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Unified Diff: src/compiler/instruction-selector.h

Issue 614713002: Relax representation requirement in FrameStates. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebase Created 6 years, 2 months ago
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Index: src/compiler/instruction-selector.h
diff --git a/src/compiler/instruction-selector.h b/src/compiler/instruction-selector.h
index 264f737ba7cb1207d519309801adc57b4476807b..9178262c9a8b0380fb859c5a48b1620da5a30a87 100644
--- a/src/compiler/instruction-selector.h
+++ b/src/compiler/instruction-selector.h
@@ -145,8 +145,11 @@ class InstructionSelector FINAL {
bool call_address_immediate);
FrameStateDescriptor* GetFrameStateDescriptor(Node* node);
+ void FillTypeVectorFromStateValues(ZoneVector<MachineType>* parameters,
+ Node* state_values);
void AddFrameStateInputs(Node* state, InstructionOperandVector* inputs,
FrameStateDescriptor* descriptor);
+ MachineType GetMachineType(Node* node);
// ===========================================================================
// ============= Architecture-specific graph covering methods. ===============
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