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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrProgramElement.h" | 8 #include "GrProgramElement.h" |
9 #include "GrGpuResourceRef.h" | 9 #include "GrGpuResourceRef.h" |
10 | 10 |
(...skipping 13 matching lines...) Expand all Loading... |
24 // GrGpuResourceRef will give up its single ref and/or pending read/write in
its destructor. | 24 // GrGpuResourceRef will give up its single ref and/or pending read/write in
its destructor. |
25 SkASSERT(fRefCnt > 0); | 25 SkASSERT(fRefCnt > 0); |
26 if (0 == fPendingExecutions) { | 26 if (0 == fPendingExecutions) { |
27 for (int i = 0; i < fGpuResources.count(); ++i) { | 27 for (int i = 0; i < fGpuResources.count(); ++i) { |
28 fGpuResources[i]->markPendingIO(); | 28 fGpuResources[i]->markPendingIO(); |
29 } | 29 } |
30 } | 30 } |
31 ++fPendingExecutions; | 31 ++fPendingExecutions; |
32 this->unref(); | 32 this->unref(); |
33 if (0 == fRefCnt) { | 33 if (0 == fRefCnt) { |
34 for (int i = 0; i < fGpuResources.count(); ++i) { | 34 this->removeRefs(); |
35 fGpuResources[i]->removeRef(); | |
36 } | |
37 } | 35 } |
38 } | 36 } |
39 | 37 |
40 void GrProgramElement::completedExecution() const { | 38 void GrProgramElement::completedExecution() const { |
41 this->validate(); | 39 this->validate(); |
42 --fPendingExecutions; | 40 --fPendingExecutions; |
43 if (0 == fPendingExecutions) { | 41 if (0 == fPendingExecutions) { |
44 if (0 == fRefCnt) { | 42 if (0 == fRefCnt) { |
45 SkDELETE(this); | 43 SkDELETE(this); |
46 } else { | 44 } else { |
47 // Now our pending executions have ocurred and we still have refs. C
onvert | 45 // Now our pending executions have ocurred and we still have refs. C
onvert |
48 // ownership of our resources back to regular refs. | 46 // ownership of our resources back to regular refs. |
49 for (int i = 0; i < fGpuResources.count(); ++i) { | 47 for (int i = 0; i < fGpuResources.count(); ++i) { |
50 fGpuResources[i]->pendingIOComplete(); | 48 fGpuResources[i]->pendingIOComplete(); |
51 } | 49 } |
52 | 50 |
53 } | 51 } |
54 } | 52 } |
55 } | 53 } |
| 54 |
| 55 void GrProgramElement::removeRefs() const { |
| 56 for (int i = 0; i < fGpuResources.count(); ++i) { |
| 57 fGpuResources[i]->removeRef(); |
| 58 } |
| 59 } |
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