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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 import "mojo/services/public/interfaces/network/net_address.mojom" | |
| 6 import "mojo/services/public/interfaces/network/network_error.mojom" | |
| 7 | |
| 8 module mojo { | |
| 9 | |
| 10 struct TCPSocketInfo { | |
| 11 NetAddress local_address; | |
| 12 NetAddress remote_address; | |
| 13 }; | |
| 14 | |
| 15 // Represents a TCP socket. A socket can represent either a connection to a | |
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viettrungluu
2014/09/30 19:22:15
Why is it important to combine these two cases int
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| 16 // remote host, or a local server socket waiting for incoming connections. | |
| 17 // | |
| 18 // For client connections: | |
| 19 // - Connect(), providing a pair of streams to use for data transfer. | |
| 20 // - Read and write from the streams as desired. | |
| 21 // - Close(). | |
| 22 // | |
| 23 // For server connections: | |
| 24 // - Bind() to allocate a port. | |
| 25 // - For as long as you want to accept incoming connections: | |
| 26 // 1. Listen() to wait for an incoming connection. | |
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yzshen1
2014/09/30 18:21:39
This is different from what Pepper does. Is it int
brettw
2014/09/30 19:17:48
You're right, I misunderstood what Pepper/BSD did.
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| 27 // 2. Accept() to initiate a connection once one is available. | |
| 28 // - Close(). | |
| 29 interface TCPSocket { | |
| 30 // Binds this connection to a local port. The TCPSocket must not be bound, | |
| 31 // listening, or connected. | |
| 32 // | |
| 33 // This function is required to initialize a server socket for using Listen(), | |
| 34 // but is optional when using Connect() to initiate a client connection. | |
| 35 Bind(NetAddress addr) => (NetworkError result); | |
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yzshen1
2014/09/30 18:21:40
For server socket, it seems we don't have a way to
brettw
2014/09/30 19:17:47
Added info.
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| 36 | |
| 37 // Starts listening on this socket for incoming connection requests. The | |
| 38 // socket must be bound and not connected. | |
| 39 // | |
| 40 // When an incoming connection is detected, the callback will report success | |
| 41 // and you can call Accept() to accept the connection. If a program then | |
| 42 // wants to listen for more than one incoming connection, it would typically | |
| 43 // call Listen() again to wait for more connections. | |
| 44 // | |
| 45 // The backlog is a hint indicating the number of incoming connections that | |
| 46 // can be queued up at one time waiting for Accept(). This queuing will | |
| 47 // happen when connections are incoming faster than Accept() can be called. | |
| 48 Listen(int32 backlog) => (NetworkError result); | |
| 49 | |
| 50 // Accepts a connection. The socket must be listening. | |
| 51 // | |
| 52 // This function is called to accept an incoming connection after Listen() | |
| 53 // indicates that one is available. The caller provides the streams that will | |
| 54 // be used to send and receive data on the connection. | |
| 55 // | |
| 56 // On success, the callback will be provided with the new socket that | |
| 57 // represents the connection. It will already be in a connected state and the | |
| 58 // data streams will be ready to use. | |
| 59 Accept(handle<data_pipe_consumer> send_stream, | |
| 60 handle<data_pipe_producer> receive_stream) => | |
| 61 (NetworkError result, TCPSocket socket, TCPSocketInfo info); | |
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yzshen1
2014/09/30 18:21:39
You might want to append '?' to the type TCPSocket
brettw
2014/09/30 19:17:48
Good idea, I added this everywhere.
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| 62 | |
| 63 // Connects the socket to the given address. The socket must not be listening | |
| 64 // or previously connected. Binding the socket beforehand is optional. | |
| 65 Connect(NetAddress addr, | |
| 66 handle<data_pipe_consumer> send_stream, | |
| 67 handle<data_pipe_producer> receive_stream) => | |
| 68 (NetworkError result, TCPSocketInfo info); | |
| 69 | |
| 70 // Closes the connection. If Close() is not called, the connection will be | |
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yzshen1
2014/09/30 18:21:39
Maybe we could revise the comment to also cover th
brettw
2014/09/30 19:17:48
Done
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| 71 // implicitly closes when the TCPSocket has been deleted. | |
| 72 Close(); | |
| 73 | |
| 74 // Controls whether small writes are coalesced to make TCP segments, and | |
| 75 // instead delivers data immediately. The default value is true (coalescing | |
| 76 // enabled). | |
| 77 SetCoaleseWrites(bool coalesce); | |
| 78 }; | |
| 79 | |
| 80 } | |
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