49
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 private: 89 private:
90 VertexShader vertex_shader_; 90 VertexShader vertex_shader_;
91 FragmentShader fragment_shader_; 91 FragmentShader fragment_shader_;
92 92
93 DISALLOW_COPY_AND_ASSIGN(ProgramBinding); 93 DISALLOW_COPY_AND_ASSIGN(ProgramBinding);
94 }; 94 };
95 95
96 } // namespace cc 96 } // namespace cc
97 97
98 #endif // CC_OUTPUT_PROGRAM_BINDING_H_ 98 #endif // CC_OUTPUT_PROGRAM_BINDING_H_
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