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1 /* | 1 /* |
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 struct LayerFragment; | 38 struct LayerFragment; |
39 typedef Vector<LayerFragment, 1> LayerFragments; | 39 typedef Vector<LayerFragment, 1> LayerFragments; |
40 class RenderFlowThread; | 40 class RenderFlowThread; |
41 | 41 |
42 class RenderRegion : public RenderBlockFlow { | 42 class RenderRegion : public RenderBlockFlow { |
43 public: | 43 public: |
44 explicit RenderRegion(Element*, RenderFlowThread*); | 44 explicit RenderRegion(Element*, RenderFlowThread*); |
45 | 45 |
46 virtual bool isRenderRegion() const override final { return true; } | 46 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectRenderRegion || RenderBlockFlow::isOfType(type); } |
47 | 47 |
48 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR
ect = rect; } | 48 void setFlowThreadPortionRect(const LayoutRect& rect) { m_flowThreadPortionR
ect = rect; } |
49 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } | 49 LayoutRect flowThreadPortionRect() const { return m_flowThreadPortionRect; } |
50 LayoutRect flowThreadPortionOverflowRect() const; | 50 LayoutRect flowThreadPortionOverflowRect() const; |
51 | 51 |
52 RenderFlowThread* flowThread() const { return m_flowThread; } | 52 RenderFlowThread* flowThread() const { return m_flowThread; } |
53 | 53 |
54 // Valid regions do not create circular dependencies with other flows. | 54 // Valid regions do not create circular dependencies with other flows. |
55 bool isValid() const { return m_isValid; } | 55 bool isValid() const { return m_isValid; } |
56 void setIsValid(bool valid) { m_isValid = valid; } | 56 void setIsValid(bool valid) { m_isValid = valid; } |
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85 private: | 85 private: |
86 LayoutRect m_flowThreadPortionRect; | 86 LayoutRect m_flowThreadPortionRect; |
87 bool m_isValid : 1; | 87 bool m_isValid : 1; |
88 }; | 88 }; |
89 | 89 |
90 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); | 90 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderRegion, isRenderRegion()); |
91 | 91 |
92 } // namespace blink | 92 } // namespace blink |
93 | 93 |
94 #endif // RenderRegion_h | 94 #endif // RenderRegion_h |
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