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Issue 614263005: [CSS Grid Layout] overflow-position keyword for align and justify properties. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Default overflow can't be resolved in the adjuster. Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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1159 m_columnPositions[0] = borderAndPaddingStart(); 1159 m_columnPositions[0] = borderAndPaddingStart();
1160 for (size_t i = 0; i < m_columnPositions.size() - 1; ++i) 1160 for (size_t i = 0; i < m_columnPositions.size() - 1; ++i)
1161 m_columnPositions[i + 1] = m_columnPositions[i] + sizingData.columnTrack s[i].m_usedBreadth; 1161 m_columnPositions[i + 1] = m_columnPositions[i] + sizingData.columnTrack s[i].m_usedBreadth;
1162 1162
1163 m_rowPositions.resize(sizingData.rowTracks.size() + 1); 1163 m_rowPositions.resize(sizingData.rowTracks.size() + 1);
1164 m_rowPositions[0] = borderAndPaddingBefore(); 1164 m_rowPositions[0] = borderAndPaddingBefore();
1165 for (size_t i = 0; i < m_rowPositions.size() - 1; ++i) 1165 for (size_t i = 0; i < m_rowPositions.size() - 1; ++i)
1166 m_rowPositions[i + 1] = m_rowPositions[i] + sizingData.rowTracks[i].m_us edBreadth; 1166 m_rowPositions[i + 1] = m_rowPositions[i] + sizingData.rowTracks[i].m_us edBreadth;
1167 } 1167 }
1168 1168
1169 static LayoutUnit computeOverflowAlignmentOffset(OverflowAlignment overflow, Lay outUnit startOfTrack, LayoutUnit endOfTrack, LayoutUnit childBreadth)
1170 {
1171 LayoutUnit trackBreadth = endOfTrack - startOfTrack;
1172 LayoutUnit offset = trackBreadth - childBreadth;
1173
1174 // If overflow is 'safe', we have to make sure we don't overflow the 'start'
1175 // edge (potentially cause some data loss as the overflow is unreachable).
1176 if (overflow == OverflowAlignmentSafe)
1177 offset = std::max<LayoutUnit>(0, offset);
1178
1179 // If we overflow our alignment container and overflow is 'true' (default), we
1180 // ignore the overflow and just return the value regardless (which may cause data
1181 // loss as we overflow the 'start' edge).
1182 return offset;
1183 }
1184
1169 LayoutUnit RenderGrid::startOfColumnForChild(const RenderBox& child) const 1185 LayoutUnit RenderGrid::startOfColumnForChild(const RenderBox& child) const
1170 { 1186 {
1171 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1187 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1172 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()]; 1188 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()];
1173 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted. 1189 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted.
1174 // FIXME: This should account for the grid item's <overflow-position>.
1175 return startOfColumn + marginStartForChild(&child); 1190 return startOfColumn + marginStartForChild(&child);
1176 } 1191 }
1177 1192
1178 LayoutUnit RenderGrid::endOfColumnForChild(const RenderBox& child) const 1193 LayoutUnit RenderGrid::endOfColumnForChild(const RenderBox& child) const
1179 { 1194 {
1180 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1195 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1181 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()]; 1196 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()];
1182 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted. 1197 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted.
