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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/image_transport_surface.h" | 5 #include "content/common/gpu/image_transport_surface.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
10 #include "content/common/gpu/gpu_channel_manager.h" | 10 #include "content/common/gpu/gpu_channel_manager.h" |
11 #include "content/common/gpu/gpu_command_buffer_stub.h" | 11 #include "content/common/gpu/gpu_command_buffer_stub.h" |
12 #include "content/common/gpu/gpu_surface_lookup.h" | 12 #include "content/common/gpu/gpu_surface_lookup.h" |
13 #include "content/common/gpu/image_transport_surface.h" | 13 #include "content/common/gpu/null_transport_surface.h" |
14 #include "content/public/common/content_switches.h" | 14 #include "content/public/common/content_switches.h" |
15 #include "ui/gl/gl_surface_egl.h" | 15 #include "ui/gl/gl_surface_egl.h" |
16 | 16 |
17 namespace content { | 17 namespace content { |
18 namespace { | 18 namespace { |
19 | 19 |
20 // Amount of time the GPU is allowed to idle before it powers down. | 20 // Amount of time the GPU is allowed to idle before it powers down. |
21 const int kMaxGpuIdleTimeMs = 40; | 21 const int kMaxGpuIdleTimeMs = 40; |
22 // Maximum amount of time we keep pinging the GPU waiting for the client to | 22 // Maximum amount of time we keep pinging the GPU waiting for the client to |
23 // draw. | 23 // draw. |
24 const int kMaxKeepAliveTimeMs = 200; | 24 const int kMaxKeepAliveTimeMs = 200; |
25 // Last time we know the GPU was powered on. Global for tracking across all | 25 // Last time we know the GPU was powered on. Global for tracking across all |
26 // transport surfaces. | 26 // transport surfaces. |
27 int64 g_last_gpu_access_ticks; | 27 int64 g_last_gpu_access_ticks; |
28 | 28 |
29 void DidAccessGpu() { | 29 void DidAccessGpu() { |
30 g_last_gpu_access_ticks = base::TimeTicks::Now().ToInternalValue(); | 30 g_last_gpu_access_ticks = base::TimeTicks::Now().ToInternalValue(); |
31 } | 31 } |
32 | 32 |
33 class ImageTransportSurfaceAndroid | 33 class ImageTransportSurfaceAndroid |
34 : public PassThroughImageTransportSurface, | 34 : public NullTransportSurface, |
35 public base::SupportsWeakPtr<ImageTransportSurfaceAndroid> { | 35 public base::SupportsWeakPtr<ImageTransportSurfaceAndroid> { |
36 public: | 36 public: |
37 ImageTransportSurfaceAndroid(GpuChannelManager* manager, | 37 ImageTransportSurfaceAndroid(GpuChannelManager* manager, |
38 GpuCommandBufferStub* stub, | 38 GpuCommandBufferStub* stub, |
39 gfx::GLSurface* surface, | 39 const gfx::GLSurfaceHandle& handle); |
40 uint32 parent_client_id); | |
41 | 40 |
42 // gfx::GLSurface implementation. | 41 // gfx::GLSurface implementation. |
43 virtual bool Initialize() OVERRIDE; | |
44 virtual bool SwapBuffers() OVERRIDE; | |
45 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; | 42 virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE; |
46 virtual void WakeUpGpu() OVERRIDE; | 43 virtual void WakeUpGpu() OVERRIDE; |
47 | 44 |
48 protected: | 45 protected: |
49 virtual ~ImageTransportSurfaceAndroid(); | 46 virtual ~ImageTransportSurfaceAndroid(); |
