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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 import "mojo/services/public/interfaces/network/cookie_store.mojom" | 5 import "mojo/services/public/interfaces/network/cookie_store.mojom" |
6 import "mojo/services/public/interfaces/network/net_address.mojom" | |
7 import "mojo/services/public/interfaces/network/network_error.mojom" | |
8 import "mojo/services/public/interfaces/network/tcp_bound_socket.mojom" | |
9 import "mojo/services/public/interfaces/network/tcp_client_socket.mojom" | |
6 import "mojo/services/public/interfaces/network/url_loader.mojom" | 10 import "mojo/services/public/interfaces/network/url_loader.mojom" |
7 import "mojo/services/public/interfaces/network/web_socket.mojom" | 11 import "mojo/services/public/interfaces/network/web_socket.mojom" |
8 | 12 |
9 module mojo { | 13 module mojo { |
10 | 14 |
11 interface NetworkService { | 15 interface NetworkService { |
12 CreateURLLoader(URLLoader&? loader); | 16 CreateURLLoader(URLLoader&? loader); |
13 | 17 |
14 GetCookieStore(CookieStore&? cookie_store); | 18 GetCookieStore(CookieStore&? cookie_store); |
15 | 19 |
16 CreateWebSocket(WebSocket& socket); | 20 CreateWebSocket(WebSocket& socket); |
17 | 21 |
18 // TODO(darin): Add other methods here. | 22 // Creates a TCP socket bound to a given local address. This bound socket |
darin (slow to review)
2014/10/02 05:14:59
not that this needs to happen now, but i think it'
| |
23 // can be used for creating a client or server socket on that local address. | |
24 // | |
25 // If you want to create a client socket to connect to a server and are in | |
26 // the common case where you don't care about the local address it's bound | |
27 // to, use CreateTCPClientSocket. | |
28 // | |
29 // The local address can specify 0 for the port to specify that the OS should | |
30 // pick an available port for the given address, or it can pass 0 for the | |
31 // address and port for the OS to pick both the local address and port. In | |
32 // all success cases, the resulting local address will be passed to the | |
33 // callback as bound_to. | |
34 CreateTCPBoundSocket(NetAddress local_address, | |
35 TCPBoundSocket& bound_socket) | |
36 => (NetworkError result, NetAddress? bound_to); | |
37 | |
38 // Creates a client socket connected to the given remote address. A local | |
39 // address and port will be allocated for the connection and passed to the | |
40 // callback on success. | |
41 // | |
42 // If you want control over the local address and port, instead use | |
43 // CreateTCPBoundSocket. | |
44 CreateTCPClientSocket(NetAddress remote_address, | |
45 handle<data_pipe_consumer> send_stream, | |
46 handle<data_pipe_producer> receive_stream, | |
47 TCPClientSocket& client_socket) | |
48 => (NetworkError result, | |
49 NetAddress? local_address); | |
19 }; | 50 }; |
20 | 51 |
21 } | 52 } |
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