1183 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child); 1198 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child);
1184 1199
1185 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalP osition.next().toInt()]; 1200 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalP osition.next().toInt()];
1186 // FIXME: This should account for the grid item's <overflow-position>. 1201 LayoutUnit offsetFromColumnPosition = computeOverflowAlignmentOffset(child.s tyle()->justifySelfOverflowAlignment(), startOfColumn, endOfColumn, child.logica lWidth());
1187 return columnPosition + std::max<LayoutUnit>(0, endOfColumn - m_columnPositi ons[coordinate.columns.resolvedInitialPosition.toInt()] - child.logicalWidth()); 1202
1203 return columnPosition + offsetFromColumnPosition;
1188 } 1204 }
1189 1205
1190 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerStart(const RenderB ox& child) const 1206 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerStart(const RenderB ox& child) const
1191 { 1207 {
1192 if (style()->isLeftToRightDirection()) 1208 if (style()->isLeftToRightDirection())
1193 return startOfColumnForChild(child); 1209 return startOfColumnForChild(child);
1194 1210
1195 return endOfColumnForChild(child); 1211 return endOfColumnForChild(child);
1196 } 1212 }
1197 1213
1198 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerEnd(const RenderBox & child) const 1214 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerEnd(const RenderBox & child) const
1199 { 1215 {
1200 if (!style()->isLeftToRightDirection()) 1216 if (!style()->isLeftToRightDirection())
1201 return startOfColumnForChild(child); 1217 return startOfColumnForChild(child);
1202 1218
1203 return endOfColumnForChild(child); 1219 return endOfColumnForChild(child);
1204 } 1220 }
1205 1221
1206 LayoutUnit RenderGrid::centeredColumnPositionForChild(const RenderBox& child) co nst 1222 LayoutUnit RenderGrid::centeredColumnPositionForChild(const RenderBox& child) co nst
1207 { 1223 {
1208 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1224 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1209 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()]; 1225 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInit ialPosition.toInt()];
1210 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalP osition.next().toInt()]; 1226 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalP osition.next().toInt()];
1211 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child); 1227 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child);
1212 // FIXME: This should account for the grid item's <overflow-position>. 1228 LayoutUnit offsetFromColumnPosition = computeOverflowAlignmentOffset(child.s tyle()->justifySelfOverflowAlignment(), startOfColumn, endOfColumn, child.logica lWidth());
1213 return columnPosition + std::max<LayoutUnit>(0, endOfColumn - startOfColumn - child.logicalWidth()) / 2; 1229
1230 return columnPosition + offsetFromColumnPosition / 2;
1214 } 1231 }
1215 1232
1216 static ItemPosition resolveJustification(const RenderStyle* parentStyle, const R enderStyle* childStyle) 1233 static ItemPosition resolveJustification(const RenderStyle* parentStyle, const R enderStyle* childStyle)
1217 { 1234 {
1218 ItemPosition justify = childStyle->justifySelf(); 1235 ItemPosition justify = childStyle->justifySelf();
1219 if (justify == ItemPositionAuto) 1236 if (justify == ItemPositionAuto)
1220 justify = (parentStyle->justifyItems() == ItemPositionAuto) ? ItemPositi onStretch : parentStyle->justifyItems(); 1237 justify = (parentStyle->justifyItems() == ItemPositionAuto) ? ItemPositi onStretch : parentStyle->justifyItems();
1221
1222 return justify; 1238 return justify;
1223 } 1239 }
1224 1240
1225 LayoutUnit RenderGrid::columnPositionForChild(const RenderBox& child) const 1241 LayoutUnit RenderGrid::columnPositionForChild(const RenderBox& child) const
1226 { 1242 {
1227 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon talWritingMode(); 1243 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon talWritingMode();
1228 1244
1229 switch (resolveJustification(style(), child.style())) { 1245 switch (resolveJustification(style(), child.style())) {
1230 case ItemPositionSelfStart: 1246 case ItemPositionSelfStart:
1231 // For orthogonal writing-modes, this computes to 'start' 1247 // For orthogonal writing-modes, this computes to 'start'
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1298 1314
1299 LayoutUnit RenderGrid::endOfRowForChild(const RenderBox& child) const 1315 LayoutUnit RenderGrid::endOfRowForChild(const RenderBox& child) const
1300 { 1316 {
1301 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1317 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1302 1318
1303 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()]; 1319 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()];
1304 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted. 1320 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted.
