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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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78 | 78 |
79 private: | 79 private: |
80 // Hit-detection separated for the fill and the stroke | 80 // Hit-detection separated for the fill and the stroke |
81 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 81 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
82 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 82 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
83 | 83 |
84 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f
inal { return m_paintInvalidationBoundingBox; } | 84 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f
inal { return m_paintInvalidationBoundingBox; } |
85 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform; } | 85 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform; } |
86 virtual AffineTransform localTransform() const override final { return m_loc
alTransform; } | 86 virtual AffineTransform localTransform() const override final { return m_loc
alTransform; } |
87 | 87 |
88 virtual bool isSVGShape() const override final { return true; } | 88 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } |
89 virtual const char* renderName() const override { return "RenderSVGShape"; } | 89 virtual const char* renderName() const override { return "RenderSVGShape"; } |
90 | 90 |
91 virtual void layout() override final; | 91 virtual void layout() override final; |
92 virtual void paint(PaintInfo&, const LayoutPoint&) override final; | 92 virtual void paint(PaintInfo&, const LayoutPoint&) override final; |
93 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override final; | 93 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override final; |
94 | 94 |
95 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; | 95 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; |
96 | 96 |
97 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } | 97 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } |
98 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | 98 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } |
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117 bool m_needsBoundariesUpdate : 1; | 117 bool m_needsBoundariesUpdate : 1; |
118 bool m_needsShapeUpdate : 1; | 118 bool m_needsShapeUpdate : 1; |
119 bool m_needsTransformUpdate : 1; | 119 bool m_needsTransformUpdate : 1; |
120 }; | 120 }; |
121 | 121 |
122 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 122 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
123 | 123 |
124 } | 124 } |
125 | 125 |
126 #endif | 126 #endif |
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