50 | 47 |
51 private: | 48 private: |
52 void ScheduleWakeUp(); | 49 void ScheduleWakeUp(); |
53 void DoWakeUpGpu(); | 50 void DoWakeUpGpu(); |
54 | 51 |
55 uint32 parent_client_id_; | |
56 base::TimeTicks begin_wake_up_time_; | 52 base::TimeTicks begin_wake_up_time_; |
57 }; | 53 }; |
58 | 54 |
59 class DirectSurfaceAndroid : public PassThroughImageTransportSurface { | 55 class DirectSurfaceAndroid : public PassThroughImageTransportSurface { |
60 public: | 56 public: |
61 DirectSurfaceAndroid(GpuChannelManager* manager, | 57 DirectSurfaceAndroid(GpuChannelManager* manager, |
62 GpuCommandBufferStub* stub, | 58 GpuCommandBufferStub* stub, |
63 gfx::GLSurface* surface); | 59 gfx::GLSurface* surface); |
64 | 60 |
65 // gfx::GLSurface implementation. | 61 // gfx::GLSurface implementation. |
66 virtual bool SwapBuffers() OVERRIDE; | 62 virtual bool SwapBuffers() OVERRIDE; |
67 | 63 |
68 protected: | 64 protected: |
69 virtual ~DirectSurfaceAndroid(); | 65 virtual ~DirectSurfaceAndroid(); |
70 | 66 |
71 private: | 67 private: |
72 DISALLOW_COPY_AND_ASSIGN(DirectSurfaceAndroid); | 68 DISALLOW_COPY_AND_ASSIGN(DirectSurfaceAndroid); |
73 }; | 69 }; |
74 | 70 |
75 ImageTransportSurfaceAndroid::ImageTransportSurfaceAndroid( | 71 ImageTransportSurfaceAndroid::ImageTransportSurfaceAndroid( |
76 GpuChannelManager* manager, | 72 GpuChannelManager* manager, |
77 GpuCommandBufferStub* stub, | 73 GpuCommandBufferStub* stub, |
78 gfx::GLSurface* surface, | 74 const gfx::GLSurfaceHandle& handle) |
79 uint32 parent_client_id) | 75 : NullTransportSurface(manager, stub, handle) {} |
80 : PassThroughImageTransportSurface(manager, stub, surface), | |
81 parent_client_id_(parent_client_id) {} | |
82 | 76 |
83 ImageTransportSurfaceAndroid::~ImageTransportSurfaceAndroid() {} | 77 ImageTransportSurfaceAndroid::~ImageTransportSurfaceAndroid() {} |
84 | 78 |
85 bool ImageTransportSurfaceAndroid::Initialize() { | |
86 if (!surface()) | |
87 return false; | |
88 | |
89 if (!PassThroughImageTransportSurface::Initialize()) | |
90 return false; | |
91 | |
92 GpuChannel* parent_channel = | |
93 GetHelper()->manager()->LookupChannel(parent_client_id_); | |
94 if (parent_channel) { | |
95 const base::CommandLine* command_line = | |
96 base::CommandLine::ForCurrentProcess(); | |
97 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess)) | |
98 GetHelper()->SetPreemptByFlag(parent_channel->GetPreemptionFlag()); | |
99 } | |
100 | |
101 return true; | |
102 } | |
103 | |
104 bool ImageTransportSurfaceAndroid::OnMakeCurrent(gfx::GLContext* context) { | 79 bool ImageTransportSurfaceAndroid::OnMakeCurrent(gfx::GLContext* context) { |
105 DidAccessGpu(); | 80 DidAccessGpu(); |
106 return true; | 81 return true; |
107 } | 82 } |
108 | 83 |
109 bool ImageTransportSurfaceAndroid::SwapBuffers() { | |
110 NOTREACHED(); | |
111 return false; | |
112 } | |
113 | |
114 void ImageTransportSurfaceAndroid::WakeUpGpu() { | 84 void ImageTransportSurfaceAndroid::WakeUpGpu() { |
115 begin_wake_up_time_ = base::TimeTicks::Now(); | 85 begin_wake_up_time_ = base::TimeTicks::Now(); |
116 ScheduleWakeUp(); | 86 ScheduleWakeUp(); |
