Index: Source/core/paint/ScrollbarPainter.cpp |
diff --git a/Source/core/paint/ScrollbarPainter.cpp b/Source/core/paint/ScrollbarPainter.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..97a3638a5dbbaafc445581ee13928cc991c8d1f2 |
--- /dev/null |
+++ b/Source/core/paint/ScrollbarPainter.cpp |
@@ -0,0 +1,45 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "core/paint/ScrollbarPainter.h" |
+ |
+#include "core/paint/BlockPainter.h" |
+#include "core/rendering/PaintInfo.h" |
+#include "core/rendering/RenderScrollbar.h" |
+#include "core/rendering/RenderScrollbarPart.h" |
+#include "platform/graphics/GraphicsContext.h" |
+namespace blink { |
+ |
+void ScrollbarPainter::paintPart(GraphicsContext* graphicsContext, ScrollbarPart partType, const IntRect& rect) |
+{ |
+ RenderScrollbarPart* partRenderer = m_renderScrollbar.getPart(partType); |
+ if (!partRenderer) |
+ return; |
+ paintIntoRect(partRenderer, graphicsContext, m_renderScrollbar.location(), rect); |
+} |
+ |
+void ScrollbarPainter::paintIntoRect(RenderScrollbarPart* renderScrollbarPart, GraphicsContext* graphicsContext, const LayoutPoint& paintOffset, const LayoutRect& rect) |
+{ |
+ // Make sure our dimensions match the rect. |
+ // FIXME: Setting these is a bad layering violation! |
+ renderScrollbarPart->setLocation(rect.location() - toSize(paintOffset)); |
+ renderScrollbarPart->setWidth(rect.width()); |
+ renderScrollbarPart->setHeight(rect.height()); |
+ |
+ // Now do the paint. |
+ PaintInfo paintInfo(graphicsContext, pixelSnappedIntRect(rect), PaintPhaseBlockBackground, PaintBehaviorNormal); |
+ BlockPainter blockPainter(*renderScrollbarPart); |
+ blockPainter.paint(paintInfo, paintOffset); |
+ paintInfo.phase = PaintPhaseChildBlockBackgrounds; |
+ blockPainter.paint(paintInfo, paintOffset); |
+ paintInfo.phase = PaintPhaseFloat; |
+ blockPainter.paint(paintInfo, paintOffset); |
+ paintInfo.phase = PaintPhaseForeground; |
+ blockPainter.paint(paintInfo, paintOffset); |
+ paintInfo.phase = PaintPhaseOutline; |
+ blockPainter.paint(paintInfo, paintOffset); |
+} |
+ |
+} // namespace blink |