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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/io_surface_layer_impl.h" | 5 #include "cc/layers/io_surface_layer_impl.h" |
6 | 6 |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "cc/layers/quad_sink.h" | 8 #include "cc/layers/quad_sink.h" |
9 #include "cc/output/gl_renderer.h" // For the GLC() macro. | 9 #include "cc/output/gl_renderer.h" // For the GLC() macro. |
10 #include "cc/output/output_surface.h" | 10 #include "cc/output/output_surface.h" |
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68 return false; | 68 return false; |
69 | 69 |
70 if (io_surface_changed_) { | 70 if (io_surface_changed_) { |
71 ContextProvider* context_provider = | 71 ContextProvider* context_provider = |
72 layer_tree_impl()->output_surface()->context_provider().get(); | 72 layer_tree_impl()->output_surface()->context_provider().get(); |
73 if (!context_provider) { | 73 if (!context_provider) { |
74 // TODO(skaslev): Implement this path for software compositing. | 74 // TODO(skaslev): Implement this path for software compositing. |
75 return false; | 75 return false; |
76 } | 76 } |
77 | 77 |
78 WebKit::WebGraphicsContext3D* context3d = context_provider->Context3d(); | 78 blink::WebGraphicsContext3D* context3d = context_provider->Context3d(); |
79 | 79 |
80 // TODO(ernstm): Do this in a way that we can track memory usage. | 80 // TODO(ernstm): Do this in a way that we can track memory usage. |
81 if (!io_surface_texture_id_) { | 81 if (!io_surface_texture_id_) { |
82 io_surface_texture_id_ = context3d->createTexture(); | 82 io_surface_texture_id_ = context3d->createTexture(); |
83 io_surface_resource_id_ = | 83 io_surface_resource_id_ = |
84 resource_provider->CreateResourceFromExternalTexture( | 84 resource_provider->CreateResourceFromExternalTexture( |
85 GL_TEXTURE_RECTANGLE_ARB, | 85 GL_TEXTURE_RECTANGLE_ARB, |
86 io_surface_texture_id_); | 86 io_surface_texture_id_); |
87 } | 87 } |
88 | 88 |
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139 | 139 |
140 io_surface_id_ = io_surface_id; | 140 io_surface_id_ = io_surface_id; |
141 io_surface_size_ = size; | 141 io_surface_size_ = size; |
142 } | 142 } |
143 | 143 |
144 const char* IOSurfaceLayerImpl::LayerTypeAsString() const { | 144 const char* IOSurfaceLayerImpl::LayerTypeAsString() const { |
145 return "cc::IOSurfaceLayerImpl"; | 145 return "cc::IOSurfaceLayerImpl"; |
146 } | 146 } |
147 | 147 |
148 } // namespace cc | 148 } // namespace cc |
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