117 } | 87 } |
118 | 88 |
119 void ImageTransportSurfaceAndroid::ScheduleWakeUp() { | 89 void ImageTransportSurfaceAndroid::ScheduleWakeUp() { |
120 base::TimeTicks now = base::TimeTicks::Now(); | 90 base::TimeTicks now = base::TimeTicks::Now(); |
121 base::TimeTicks last_access_time = | 91 base::TimeTicks last_access_time = |
122 base::TimeTicks::FromInternalValue(g_last_gpu_access_ticks); | 92 base::TimeTicks::FromInternalValue(g_last_gpu_access_ticks); |
123 TRACE_EVENT2("gpu", "ImageTransportSurfaceAndroid::ScheduleWakeUp", | 93 TRACE_EVENT2("gpu", "ImageTransportSurfaceAndroid::ScheduleWakeUp", |
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158 return PassThroughImageTransportSurface::SwapBuffers(); | 128 return PassThroughImageTransportSurface::SwapBuffers(); |
159 } | 129 } |
160 | 130 |
161 } // anonymous namespace | 131 } // anonymous namespace |
162 | 132 |
163 // static | 133 // static |
164 scoped_refptr<gfx::GLSurface> ImageTransportSurface::CreateNativeSurface( | 134 scoped_refptr<gfx::GLSurface> ImageTransportSurface::CreateNativeSurface( |
165 GpuChannelManager* manager, | 135 GpuChannelManager* manager, |
166 GpuCommandBufferStub* stub, | 136 GpuCommandBufferStub* stub, |
167 const gfx::GLSurfaceHandle& handle) { | 137 const gfx::GLSurfaceHandle& handle) { |
168 if (handle.transport_type == gfx::NATIVE_TRANSPORT) { | 138 if (handle.transport_type == gfx::NULL_TRANSPORT) { |
169 return scoped_refptr<gfx::GLSurface>( | 139 return scoped_refptr<gfx::GLSurface>( |
170 new ImageTransportSurfaceAndroid(manager, | 140 new ImageTransportSurfaceAndroid(manager, stub, handle)); |
171 stub, | |
172 manager->GetDefaultOffscreenSurface(), | |
173 handle.parent_client_id)); | |
174 } | 141 } |
175 | 142 |
176 DCHECK(GpuSurfaceLookup::GetInstance()); | 143 DCHECK(GpuSurfaceLookup::GetInstance()); |
177 DCHECK_EQ(handle.transport_type, gfx::NATIVE_DIRECT); | 144 DCHECK_EQ(handle.transport_type, gfx::NATIVE_DIRECT); |
178 ANativeWindow* window = | 145 ANativeWindow* window = |
179 GpuSurfaceLookup::GetInstance()->AcquireNativeWidget( | 146 GpuSurfaceLookup::GetInstance()->AcquireNativeWidget( |
180 stub->surface_id()); | 147 stub->surface_id()); |
181 scoped_refptr<gfx::GLSurface> surface = | 148 scoped_refptr<gfx::GLSurface> surface = |
182 new gfx::NativeViewGLSurfaceEGL(window); | 149 new gfx::NativeViewGLSurfaceEGL(window); |
183 bool initialize_success = surface->Initialize(); | 150 bool initialize_success = surface->Initialize(); |
184 if (window) | 151 if (window) |
185 ANativeWindow_release(window); | 152 ANativeWindow_release(window); |
186 if (!initialize_success) | 153 if (!initialize_success) |
187 return scoped_refptr<gfx::GLSurface>(); | 154 return scoped_refptr<gfx::GLSurface>(); |
188 | 155 |
189 return scoped_refptr<gfx::GLSurface>( | 156 return scoped_refptr<gfx::GLSurface>( |
190 new DirectSurfaceAndroid(manager, stub, surface.get())); | 157 new DirectSurfaceAndroid(manager, stub, surface.get())); |
191 } | 158 } |
192 | 159 |
193 } // namespace content | 160 } // namespace content |
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