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| 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "src/compiler/generic-node-inl.h" |
| 6 #include "src/compiler/node-matchers.h" |
| 7 |
| 8 namespace v8 { |
| 9 namespace internal { |
| 10 namespace compiler { |
| 11 |
| 12 const int ScaleFactorMatcher::kMatchedFactors[] = {1, 2, 4, 8}; |
| 13 |
| 14 |
| 15 ScaleFactorMatcher::ScaleFactorMatcher(Node* node) |
| 16 : NodeMatcher(node), left_(NULL), power_(0) { |
| 17 if (opcode() != IrOpcode::kInt32Mul) return; |
| 18 // TODO(dcarney): should test 64 bit ints as well. |
| 19 Int32BinopMatcher m(this->node()); |
| 20 if (!m.right().HasValue()) return; |
| 21 int32_t value = m.right().Value(); |
| 22 switch (value) { |
| 23 case 8: |
| 24 power_++; // Fall through. |
| 25 case 4: |
| 26 power_++; // Fall through. |
| 27 case 2: |
| 28 power_++; // Fall through. |
| 29 case 1: |
| 30 break; |
| 31 default: |
| 32 return; |
| 33 } |
| 34 left_ = m.left().node(); |
| 35 } |
| 36 |
| 37 |
| 38 IndexAndDisplacementMatcher::IndexAndDisplacementMatcher(Node* node) |
| 39 : NodeMatcher(node), index_node_(node), displacement_(0), power_(0) { |
| 40 if (opcode() == IrOpcode::kInt32Add) { |
| 41 Int32BinopMatcher m(this->node()); |
| 42 if (m.right().HasValue()) { |
| 43 displacement_ = m.right().Value(); |
| 44 index_node_ = m.left().node(); |
| 45 } |
| 46 } |
| 47 // Test scale factor. |
| 48 ScaleFactorMatcher scale_matcher(index_node_); |
| 49 if (scale_matcher.Matches()) { |
| 50 index_node_ = scale_matcher.Left(); |
| 51 power_ = scale_matcher.Power(); |
| 52 } |
| 53 } |
| 54 |
| 55 |
| 56 const int LeaMultiplyMatcher::kMatchedFactors[7] = {1, 2, 3, 4, 5, 8, 9}; |
| 57 |
| 58 |
| 59 LeaMultiplyMatcher::LeaMultiplyMatcher(Node* node) |
| 60 : NodeMatcher(node), left_(NULL), power_(0), displacement_(0) { |
| 61 if (opcode() != IrOpcode::kInt32Mul && opcode() != IrOpcode::kInt64Mul) { |
| 62 return; |
| 63 } |
| 64 int64_t value; |
| 65 Node* left = NULL; |
| 66 { |
| 67 Int32BinopMatcher m(this->node()); |
| 68 if (m.right().HasValue()) { |
| 69 value = m.right().Value(); |
| 70 left = m.left().node(); |
| 71 } else { |
| 72 Int64BinopMatcher m(this->node()); |
| 73 if (m.right().HasValue()) { |
| 74 value = m.right().Value(); |
| 75 left = m.left().node(); |
| 76 } else { |
| 77 return; |
| 78 } |
| 79 } |
| 80 } |
| 81 switch (value) { |
| 82 case 9: |
| 83 case 8: |
| 84 power_++; // Fall through. |
| 85 case 5: |
| 86 case 4: |
| 87 power_++; // Fall through. |
| 88 case 3: |
| 89 case 2: |
| 90 power_++; // Fall through. |
| 91 case 1: |
| 92 break; |
| 93 default: |
| 94 return; |
| 95 } |
| 96 if (!base::bits::IsPowerOfTwo64(value)) { |
| 97 displacement_ = 1; |
| 98 } |
| 99 left_ = left; |
| 100 } |
| 101 |
| 102 } // namespace compiler |
| 103 } // namespace internal |
| 104 } // namespace v8 |
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