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| 1 /* FLAC - Free Lossless Audio Codec |
| 2 * Copyright (C) 2001,2002,2003,2004,2005,2006,2007 Josh Coalson |
| 3 * |
| 4 * This file is part the FLAC project. FLAC is comprised of several |
| 5 * components distributed under difference licenses. The codec libraries |
| 6 * are distributed under Xiph.Org's BSD-like license (see the file |
| 7 * COPYING.Xiph in this distribution). All other programs, libraries, and |
| 8 * plugins are distributed under the LGPL or GPL (see COPYING.LGPL and |
| 9 * COPYING.GPL). The documentation is distributed under the Gnu FDL (see |
| 10 * COPYING.FDL). Each file in the FLAC distribution contains at the top the |
| 11 * terms under which it may be distributed. |
| 12 * |
| 13 * Since this particular file is relevant to all components of FLAC, |
| 14 * it may be distributed under the Xiph.Org license, which is the least |
| 15 * restrictive of those mentioned above. See the file COPYING.Xiph in this |
| 16 * distribution. |
| 17 */ |
| 18 |
| 19 |
| 20 FLAC (http://flac.sourceforge.net/) is an Open Source lossless audio |
| 21 codec developed by Josh Coalson. |
| 22 |
| 23 FLAC is comprised of |
| 24 * `libFLAC', a library which implements reference encoders and |
| 25 decoders for native FLAC and Ogg FLAC, and a metadata interface |
| 26 * `libFLAC++', a C++ object wrapper library around libFLAC |
| 27 * `flac', a command-line program for encoding and decoding files |
| 28 * `metaflac', a command-line program for viewing and editing FLAC |
| 29 metadata |
| 30 * player plugins for XMMS and Winamp |
| 31 * user and API documentation |
| 32 |
| 33 The libraries (libFLAC, libFLAC++) are |
| 34 licensed under Xiph.org's BSD-like license (see COPYING.Xiph). All other |
| 35 programs and plugins are licensed under the GNU General Public License |
| 36 (see COPYING.GPL). The documentation is licensed under the GNU Free |
| 37 Documentation License (see COPYING.FDL). |
| 38 |
| 39 |
| 40 =============================================================================== |
| 41 FLAC - 1.2.1 - Contents |
| 42 =============================================================================== |
| 43 |
| 44 - Introduction |
| 45 - Prerequisites |
| 46 - Note to embedded developers |
| 47 - Building in a GNU environment |
| 48 - Building with Makefile.lite |
| 49 - Building with MSVC |
| 50 - Building on Mac OS X |
| 51 |
| 52 |
| 53 =============================================================================== |
| 54 Introduction |
| 55 =============================================================================== |
| 56 |
| 57 This is the source release for the FLAC project. See |
| 58 |
| 59 doc/html/index.html |
| 60 |
| 61 for full documentation. |
| 62 |
| 63 A brief description of the directory tree: |
| 64 |
| 65 doc/ the HTML documentation |
| 66 include/ public include files for libFLAC and libFLAC++ |
| 67 man/ the man page for `flac' |
| 68 src/ the source code and private headers |
| 69 test/ the test scripts |
| 70 |
| 71 |
| 72 =============================================================================== |
| 73 Prerequisites |
| 74 =============================================================================== |
| 75 |
| 76 To build FLAC with support for Ogg FLAC you must have built and installed |
| 77 libogg according to the specific instructions below. You must have |
| 78 libogg 1.1.2 or greater, or there will be seeking problems with Ogg FLAC. |
| 79 |
| 80 If you are building on x86 and want the assembly optimizations, you will |
| 81 need to have NASM >= 0.98.30 installed according to the specific instructions |
| 82 below. |
| 83 |
| 84 |
| 85 =============================================================================== |
| 86 Note to embedded developers |
| 87 =============================================================================== |
| 88 |
| 89 libFLAC has grown larger over time as more functionality has been |
| 90 included, but much of it may be unnecessary for a particular embedded |
| 91 implementation. Unused parts may be pruned by some simple editing of |
