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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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79 | 79 |
80 private: | 80 private: |
81 // Hit-detection separated for the fill and the stroke | 81 // Hit-detection separated for the fill and the stroke |
82 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 82 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
83 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 83 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
84 | 84 |
85 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F
INAL { return m_paintInvalidationBoundingBox; } | 85 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE F
INAL { return m_paintInvalidationBoundingBox; } |
86 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } | 86 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL
{ return m_localTransform; } |
87 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } | 87 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc
alTransform; } |
88 | 88 |
89 virtual bool isSVGShape() const OVERRIDE FINAL { return true; } | 89 virtual bool isOfType(RenderObjectType type) const OVERRIDE { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } |
90 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } | 90 virtual const char* renderName() const OVERRIDE { return "RenderSVGShape"; } |
91 | 91 |
92 virtual void layout() OVERRIDE FINAL; | 92 virtual void layout() OVERRIDE FINAL; |
93 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; | 93 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL; |
94 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL; | 94 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL; |
95 | 95 |
96 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; | 96 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL; |
97 | 97 |
98 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } | 98 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo
undingBox; } |
99 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } | 99 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke
BoundingBox; } |
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120 bool m_needsBoundariesUpdate : 1; | 120 bool m_needsBoundariesUpdate : 1; |
121 bool m_needsShapeUpdate : 1; | 121 bool m_needsShapeUpdate : 1; |
122 bool m_needsTransformUpdate : 1; | 122 bool m_needsTransformUpdate : 1; |
123 }; | 123 }; |
124 | 124 |
125 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 125 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
126 | 126 |
127 } | 127 } |
128 | 128 |
129 #endif | 129 #endif |
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