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1 /* | 1 /* |
2 * Copyright (c) 2009, Google Inc. All rights reserved. | 2 * Copyright (c) 2009, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; | 58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRID
E; |
59 | 59 |
60 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; | 60 virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalida
tionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool*
wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL; |
61 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; | 61 virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObj
ect* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL; |
62 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; | 62 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV
ERRIDE; |
63 | 63 |
64 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; | 64 virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE FIN
AL; |
65 | 65 |
66 SVGElement* element() const { return toSVGElement(RenderObject::node()); } | 66 SVGElement* element() const { return toSVGElement(RenderObject::node()); } |
67 | 67 |
68 virtual bool isSVG() const OVERRIDE FINAL { return true; } | 68 virtual bool isOfType(RenderObjectType type) const OVERRIDE { return type ==
RenderObjectSVG || RenderObject::isOfType(type); } |
69 | 69 |
70 protected: | 70 protected: |
71 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const OVERRIDE FINAL; | 71 virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* cur
rentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& container
Rect) const OVERRIDE FINAL; |
72 virtual void willBeDestroyed() OVERRIDE; | 72 virtual void willBeDestroyed() OVERRIDE; |
73 | 73 |
74 private: | 74 private: |
75 // RenderSVGModelObject subclasses should use element() instead. | 75 // RenderSVGModelObject subclasses should use element() instead. |
76 void node() const WTF_DELETED_FUNCTION; | 76 void node() const WTF_DELETED_FUNCTION; |
77 | 77 |
78 // This method should never be called, SVG uses a different nodeAtPoint meth
od | 78 // This method should never be called, SVG uses a different nodeAtPoint meth
od |
79 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; | 79 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes
tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct
ion) OVERRIDE FINAL; |
80 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; | 80 virtual void absoluteFocusRingQuads(Vector<FloatQuad>&) OVERRIDE FINAL; |
81 | 81 |
82 InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, co
nst RenderLayerModelObject& paintInvalidationContainer) OVERRIDE FINAL; | 82 InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, co
nst RenderLayerModelObject& paintInvalidationContainer) OVERRIDE FINAL; |
83 }; | 83 }; |
84 | 84 |
85 } | 85 } |
86 | 86 |
87 #endif | 87 #endif |
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