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Side by Side Diff: Source/core/rendering/RenderProgress.h

Issue 613783002: Smaller vtbls in RenderObject (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: RenderObject: Cut down vtbls a bit Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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37 double animationProgress() const; 37 double animationProgress() const;
38 double animationStartTime() const { return m_animationStartTime; } 38 double animationStartTime() const { return m_animationStartTime; }
39 39
40 bool isDeterminate() const; 40 bool isDeterminate() const;
41 virtual void updateFromElement() OVERRIDE; 41 virtual void updateFromElement() OVERRIDE;
42 42
43 HTMLProgressElement* progressElement() const; 43 HTMLProgressElement* progressElement() const;
44 44
45 private: 45 private:
46 virtual const char* renderName() const OVERRIDE { return "RenderProgress"; } 46 virtual const char* renderName() const OVERRIDE { return "RenderProgress"; }
47 virtual bool isProgress() const OVERRIDE { return true; } 47 virtual bool isOfType(RenderObjectType type) const OVERRIDE { return type == RenderObjectProgress || RenderBlockFlow::isOfType(type); }
48 48
49 void animationTimerFired(Timer<RenderProgress>*); 49 void animationTimerFired(Timer<RenderProgress>*);
50 void updateAnimationState(); 50 void updateAnimationState();
51 51
52 double m_position; 52 double m_position;
53 double m_animationStartTime; 53 double m_animationStartTime;
54 double m_animationRepeatInterval; 54 double m_animationRepeatInterval;
55 double m_animationDuration; 55 double m_animationDuration;
56 bool m_animating; 56 bool m_animating;
57 Timer<RenderProgress> m_animationTimer; 57 Timer<RenderProgress> m_animationTimer;
58 }; 58 };
59 59
60 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress()); 60 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderProgress, isProgress());
61 61
62 } // namespace blink 62 } // namespace blink
63 63
64 #endif // RenderProgress_h 64 #endif // RenderProgress_h
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