1305 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child); 1321 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child);
1306 1322
1307 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n ext().toInt()]; 1323 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n ext().toInt()];
1308 // FIXME: This should account for the grid item's <overflow-position>. 1324 LayoutUnit offsetFromRowPosition = computeOverflowAlignmentOffset(child.styl e()->alignSelfOverflowAlignment(), startOfRow, endOfRow, child.logicalHeight());
1309 return rowPosition + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.l ogicalHeight()); 1325
1326 return rowPosition + offsetFromRowPosition;
1310 } 1327 }
1311 1328
1312 LayoutUnit RenderGrid::startOfRowForChild(const RenderBox& child) const 1329 LayoutUnit RenderGrid::startOfRowForChild(const RenderBox& child) const
1313 { 1330 {
1314 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1331 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1315 1332
1316 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()]; 1333 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()];
1317 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted. 1334 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted.
1318 // FIXME: This should account for the grid item's <overflow-position>.
1319 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child); 1335 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child);
1320 1336
1321 return rowPosition; 1337 return rowPosition;
1322 } 1338 }
1323 1339
1324 LayoutUnit RenderGrid::centeredRowPositionForChild(const RenderBox& child) const 1340 LayoutUnit RenderGrid::centeredRowPositionForChild(const RenderBox& child) const
1325 { 1341 {
1326 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1342 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1327 1343
1328 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted. 1344 // The grid items should be inside the grid container's border box, that's w hy they need to be shifted.
1329 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()] + marginBeforeForChild(&child); 1345 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi on.toInt()] + marginBeforeForChild(&child);
1330 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n ext().toInt()]; 1346 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n ext().toInt()];
1347 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child);
1348 LayoutUnit offsetFromRowPosition = computeOverflowAlignmentOffset(child.styl e()->alignSelfOverflowAlignment(), startOfRow, endOfRow, child.logicalHeight());
1331 1349
1332 // FIXME: This should account for the grid item's <overflow-position>. 1350 return rowPosition + offsetFromRowPosition / 2;
1333 return startOfRow + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.lo gicalHeight()) / 2;
1334 } 1351 }
1335 1352
1336 LayoutUnit RenderGrid::rowPositionForChild(const RenderBox& child) const 1353 LayoutUnit RenderGrid::rowPositionForChild(const RenderBox& child) const
1337 { 1354 {
1338 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon talWritingMode(); 1355 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon talWritingMode();
1339 ItemPosition alignSelf = RenderStyle::resolveAlignment(style(), child.style( ));
1340 1356
1341 switch (alignSelf) { 1357 switch (RenderStyle::resolveAlignment(style(), child.style())) {
1342 case ItemPositionSelfStart: 1358 case ItemPositionSelfStart:
1343 // If orthogonal writing-modes, this computes to 'Start'. 1359 // If orthogonal writing-modes, this computes to 'Start'.
1344 // FIXME: grid track sizing and positioning does not support orthogonal modes yet. 1360 // FIXME: grid track sizing and positioning does not support orthogonal modes yet.
1345 if (hasOrthogonalWritingMode) 1361 if (hasOrthogonalWritingMode)
1346 return startOfRowForChild(child); 1362 return startOfRowForChild(child);
1347 1363
1348 // self-start is based on the child's block axis direction. That's why w e need to check against the grid container's block flow. 1364 // self-start is based on the child's block axis direction. That's why w e need to check against the grid container's block flow.
1349 if (child.style()->writingMode() != style()->writingMode()) 1365 if (child.style()->writingMode() != style()->writingMode())
1350 return endOfRowForChild(child); 1366 return endOfRowForChild(child);
1351 1367
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1422 if (isOutOfFlowPositioned()) 1438 if (isOutOfFlowPositioned())
1423 return "RenderGrid (positioned)"; 1439 return "RenderGrid (positioned)";
1424 if (isAnonymous()) 1440 if (isAnonymous())
1425 return "RenderGrid (generated)"; 1441 return "RenderGrid (generated)";
1426 if (isRelPositioned()) 1442 if (isRelPositioned())
1427 return "RenderGrid (relative positioned)"; 1443 return "RenderGrid (relative positioned)";
1428 return "RenderGrid"; 1444 return "RenderGrid";
1429 } 1445 }
1430 1446
1431 } // namespace blink 1447 } // namespace blink
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