Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Utils provide logging functions and other JS functions commonly used by the | 5 // Utils provide logging functions and other JS functions commonly used by the |
| 6 // app and media players. | 6 // app and media players. |
| 7 var Utils = new function() { | 7 var Utils = new function() { |
| 8 this.titleChanged = false; | 8 this.titleChanged = false; |
| 9 }; | 9 }; |
| 10 | 10 |
| (...skipping 196 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 207 }; | 207 }; |
| 208 | 208 |
| 209 Utils.resetTitleChange = function() { | 209 Utils.resetTitleChange = function() { |
| 210 this.titleChanged = false; | 210 this.titleChanged = false; |
| 211 document.title = ''; | 211 document.title = ''; |
| 212 }; | 212 }; |
| 213 | 213 |
| 214 Utils.sendRequest = function(requestType, responseType, message, serverURL, | 214 Utils.sendRequest = function(requestType, responseType, message, serverURL, |
| 215 onSuccessCallbackFn, forceInvalidResponse) { | 215 onSuccessCallbackFn, forceInvalidResponse) { |
| 216 var requestAttemptCount = 0; | 216 var requestAttemptCount = 0; |
| 217 var MAXIMUM_REQUEST_ATTEMPTS = 3; | 217 var MAXIMUM_REQUEST_ATTEMPTS = 3; |
|
ddorwin
2014/10/01 21:00:29
If we're seeing this sometimes requiring 3 locally
jrummell
2014/10/01 21:28:34
Removed this so we try until the framework decides
| |
| 218 var REQUEST_RETRY_DELAY_MS = 3000; | 218 var REQUEST_RETRY_DELAY_MS = 3000; |
| 219 var REQUEST_TIMEOUT_MS = 1000; | |
| 219 | 220 |
| 220 function sendRequestAttempt() { | 221 function sendRequestAttempt() { |
| 221 requestAttemptCount++; | 222 requestAttemptCount++; |
| 222 if (requestAttemptCount == MAXIMUM_REQUEST_ATTEMPTS) { | 223 if (requestAttemptCount > MAXIMUM_REQUEST_ATTEMPTS) { |
| 223 Utils.failTest('FAILED: Exceeded maximum license request attempts.'); | 224 Utils.failTest('FAILED: Exceeded maximum license request attempts.'); |
| 224 return; | 225 return; |
| 225 } | 226 } |
| 226 var xmlhttp = new XMLHttpRequest(); | 227 var xmlhttp = new XMLHttpRequest(); |
| 227 xmlhttp.responseType = responseType; | 228 xmlhttp.responseType = responseType; |
| 228 xmlhttp.open(requestType, serverURL, true); | 229 xmlhttp.open(requestType, serverURL, true); |
| 229 xmlhttp.onerror = function(e) { | 230 xmlhttp.onerror = function(e) { |
| 230 Utils.timeLog('Request status: ' + this.statusText); | 231 Utils.timeLog('Request status: ' + this.statusText); |
| 231 Utils.failTest('FAILED: License request XHR failed with network error.'); | 232 Utils.timeLog('FAILED: License request XHR failed with network error.'); |
| 233 Utils.timeLog('Retrying request if possible in ' + | |
| 234 REQUEST_RETRY_DELAY_MS + 'ms'); | |
| 235 setTimeout(sendRequestAttempt, REQUEST_RETRY_DELAY_MS); | |
|
ddorwin
2014/10/01 21:00:28
Why do we wait? Is there an advantage to fewer ret
jrummell
2014/10/01 21:28:34
In this case the license server isn't up, so we mi
| |
| 232 }; | 236 }; |
| 233 xmlhttp.onload = function(e) { | 237 xmlhttp.onload = function(e) { |
| 234 if (this.status == 200) { | 238 if (this.status == 200) { |
| 235 if (onSuccessCallbackFn) | 239 if (onSuccessCallbackFn) |
| 236 onSuccessCallbackFn(this.response); | 240 onSuccessCallbackFn(this.response); |
| 237 } else { | 241 } else { |
| 238 Utils.timeLog('Bad response status: ' + this.status); | 242 Utils.timeLog('Bad response status: ' + this.status); |
| 239 Utils.timeLog('Bad response: ' + this.response); | 243 Utils.timeLog('Bad response: ' + this.response); |
| 240 Utils.timeLog('Retrying request if possible in ' + | 244 Utils.timeLog('Retrying request if possible in ' + |
| 241 REQUEST_RETRY_DELAY_MS + 'ms'); | 245 REQUEST_RETRY_DELAY_MS + 'ms'); |
| 242 setTimeout(sendRequestAttempt, REQUEST_RETRY_DELAY_MS); | 246 setTimeout(sendRequestAttempt, REQUEST_RETRY_DELAY_MS); |
| 243 } | 247 } |
| 244 }; | 248 }; |
| 249 xmlhttp.timeout = REQUEST_TIMEOUT_MS; | |
| 250 xmlhttp.ontimeout = function(e) { | |
| 251 Utils.timeLog('Request timeout'); | |
| 252 Utils.timeLog('Retrying request if possible in ' + | |
| 253 REQUEST_RETRY_DELAY_MS + 'ms'); | |
| 254 setTimeout(sendRequestAttempt, REQUEST_RETRY_DELAY_MS); | |
| 255 } | |
| 245 Utils.timeLog('Attempt (' + requestAttemptCount + | 256 Utils.timeLog('Attempt (' + requestAttemptCount + |
| 246 '): sending request to server: ' + serverURL); | 257 '): sending request to server: ' + serverURL); |
| 247 xmlhttp.send(message); | 258 xmlhttp.send(message); |
| 248 } | 259 } |
| 249 | 260 |
| 250 if (forceInvalidResponse) { | 261 if (forceInvalidResponse) { |
| 251 Utils.timeLog('Not sending request - forcing an invalid response.'); | 262 Utils.timeLog('Not sending request - forcing an invalid response.'); |
| 252 return onSuccessCallbackFn([0xAA]); | 263 return onSuccessCallbackFn([0xAA]); |
| 253 } | 264 } |
| 254 sendRequestAttempt(); | 265 sendRequestAttempt(); |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 270 var time = Utils.getCurrentTimeString(); | 281 var time = Utils.getCurrentTimeString(); |
| 271 // Log to document. | 282 // Log to document. |
| 272 Utils.documentLog(arguments[0], time); | 283 Utils.documentLog(arguments[0], time); |
| 273 // Log to JS console. | 284 // Log to JS console. |
| 274 var logString = time + ' - '; | 285 var logString = time + ' - '; |
| 275 for (var i = 0; i < arguments.length; i++) { | 286 for (var i = 0; i < arguments.length; i++) { |
| 276 logString += ' ' + arguments[i]; | 287 logString += ' ' + arguments[i]; |
| 277 } | 288 } |
| 278 console.log(logString); | 289 console.log(logString); |
| 279 }; | 290 }; |
| OLD | NEW |