| 92 configure.in and src/libFLAC/Makefile.am; the following dependency |
| 93 graph shows which modules may be pruned without breaking things |
| 94 further down: |
| 95 |
| 96 metadata.h |
| 97 stream_decoder.h |
| 98 format.h |
| 99 |
| 100 stream_encoder.h |
| 101 stream_decoder.h |
| 102 format.h |
| 103 |
| 104 stream_decoder.h |
| 105 format.h |
| 106 |
| 107 In other words, for pure decoding applications, both the stream encoder |
| 108 and metadata editing interfaces can be safely removed. |
| 109 |
| 110 There is a section dedicated to embedded use in the libFLAC API |
| 111 HTML documentation (see doc/html/api/index.html). |
| 112 |
| 113 Also, there are several places in the libFLAC code with comments marked |
| 114 with "OPT:" where a #define can be changed to enable code that might be |
| 115 faster on a specific platform. Experimenting with these can yield faster |
| 116 binaries. |
| 117 |
| 118 |
| 119 =============================================================================== |
| 120 Building in a GNU environment |
| 121 =============================================================================== |
| 122 |
| 123 FLAC uses autoconf and libtool for configuring and building. |
| 124 Better documentation for these will be forthcoming, but in |
| 125 general, this should work: |
| 126 |
| 127 ./configure && make && make check && make install |
| 128 |
| 129 The 'make check' step is optional; omit it to skip all the tests, |
| 130 which can take several hours and use around 70-80 megs of disk space. |
| 131 Even though it will stop with an explicit message on any failure, it |
| 132 does print out a lot of stuff so you might want to capture the output |
| 133 to a file if you're having a problem. Also, don't run 'make check' |
| 134 as root because it confuses some of the tests. |
| 135 |
| 136 NOTE: Despite our best efforts it's entirely possible to have |
| 137 problems when using older versions of autoconf, automake, or |
| 138 libtool. If you have the latest versions and still can't get it |
| 139 to work, see the next section on Makefile.lite. |
| 140 |
| 141 There are a few FLAC-specific arguments you can give to |
| 142 `configure': |
| 143 |
| 144 --enable-debug : Builds everything with debug symbols and some |
| 145 extra (and more verbose) error checking. |
| 146 |
| 147 --disable-asm-optimizations : Disables the compilation of the |
| 148 assembly routines. Many routines have assembly versions for |
| 149 speed and `configure' is pretty good about knowing what is |
| 150 supported, but you can use this option to build only from the |
| 151 C sources. May be necessary for building on OS X (Intel) |
| 152 |
| 153 --enable-sse : If you are building for an x86 CPU that supports |
| 154 SSE instructions, you can enable some of the faster routines |
| 155 if your operating system also supports SSE instructions. flac |
| 156 can tell if the CPU supports the instructions but currently has |
| 157 no way to test if the OS does, so if it does, you must pass |
| 158 this argument to configure to use the SSE routines. If flac |
| 159 crashes when built with this option you will have to go back and |
| 160 configure without --enable-sse. Note that |
| 161 --disable-asm-optimizations implies --disable-sse. |
| 162 |
| 163 --enable-local-xmms-plugin : Installs the FLAC XMMS plugin in |
| 164 $HOME/.xmms/Plugins, instead of the global XMMS plugin area |
| 165 (usually /usr/lib/xmms/Input). |
| 166 |
| 167 --with-ogg= |
| 168 --with-xmms-prefix= |
| 169 --with-libiconv-prefix= |
| 170 Use these if you have these packages but configure can't find them. |
| 171 |
| 172 If you want to build completely from scratch (i.e. starting with just |
| 173 configure.in and Makefile.am) you should be able to just run 'autogen.sh' |
| 174 but make sure and read the comments in that file first. |
| 175 |
| 176 |
| 177 =============================================================================== |
| 178 Building with Makefile.lite |
| 179 =============================================================================== |
