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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/base/platform/time.h" | 5 #include "src/base/platform/time.h" |
6 | 6 |
7 #if V8_OS_MACOSX | 7 #if V8_OS_MACOSX |
8 #include <mach/mach_time.h> | 8 #include <mach/mach_time.h> |
9 #endif | 9 #endif |
10 #if V8_OS_POSIX | 10 #if V8_OS_POSIX |
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177 EXPECT_GE((normal_ticks - previous_normal_ticks).InMicroseconds(), 0); | 177 EXPECT_GE((normal_ticks - previous_normal_ticks).InMicroseconds(), 0); |
178 EXPECT_GE(highres_ticks, previous_highres_ticks); | 178 EXPECT_GE(highres_ticks, previous_highres_ticks); |
179 EXPECT_GE((highres_ticks - previous_highres_ticks).InMicroseconds(), 0); | 179 EXPECT_GE((highres_ticks - previous_highres_ticks).InMicroseconds(), 0); |
180 previous_normal_ticks = normal_ticks; | 180 previous_normal_ticks = normal_ticks; |
181 previous_highres_ticks = highres_ticks; | 181 previous_highres_ticks = highres_ticks; |
182 } | 182 } |
183 } | 183 } |
184 | 184 |
185 } // namespace base | 185 } // namespace base |
186 } // namespace v8 | 186 } // namespace v8 |
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