| 180 |
| 181 There is a more lightweight build system for do-it-yourself-ers. |
| 182 It is also useful if configure isn't working, which may be the |
| 183 case since lately we've had some problems with different versions |
| 184 of automake and libtool. The Makefile.lite system should work |
| 185 on GNU systems with few or no adjustments. |
| 186 |
| 187 From the top level just 'make -f Makefile.lite'. You can |
| 188 specify zero or one optional target from 'release', 'debug', |
| 189 'test', or 'clean'. The default is 'release'. There is no |
| 190 'install' target but everything you need will end up in the |
| 191 obj/ directory. |
| 192 |
| 193 If you are not on an x86 system or you don't have nasm, you |
| 194 may have to change the DEFINES in src/libFLAC/Makefile.lite. If |
| 195 you don't have nasm, remove -DFLAC__HAS_NASM. If your target is |
| 196 not an x86, change -DFLAC__CPU_IA32 to -DFLAC__CPU_UNKNOWN. |
| 197 |
| 198 |
| 199 =============================================================================== |
| 200 Building with MSVC |
| 201 =============================================================================== |
| 202 |
| 203 There are .dsp projects and a master FLAC.dsw workspace to build all |
| 204 the libraries and executables with MSVC6. There are also .vcproj |
| 205 projects and a master FLAC.sln solution to build all the libraries and |
| 206 executables with VC++ 2005. |
| 207 |
| 208 Prerequisite: you must have the Ogg libraries installed as described |
| 209 later. |
| 210 |
| 211 Prerequisite: you must have nasm installed, and nasmw.exe must be in |
| 212 your PATH, or the path to nasmw.exe must be added to the list of |
| 213 directories for executable files in the MSVC global options. |
| 214 |
| 215 MSVC6: |
| 216 To build everything, run Developer Studio, do File|Open Workspace, |
| 217 and open FLAC.dsw. Select "Build | Set active configuration..." |
| 218 from the menu, then in the dialog, select "All - Win32 Release" (or |
| 219 Debug if you prefer). Click "Ok" then hit F7 to build. |
| 220 |
| 221 VC++ 2005: |
| 222 To build everything, run Visual Studio, do File|Open and open FLAC.sln. |
| 223 From the dropdown in the toolbar, select "Release" instead of "Debug", |
| 224 then hit F7 to build. |
| 225 |
| 226 Either way, this will build all libraries both statically (e.g. |
| 227 obj\release\lib\libFLAC_static.lib) and as DLLs (e.g. |
| 228 obj\release\lib\libFLAC.dll), and it will build all binaries, statically |
| 229 linked (e.g. obj\release\bin\flac.exe). |
| 230 |
| 231 Everything will end up in the "obj" directory. DLLs and .exe files |
| 232 are all that are needed and can be copied to an installation area and |
| 233 added to the PATH. The plugins have to be copied to their appropriate |
| 234 place in the player area. For Winamp2 this is <winamp2-dir>\Plugins. |
| 235 |
| 236 By default the code is configured with Ogg support. Before building FLAC |
| 237 you will need to get the Ogg source distribution |
| 238 (see http://xiph.org/ogg/vorbis/download/), build ogg_static.lib (load and |
| 239 build win32\ogg_static.dsp), copy ogg_static.lib into FLAC's |
| 240 'obj\release\lib' directory, and copy the entire include\ogg tree into |
| 241 FLAC's 'include' directory (so that there is an 'ogg' directory in FLAC's |
| 242 'include' directory with the files ogg.h, os_types.h and config_types.h). |
| 243 |
| 244 If you want to build without Ogg support, instead edit all .dsp or |
| 245 .vcproj files and remove any occurrences of "/D FLAC__HAS_OGG". |
| 246 |
| 247 |
| 248 =============================================================================== |
| 249 Building on Mac OS X |
| 250 =============================================================================== |
| 251 |
| 252 If you have Fink or a recent version of OS X with the proper autotooles, |
| 253 the GNU flow above should work. The Project Builder project has been |
| 254 deprecated but we are working on replacing it with an Xcode equivalent. |
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